 Hi! Sorry, I was interrupting a very, like, engaging conversation about why someone's comfortable with cosplay and I'm sure it was a very... Sorry, I interrupted that. But, I think it's about time to get the panel going. Hello everyone, I'm Joe Kat. Some of you probably already know who I am, some of you may not. But in case you don't, I make content on the internet, a variety of videos. And this is a panel about how getting to that variety was a nightmare. I make a variety of videos such as silly little animations, like of a little turtle brushing a shell against a brush. Longer video essays, where I talk about things that I like and analyzing it, like one of my favorite games. Music videos, such as the one that I made for Wizards of the Coast before their drama that happened in January. I signed the contract beforehand and couldn't have anticipated it. Don't worry about it. Which one? Don't you know how little that narrows it down? And sometimes D&D life plays, where I play live on Twitch, where I run D&D games with my friends and then re-upload them onto the main channel. I do want to make it clear though that this is not an advice panel. I have no idea what I'm doing, why it works, or why it doesn't. I just try some things and hope and pray. I have theories as to why certain things work and why certain things don't, but most of the time I'm just kind of winging it. So why make a panel if I'm not trying to teach anything? Well, to quote the hit 2005 movie Nanny McPhee, what lesson they learn is entirely up to them. Because you're probably decently enough smart, you're millennial so you'd never admit that. But I believe you can come to your own conclusions, I believe in artistic interpretation. So I think it's important to talk about how did I start? Way back in 2018, I played a humble little game that some of you may have heard of called Monster Hunter. Monster Hunter World that came out that year on the consoles. I had a PS4, a hand-me-down that I bought from somebody else from the same dorm. And I made humble little videos, little let's plays, called Overly Edited. And as the name sake says, they were overly edited, they had text tracking, they had crazy special effects, they had custom art that I made for it, and I'm still pretty proud of the videos. But they didn't do great compared to a bunch of other big YouTubers. They did amazing for someone who just started a channel. They had like 900 views, 800 views, one of them crossed 1,000. And seeing that first little comma next to the one is like, it's such a dopamine hit. And my friends thought that as well. They were like, wow, these are really blowing up at 1,000 views. And it's kind of getting me interested in Monster Hunter. You made Monster Hunter look fun. And they wanted to join in too. The problem is Monster Hunter is a very complicated game. And they're not going to want to watch a 15-30 minute tutorial on how to use one of its like 15 weapons. So I thought, okay, I want to teach them how to play Monster Hunter. And I want to do it entertaining and I want to do it simple and approachable. So I made the crap guides to Monster Hunter. And that is basically when my channel first blew up and they were doing amazing. Once they started picking up and people started seeing like, oh wait, there's more of these videos. Because I was making them just about like every other day. I was cranking them out. I would record a session, upload it to YouTube with like the PlayStation 4's like share feature. Download the videos, edit them and write a script and all this stuff. And basically do it in a day. I was cranking these out. They're only like two minutes long. They're kind of funny. They give you the sort of vibe of the video. And I made these for my friends. But they blew up. They went basically viral in terms of what you can call viral for a small niche community like Monster Hunter. And they were getting a thousand, 10,000, 30,000 views in a single day. And that shot my channel back when it was called Hijack. When it was a channel, a joint channel with me and my friends. It just basically put us right in the face of the Monster Hunter community. Now how did it go wrong? Well, the series ended. It finished with the Crap Guide to Sword and Shield, the final weapon in the series. And you can see that big spike right there. That's when the episode came out. And you can see the views slowly going down. And the rest of the videos I made kind of following it like down there on the right side were not Crap Guides. So of course they weren't going to do as well. I get a little bit of a spike, but that's because I made another Monster Hunter video. And people were there for Monster Hunter and Crap Guides, but nothing else. So what do I do? I had three options. I could either just say, you know, job well done. I made my viral hit, my one hit wonder on the internet. And just kind of go about doing my own thing, not worrying about views, not worrying about subscribers, not worrying about growth. I could say the line, Bart, and keep doing what people wanted me to do. Or I could take this as an opportunity to use my audience to do something completely different. And I chose that third option and made basically the opposite of the Crap Guides. And I made my video essay on one of my favorite games, Clone O2. And what I mean by opposite of the Crap Guides is it wasn't short. It was 30 minutes long. It wasn't comedic. It was analytical. And I didn't even use the same Wiggler head mascot. I used this weird generic anime protagonist looking twink in a yellow shirt. So of course, people are going to be like, what the heck is this? Who is this guy? Some people didn't even know it was from the same channel. And the video bombed. This was the first month and a half where it struggled to reach 10,000 views compared