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Batsu's Dive Kick Loop

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Uploaded on Feb 4, 2011

A quick overview of how to perform and execute the technique. It's extremely powerful and the easiest way to quickly reach the 20k mark and scare your opponent into megacrashing.

Few Notes:
Another way to setup the loop is with his "guts upper", I rarely use it, but it does work.

Out of habit, I used the term "tardy counter", looking at the TvC command list, I noticed they changed it to "Guts Counter" perhaps to avoid controversy...

I didn't really say which version of dive kick to use. But to simply explain, use Light or Medium DK if you're doing the TKDK low to the ground. If you decide to use it as part of a high air combo, stick with Medium or Heavy. Heavy is great as it pushes into the corner much easier than Medium, but Medium pushes closer to the ground if you want to baroque into a low juggle.

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