to my Crap Guide videos, which made three times that much in one day. And so I fell into kind of a depression and something that I like to call the spiral. Where I was stressed out about what the next video I would make. And so trying to relieve that stress, I would try and do a hobby. Or watch a show, watch a movie, play a game, hang out with friends. But then because of that, I'm losing relevancy. Oh no, I need to release another big video. So then I'm stressed out because I'm not working. And then because I'm too stressed, I'm like, oh god, I'm stressed. I gotta relax. And then it just keeps going on and on and on. So I finally caved in and like SpongeBob, I ripped my pants. Because that's what everybody wanted, right? So I did it again and I was like, okay, people like the Crap Guides. I can make another Crap Guide about something I'm interested in. Not Monster Hunter because I'm kind of done with that. What else could I do? Well, I was really into D&D at the time. So I make it a Crap Guide to D&D. And just like the hit 2000 straight to DVD sequel to the hit 90s movie, an extremely goofy movie, I was right back where I started from. And it did do really well. You can see on this graph, kind of my analytics, where each big spike is another Crap Guide video that came out. And you can see in the middle there is some of the other stuff I made. I still try to make some more Let's Plays, you know, my overly edited series. It didn't do great. I continued another series where I talk about character creators in video games called Character Creator Critique. It didn't do great. I even uploaded some of my streambots because I started streaming at the time. It's ironic that that's a Final Fantasy XIV stream and it's doing awfully. Fun fact about that video, even to this day, it has still not surpassed 30,000 views, which is how much my Crap Guides were getting in one day. And that was four years ago. This is not me asking to go watch it anyway. This is just to give context. In fact, don't watch it. It's kind of bad. This is giving context of kind of where my thought process is. And I learned kind of a very big lesson that day. And it's not a resentful lesson. It's just a sad reality of content creation. And that is that hard work, passion, dedication, and even quality doesn't always pay off. Sometimes it's just not going to reach the people that it needs to reach to blow up. Sometimes people just aren't interested in it. And sometimes maybe it is good, but it's not good enough. So, again, back into the spiral I go. So, I continue making the Crap Guides over a period of time, just kind of sprinkling it in to keep my channel alive, almost kind of reluctantly. And I do still think they're good videos. I didn't hate them, but it felt like an obligation now. In order to keep my channel going, I had to keep making them. So I would make them to kind of keep the channel relevant, while meanwhile sprinkling in all the other stuff I wanted to do, like maybe a Pokemon Let's Play, or like another stream highlight, or another character creator critique. But of course, once again, as you can see, you can guess what those spikes were. More Crap Guides. And despite the success, the bigger success, I feel like this is what really cemented my channel with staying power. Despite that, I was in a really dark place around now, and I made a video called Joe Battle. And I kind of regret uploading it now, because I feel like it was putting a bit too much pressure on the audience, especially with a description that was called that said, it's metaphorical. The video is basically Joe Crap, the character I play in the Crap Guides, the Wakelerhead guy, flexing and doing the same move over and over to, I think his name is John Morello, Tom Morello, the guitar like... and it's kind of two guitars trying to play with each other like they're having a conversation. Meanwhile, the little black hair of me that more looks like me and the persona I identify with is trying to do different moves every single time, until finally he's overtaken and intimidated by the Wiggler doing the same thing again, but more aggressively. And it is metaphorical. It was kind of me expressing my frustration that doing the same thing over and over as something that doesn't come as naturally to me was getting all the attention and the state of power. But I really shouldn't have thrusted that on the audience. I feel like that's a thing that I should have worked out more internally. So I do regret kind of uploading that video quite a bit. But around this time, when I did... I don't regret making it, but I do regret making it public, because art can be a good way to express oneself, at least for me, and get those feelings out there. Because after I uploaded this, I learned a second important lesson in that. And it's just that sometimes people just aren't going to care what I make. And that's okay, you know? Now, this may sound like I'm having first world problems, like I hate it that my house is so big that I need two wireless routers. And maybe in some ways it is. But I should be grateful for the audience and size that I have and the notoriety I've gotten, because so many people would kill for those numbers, even the low-performing videos, you know? Like, it's lucky if you can break a thousand views on YouTube nowadays. But, you know, the feeling is still there. And to reveal a little bit behind the curtain, as this whole panel is kind of revealing behind the curtain, and other content creators sometimes feel this way as well, that feeling of, man, if only I could be as good as X that's above me, that makes more money, that makes more views, that gets more viral videos and more consistent quality, if only I was as good as them. That feeling just kind of doesn't go away. Like, even YouTube's Starboy Markiplier, I can guarantee he's got a few people in his mind that he's like, oh man, if only I was as good at videos as them, if only I was as entertaining as them, because it just doesn't go away, no matter how big you are. There's always another hill to climb. There's always another feeling that you're not doing as well as somebody else. So, it was at this time that I really needed to start re-evaluating what do I want to do? Why am I making internet content? Is it to fulfill some sort of purpose, some sort of need? Would I still make content if I had no audience? Is this just for them? What would I be doing if I wasn't making content? Would I still be animating? Would I be an engineer? Would I be flipping burgers? Would I be working a minimum wage job? Do I even want to make internet content? Is it just the big flashy numbers that caught my eye and it just feels like a compulsion now? If I do continue making content, how long do I want to keep doing it? Do I want to do this forever? When is that going to be? What do I do after? If I stop making content, am I going to try and break into a more traditional industry? Try and get hired at, I don't know, blue skies shut down. Dreamworks or Pixar or Disney or shoot for the stars like that or maybe an independent thing. Do I even want to do animation? And re-evaluating all of this, just once again, it reiterates... So this slide is actually supposed to be here. I just totally forgot my notes and what I intended to say during this time because I thought that this slide was a repeat of a previous slide. It is not, but basically the gist is I learned another important lesson and that is the audience is not responsible or obligated to be interested in my work. This is a very important lesson that I learned around this time is that just because I spent a lot of time and effort and work on a specific type of video, it doesn't necessarily mean that I deserve views, that I deserve acknowledgement or am owed any of that stuff. I must have forgotten to say that in the panel. Sorry about that. Uh, that's not, that slide shouldn't be there. Um, it basically encapsulates what do I want to do? I have this platform, I have this opportunity. What do I want to do, regardless of how well it's doing? And I came to the conclusion for myself that I want to make what I want to see. And now this question is going to differ for every person. That's why, like I said, this is not an advice panel, but I do recommend anyone who does want to make content creation to ask yourself this question. You know, what do I want? Is it something that I can control? You know, I want views. Okay, what happens if you don't get them? What happens if nobody cares? Okay, I want to make stuff. I want to make art. I want to make cosplay. I want to make voice acting. I want to make meme clips. Okay, is that going to be enough for you creatively, fulfillingly, even if nobody watches them, you know? So for me, it was I want to make the content that I want to see. That's how it started with Monster Hunter. I made content that was not available that I wanted to see. So I kept doing that. I interspersed all, you know, my upload schedule with, you know, crap guides every now and then. That's where the big spikes are. But kind of in between, keep doing what I wanted to do. And I discovered that over time, I started building an audience that did care about the lesser performing videos. Even if they were smaller, there were still people coming to see those other videos. And some of this overlaps too. There are some people that watched all of my stuff. And so, you know, yeah, I just basically kept doing what I wanted to do regardless of how well I was performing. There's only one problem, capitalism. Unfortunately, we need money to survive to pay the bills and get food, so I couldn't just make what I want. I need to make things that people want to see. So, you know, what I want to make and what people want to see don't always align, but sometimes they do. And now I have to figure out what that is, you know? So I can consistently do that. So I don't have to sacrifice, you know, my creative needs, but I'm also providing for the audience and what they want to see. And so I can survive and pay my bills. So, I re-evaluated. I thought, okay, the crap guys are successful. Why? Let's look at the elements of it. It's comedic and entertaining, although anything can be entertaining to a certain people. But mostly comedic. It was a little bit informative. It was about something that you may be interested in, but, you know, didn't have a chance to learn about it. It is animated. I wouldn't consider the crap guys animated. They're more like slideshows. But people considered them animations, and there was enough animation like this little intro wheel head thing that that's kind of what people are expecting and looking for. It had recognizable, re-occurring characters, the crap guy characters, and the wiggler head in particular. I remember whenever I would upload something, as long as I put the wiggler head in the thumbnail, people would click on it. And that's a little manipulative, so I stopped doing it. It also just didn't feel good that I would make a video. It felt dishonest that I was making a video that had nothing to do with the wiggler mascot and still putting it in there because I was desperate for views. Like, I had Q&A videos and all that stuff. But, you know, what are you going to do when you need to pay your bills? They had running gags, you know, so people liked to see re-occurring references and made them want to tune in for the future ones to see if the references came back and it made them feel like they were a part of this journey. And they were easy to digest. They were pretty simple. They were short. Even if you knew nothing about D&D or the characters, each individual video could stand on its own in some way. You could watch them in pretty much any order. And so, I tried that. I tried to make videos that at least encapsulated some of those characteristics. And luckily I did have one recognizable character that wasn't exhausting and it was the Galvo. So the first video I tried to kind of branch out was Galvo Ventures. And it was kind of funny. It was animated. It had a recognizable character. And it was short and easy to digest. And you know what? The video did pretty good. And so I started doing that. Again, with the turtle. It's kind of funny. It's animated. It's short and simple. So even if you're not all that invested, you can just kind of click off or just click it. It's a low investment. It's less than a minute. The rhythm heaven animation. It has recognizable characters, both the Galvo and the Wiggler head. It has a running gag about how he uses smite and eldritch blasts and stuff like that. And again, it's short and it's animated. And then, just to make sure that I knew what was working, I tried stuff that didn't work. Just to be sure, is this really going to work? Or was it just a fluke? So, you know, I made like a stream highlight and it didn't do well because it had none of the characteristics of any of the things people were coming into my channel to watch. I made this short little animation, which although it was animated in short, it didn't have a recognizable character. It had my logo, sure, but it didn't do very well. Only had a few characteristics. And of course, another overly edited let's play. Again, almost none of the characteristics didn't do very well. And then, yeah, here's another graph where I just continue to try and do what I was doing before. You know, a crap guy here, animated Galvo ventures there, a funny Tataru meme video, another crap guy just to keep the spikes up and keep them going. And then, occasionally I can interlace it with some long form D&D content that I wanted to make, but none really came to my channel for. That's not to say nobody wants to watch them. There's still plenty of people who want to watch this stuff, but the majority of them didn't really want to come watch that. And that's fine too, but yeah. Because I see my content as kind of a meal with rice and meat. The rice is there, it's nice, it's kind of whatever, but you're mostly there for the meat, but the rice supports it, you know. You're not there for the rice, you're there for the meat, and it's kind of nice, juicy things interspersed in a lesser kind of not as juicy, tasty thing. But it makes a nice meal. So after all this, I probably figure out where I want to go and what to do, right? Well, to quote the hit movie to the sequel to the hit movie from 2005, the movie from 2010, Nanny McPhee Returns, somehow I doubt that will be possible. Because just like in life, when it comes to content creation, no matter how well you're doing, you never know when your time will come to an end. What matters is what you do with that time. So in the meantime, what I'm trying to... Oh, that's right, I'm sorry, I forgot about the slide, and I made it. Sometimes you can do the same thing over and over again, and it will work out, like Yahtzee Krochal and the Zero Contruation series that he's been making since 2007. And it's still relevant, it's still going strong, and I wish I had that same fortitude to keep making the same thing for 15 years. I just don't. I need more creative freedom than that. But some people can do that. Maybe one day I will find content like that and it will work out. Or maybe it will turn out like Red vs. Blue and you'll make something that's not very good because you keep making the same thing over and over again. Now I'm not trying to say there's anything wrong with enjoying Red vs. Blue Zero, but you have to admit that most people don't like it. Because they keep making it, they're kind of out of ideas, they kind of don't know what they want to do, and I'm afraid of doing that with my content. But then, on the flip side, changing things up is also equally as turbulent. Sometimes it can work out, like Tomska. He made a second channel, Tomska and Friends. He's the creator of Astiff Movie, if you know, like I'm going to do an internet. Wee, you know that one. And he basically stopped doing a lot of stuff on his main channel and made a second channel where he did whatever he wanted. And it's working out great. But sometimes that pivoting cannot work out great. Like Anthony Pidella, who was formerly from Smosh. He's fine now, he's kind of regained relevancy, but there was a certain period of time on his personal channel where he was just not, like no one knew what he was doing and no one was watching what he was doing. So basically, I don't know how the internet works. Just for now, I'm just trying to find this middle part and just doing what I can. And I don't really know where to go from here. But yeah, that's kind of the struggles of what it's like to pivot content from making something that everyone knows you for and trying to do something else. But yeah, I think we do have quite a bit of time, actually. So if you would like to line up, we can do a little bit of Q&A. There's a microphone right there. If you could line up in an orderly fashion, you can take questions for the next, maybe like 20 minutes. What's up? Hey, so my name's Tony. I'm a longtime fan. Obviously I started Monster Hunter World where it was like rap guides. And myself and my little brother over here, we've been watching your content for a while. So we like to see the evolution and obviously we know kind of that battling phase. But I wanted to ask, you know, with YouTube, obviously they put certain things, certain restrictions and whatnot, and you have to kind of battle that corporate element where it's like, oh, if you want to get mid-rolls, you've got to get 10 minutes. How have you kind of interacted with that, or has that shaped your content in any way? I think I'm in a unique position of privilege where I don't have to worry about that. So I try not to. I just think about the video, the vision I have for this video, and make that and not try to compromise because of what YouTube wants from it. That said, that's not going to be the case for everyone. If I wasn't in my position, I probably would still try to do that. If YouTube wasn't full-time and I had a side job, like a regular nine to five, I think I personally would still try to keep my videos as my artistic vision and not try to be influenced by the corporate nature of it because I feel like that is what makes them the most fulfilling for me. Some people will be able to compromise their vision for that and don't think it's a big deal, and yeah, I can't do that. Some people can, but I can't. That's how I do it. Awesome. Well, hey, thank you for the question. Of course. Thank you. Hi. Because of YouTube and you do streaming for your TV stuff, how do you manage keeping up the streaming schedule with the editing and cutting every part of it? Oh, jeez. I don't know that I have an answer to that. Once again, I'm very lucky in that I'm at a size now that I feel like as long as I don't go too long without a video, I'll be fine. So I just kind of do it when the motivation comes. Granted, I can't do that all the time because sometimes I have projects with other people involved where there is a deadline and I can't keep them waiting forever. But what I do usually is for stream day because it takes a lot of energy out of me to stream. For stream day, I'm not doing anything except just waiting and getting ready, mentally ready for stream and focusing on getting that good and ready and then relaxing afterwards. And then maybe I'll have another day. The next day, I will not stream. I can't do streams every day. That's for me. That's how I do it. So I'll stream. No stream day. Okay, no stream day. Am I feeling good? I'll edit. I'll make videos. Next day, do I stream? Do I not stream? I'm not streaming. Do I feel like editing? I'll edit. That's how I do it. If I did stick to a strict stream schedule as sometimes I do, that's what I try to do. Yeah, of course. Thank you. Hello. I have a two-stage question. Okay. I recently started getting back into your content through your talk program. Oh, yeah. I have re-sparked my love performance as a team. I was wondering first, do you plan on making an edited, kind of condensed version of your talk program for mentions? I do not. However, when we eventually clear top, I will upload the winning run. That is what I try to do. And the second state of that is how has talk program affected your streaming kind of audience? How do you feel about that kind of, I guess kind of more ultimate like this, mentality, has talk program affected my audience? I don't know. It's hard to tell firstly because I don't look at the numbers a lot of the time. I feel like it's better for me mentally to not worry about the numbers. I also can't tell sometimes who has been coming back because there's like hundreds of people in the stream. Sometimes I'll recognize a few names, but I don't know who's coming and going all the time. I don't know how it has affected how my audience has changed, but yeah, I guess a few hardcore raiders have been coming in and again, I'm sorry this answer is so big, but I can't know because I'm paying attention to the raid rather than looking at the chat and chatting with them. I am incredibly grateful for people who join in though because I understand it's not the easiest thing to watch nor interesting. It's the same thing over and over again. So I am incredibly appreciative of anyone who joins in. If anything, I appreciate those people who have tuned in or lurked or just like set it on while they go do some like eating or food or work. But yeah, sorry, kind of a vague answer to the question, but I don't know how it has affected it. One small follow up to that, has it been something that, because it is a long form something that you yourself have continued to enjoy, or has it kind of begun to diminish over time? That is a good question. I guess it has diminished over time, but I think that is just because top fucking sucks. I've heard from other ultimate raiders that it is the hardest ultimate and not in a satisfying way. And I totally understand why, but that said though, I've done other long form content like when I was playing in New Game Plus through Final Fantasy, and that's long form and I enjoyed that a lot. So I guess the answer is not for top. I have not enjoyed it, but that is because of top, not because of the long form content. Thank you so much. Thank you. Obviously they make a lot take a lot of use. Do you at this point dislike them having to make them just to keep it relevant? I always liked the Crab Guides. There was a little time where I kind of resented them, but now I think I've come to peace with them and be like, no, these are pretty good videos. I'm glad they helped me get where I am and I like a lot of them. But that's not... Some of them I'm still like, this is not a great video, but that's not exclusive to the Crab Guides. That's a lot of my older videos. It's not a Crab Guy problem. It's just a YouTuber problem. I'm going to move old videos and be like, oh, this is bad. But yeah, no, I did at one point, but now I'm like, no, they're fine. The only person holding me back is myself. And for the Gabbo and other emergency stuff, is that something more for the fans or does it actually help with revenue? A little bit of both. I always wanted kind of something to have, so that fans have like a piece of, I don't know, my work with them, not just the experiences they get from the videos, but it has also been incredible revenue and it makes me understand why Pixar's Cars got three sequels is because their merchandise makes a lot of money. One last small thing. So the Joe Crab versus the Joe Cap County dance thing, when I saw that, you know, of the artistic stuff behind it, you said you wish you had put that out for me, coming from a place that I didn't know that, I just thought it was hilarious. It was really funny. I loved that video, so I don't know if someone enjoyed that, even though it may not have the message you're trying to send. I didn't quite get it, but I still enjoyed it a lot. And that's the thing as content creators, you have to consider as well, is the thing people are getting out of this video, is that more important than what I'm getting out of this video? And there's no real answer to that. Yeah, plenty of people are not going to get that kind of deeper interpretation of it. And in that sense, it is fine in and of itself. I just have personal rights with my own self, with the intentions behind that video. The video itself is harmless. I shouldn't have made it with the intentions that I did, because I feel like that's a very toxic mindset to be in. Well, no, actually, I take that back. It's not a toxic mindset to be in, but it's a very vulnerable place to be in. And sometimes that vulnerability should be private and dealt with, with, I don't know, like a professional. That's how I think I should do it. Other people like expressing themselves artistically to get that closure, like Pink Floyd's The Wall. The Wall is a very personal thing to him and just how he expresses his frustrations with his life growing up. And that's going to work for some people, but I don't think that that was good for me. I'm glad you enjoyed it, and I'm glad that it has a positive effect on anybody really. Hello. How's it going? I'm going to change subject to a lighter move. I've taken busy schedule on how busy you get. What do you do for mule prepper? Do you have any good mules that I can quickly make? Oh, mule prep, yes, actually. I have this very fancy rice cooker that I just love making rice dishes with now. Yes, okay. I have a great rice dish for you. Whenever I don't know what to make, if you can get some raw chicken from any old store, chicken or refrigerated, chop it up, get some fish sauce, toss it in with some fish sauce, do you like cilantro? Cilantro? Okay, good. I know it's a very divisive thing. Some people think it tastes like soap. It does. Cilantro. If you don't, for those of you who don't like cilantro, you can substitute it out for spinach. Spinach? But basically, chicken, your choice of green, green onions is good. Throw in some fish sauce, some garlic powder, some basil, and stir it quite a bit, maybe a little bit of butter, and it's just some really good stir fry. Oh, put some soy in it as well. Soy sauce. If you really want something to absorb the flavor in the pan, because there's going to be a lot of greens and stuff, you're going to have little egg bits that are going to absorb all the flavor. It's going to be very tasty. That sounds delicious. Yeah, of course. I cook that all the time, whenever I don't know what to cook. I've done my H.O.H. runs. I'm trying to do solo heaven on high. Oh, good luck. I wiped on 91 twice. No! I've never reached that high, but I hear like, it's all fun and games until like 95. 70, that's the one. If you play 70 correctly, 90s breeze. Okay. Best of luck. Get that lone hero title. I have a king title. Nice. I don't know what that's for. That's for Eureka Orthros. Oh, I still have yet to touch that. I need to do it. If you need amateurs, I'm willing to take you in. Mmm, okay. Thank you for the question. Also, the tall person that was there before you, y'all are the last five people for the, no, wait. No, okay. These last five people, I want you to come up, since we still have time. I want you to come up and grab a Galbo. That's the question. Right now, or as they finish the question? After you finish the question, yeah. Where can I buy a Galbo? Unfortunately, they are not for sale right now. The last one that just finished like a month ago. But I am constantly in the talks with makeshift because I think I'm like their best selling plushes so they keep coming back to me. The next one is going to be a bard. So look out for that and that will happen, I don't know, maybe in August. Can I get a Galbo? Yes, you're getting a Galbo. In a picture of you? After a picture. And thank you for the chicken recipe. I look forward to trying it. Hello. I have one simple question. First off, I didn't know this would turn into a cooking show in a past. I cook a lot. What sparked your interest in just becoming a 2D model? Oh, a 2D model, money. Money. For this, happy to have you in the scene. We came to be a YouTuber and all that. Oh, thanks, yeah. It has opened my eyes to how much you have to move your face. How much money you can make out? Yes, it was pretty good. I wish you the best. Thank you. Oh, yes, here, come grab your Galbo. Thank you. My question is related. Is the Catboy model more of a self-insert? Because I know like a Wibbler head is a character that is not you, that's not how you feel you've discussed that and cats like you imagine things. But is the Catboy character a self-insert or pandering to the crowd? Uh, yes. So if it's a little bit of both, it's a self-insert and I do like the cat ears. I think they're, you know, they're very cute. And it is a little bit of pandering because I know cat boys are in right now, thankfully. And it would have been a mis, you know, my last name, my last, hey, there's Catboy. My last name is Catalinello and my family has dad joke the hell out of the cat part of it. So it would have been a missed opportunity if I didn't pay it, so. And quick secondary question, how like if we were through my first 300 hours of fun with fancy? Oh man, uh, jeez. Uh, you seem, you seem theatrical. Voice acted. Voice acted with some friends, yeah. Voice acted with some friends, get in a discord call, that's what I'm doing with a friend and we just started a run reborn. Voice acted characters with friends, like you're reading a visual novel, 100 hours you have to get through to get through. Yeah. A run reborn. Good luck. Just bear with it. Just trust me. There's a very handsome, hot, tall man named, uh, Americk by the end of it and you will be... So you're saying close your eyes and think of Americk. Think of Americk, yeah. Here, come grab your garbo. Here you go. Hello. Hello. I have two things, I just want to say, if you made some cooking videos, like daily life stuff, you could probably do it, like your own spin, like Brian David Gilbert who's kind of shared the recipe. Brian David Gilbert is my hero. I know, really. You could do a good job of it. Maybe on that secret channel that we're doing. Yeah. Oh, but I want to really have to say that I'm proud and I'm glad of the past we've taken so far as a channel creator and as a person because it's led you here now. Oh. And the path that you're now taking and everything is, you know, it's a cool one and you do seem to be in a bit of a better place. Yes, absolutely. So I'm really happy with you've reached that point. Thank you. It's very sweet of you. Thank you. You're welcome. Another question was about the goblin. The goblin is really great. It's really cute. I was really curious about the creative journey to like make him. Did you do a lot of paper somewhere and you went, I should turn that to a marketable session? Yes. As I started using the goblin in a lot of the crap guides over and over again as the design started to get iteration, I'm like, I kind of like this more than the wiggler had. Yeah. Thank you. Thank you so much. Come grab your gobo. Yes, you have gobo now. I have two of them at home that my brother got me and it's his birthday today so I'm going to give it to him. Oh, yeah. Oh, I didn't, oh, I'm sorry, I thought that that would be the last people. It's fine. Okay, sorry. Yeah, of course, every day. You can have mine. But anyway, so I was going to ask a question. So obviously, you have a very big interest in animation, it seems. Have you ever thought about using that interest in animation? You were talking about how, you know, the short instructional comedic videos, you know, were generally pretty popular. Have you ever considered doing that with the animation? With animating techniques? Yeah, actually. I'm not specifically in the crap guide format because revealing a little bit behind the curtain, they are exhausting to write and record for. And that's kind of why I'm stopping them. It's because I'm just running out of material. But yeah, like comedic skits or like, in fact, I did a little bit of that like the Christmas video, the Halloween Christmas video where like me and Echo are eating candy and then Mariah Carey bursts through the door singing All I Want For Christmas with snow covering us. I do want to do comedic stuff with animation. Maybe stream highlights and stuff with animation and other funny things. Yeah, I could see myself doing that. I was thinking of even like, in terms of instructing on animation. Instructional videos with animation. Maybe. I'm sorry. Potentially. I do like sharing knowledge and teaching people things. So accompanying that with animation could, yeah, it's definitely been an idea that I've been swimming around. It's just, animation is hard. I mean, obviously. It's what I was thinking, I always find it fascinating when I look at people who do a bit of animation. So what sort of tools they're using, what their process looks like and the kinds of things that they are doing and what their process looks like. How they're using their tools. They go, oh, you know, how they're applying their effects. So yeah, I guess, would I consider it? Yes, I would consider potentially making that. Will it happen? Who knows. I have more cancelled projects than you will ever know. Thank you very much. Come grab your gobble. Are you sure? That's very kind of you. I can't deny that. Oh my gosh. Wow. Dude, 14 more of those and you can shoot lightning. Hello. I kind of got a two-parter as well. So first one is, when it comes to like, you just like, do they call you, say if they want you to call them. I was like, yo, I want to do a booth. They never called me. Do not call. Most of the time, I do nothing and my friends do all the con planning. As you've noticed, this is the first time I've ever hosted a solo panel. So I have yet to do any con planning. Good job. So yeah, let's keep that streak up. When they called you that you wanted to do a panel, were you just like, what am I going to do? Kind of, yeah. They were like, we want you to do something about content creation. And I'm like, what about the other two? And they're like, figure it out. They're nicer about it than that. Yeah, that's a lot of trust they put in me. Would you like a gamba? Also, so the plan was to give these out to the last people that wouldn't be able to ask a question. I'm sorry, I didn't anticipate that more people would come. I'm sorry. Well, there he is. Wonderful. As somebody who pays bills and does YouTube and makes money in full time and does like a nine to five job. Plug that channel. Oh, it's me. You're not working through a nine to five job. What is your daily schedule generally like? Oh jeez, I get up at noon. Sometimes the schedule actually has been fixed where I get up at a reasonable time. I eat breakfast. I go to my office and I procrastinate. Sometimes I try to force myself to work. But sometimes you just have to let the inspiration come admittedly that is a very lucky position and I will never take it for granted because good lord some people would kill for that position. But most of the time I sit in front of my computer I'm like coming up with ideas. Sometimes I'll just because there was one Renaissance artist painter I don't remember the name of it but his whole deal was he took a bunch of money from some kind of Italian king or something went on vacation for a year and then he comes back and paints like some massive mural that sold for like 11 billion francs or whatever it is the Italian currency is and that's kind of sometimes what I do on a smaller scale it's like the inspiration will come but also sometimes like a plumber you just have to force work like a plumber can't decide when they go out to do their job when they get hired they just have to go out and do it I'm still trying to find that balance but usually like after breakfast I will go to the office try and do work sometimes it doesn't succeed because that's also my playroom and I need to separate it so I stop associating with my computer with games I'll go eat lunch go back into the office try to do work maybe procrastinate maybe if the day I'm feeling it I'll cook dinner eat dinner and then usually the rest of the day after dinner I'll relax so would you generally describe do you generally would you say your schedules are like very structured or is it like no it isn't turbulent as heck I try to give it structure but sometimes if I'm tired during the day I'll just nap because I I'm lucky enough that I can sleep during the day so I should when I'm tired I feel anyway and I feel like everyone should have that chance honestly that would be so nice could you imagine but yeah it's like if I have the opportunity to why not do it okay thanks hello team skull we can't pay rent because our mid-childhood was misspent yeah twist it down in the middle so you don't have to it's okay we're all done here um so sorry I'm actually sure I cannot tell you how many of your uh I posted in my own campaigns memes three years oh my gosh but um I just wanted to know what is out of all the content including the love letter to uh I don't want your money I just want a date what was your favorite video making just like overall content wise I think a lot of my short or non crap guide videos like the deer ray shadow legends I want to date the Halloween Mariah Carey one um the tortoise brushing his shell like those short ones I'm always excited and enjoy making all the way through because they're short I never reach the point of like I'm bored of this I want it to be finished because that's like usually the point you reach sometimes with the longer videos where you just don't want to work on it anymore and those shorter ones I never feel that way because they're too short to ever reach that point so yeah those uh if I had to pick a number one probably the um rhythm heaven one that one was really fun the one where I'm like slashing things that the god was tossing at uh to hold in one two also I love rhythm games that's probably number one thank you I just wanted to kind of see from like your point of view like I know you've made like a lot of like guides and spoilers what appeals to you like what has been for you today yeah mostly animations yeah fun little short animations that don't take a lot of investment okay thank you for the question yeah when you're going through your history you mentioned the moment where you created the little twin anime boy avatar instead of the wiggler head one uh and you described his outfit the yellow shirt but you are wearing almost exactly the same thing so I wanted to ask did you buy that outfit to match your avatars people would you know think you look like your avatar yes my amount of yellow shirts has gone up incredibly since I made that avatar also I love your mustache I wrote myself nice so so recently there was a OSP that you were on oops all artists and I really enjoyed listening to y'all's history about like oh this is why I did art and this is how like and you gave recommendations like don't trace but fuck but like you can use it to assist you and I just really liked how like all y'all meshed well and were able to collaborate and shout-in so have you ever thought about doing more like collaboration stuff like that like I know I don't know how friendly you are with the you know artist world of YouTube but like any ideas on doing it this is very selfish of me to say but yes so long as the amount of work I have to do is minimal that's why a lot of collaborations I've been a part of have been on other people's channels rather than get them starting online it's not that I don't want them on my channel it just means that if it's on my channel I have to do all the work or at least the majority of it that's not always the case and I really should try to stop that mindset and I'm gonna try and work at it I'm still growing but later yeah I'll work on that and you had more ideas for future collaborations and stuff like that potentially the problem is another different problem is I am extremely introverted and I have a hard time keeping up with so many friends so a lot of my friends I will grow months without saying a single message to them on discord or twitter and I usually have like a small circle of like five to ten friends that I actually keep up with anyone else it's just so hard for me and luckily they understand that I'm very grateful that they don't hold it against me they're not like why didn't you message me that's just how I am it's nothing personal but yeah I would like to do more collaborations I haven't spoken to this guy in five years and then you get along like no time has passed exactly whatever works thank you everyone thank you for coming to the panel I think we're done right now