 What's up everybody I'm TheMangooz, you are awesome and I'm playing some Richter support today with Devilspawn, our guest host from last episode of For The Minions. This game lasted 35 minutes and in that time I racked up 32 assists and 3 kills so this one is pretty action packed. This was pre-patched just after the predecessor weekend so I kept doing dumb shit at first like hitting the wrong button to open my item shop and expecting to have a smart cast on the hook instead of instacast. I haven't set for instacast in fault so it just immediately fires out and you couldn't do that in pred. I think I might have to switch it in fault because it was fucking with my head way too much. Let's go over Richter's abilities real quick. Fault gave him a passive that applies a stacking debuff on ability hit to heroes that allows Richter and anyone around him to deal extra energy damage on basic attack. The amount of damage is adjusted according to the target's missing health and Richter's bonus health. This passive makes Richter an absolute monster in the off lane or jungle and it can give your ADC a damage boost if used well as a support. His Q is a melee attack that silences and slows enemies, his E emits persistent electricity in a small area around him, his right click is the iconic chain pull that deals damage and pulls enemies into Richter, if you hit the chain pull in fault it lowers the cooldown on your next chain pull. His ultimate is good ol' chestacles, you fire out a cone of chains that deal damage and stun enemies, in fault you take 50% reduced damage during your ultimate. Like the video if you enjoy it, sub for more 3rd person mobile content, but for now, let's face check with a fat guy. I've chosen a green and a white aspect today. Putting favor into green will give you extra health, putting favor into white gives you cooldown reduction, I will probably be putting my favor into white. So the aspects I took are Titan, which gives me health regen whenever I get damaged in lane, just helps me stay in lane for a wee bit longer, and then it gives you adaptive power based on how much health you have, your bonus health. Adaptive power just means if you have more physical power, you get more physical power. If you have more energy power, you get more energy power. And then the white aspect I took is Templar, which shares my armor with my allies, just like a small percentage of it, and it also gives you a shield whenever you use mana, so you'll see it whenever I miss all of these hooks that I at least get a shield out of it. For my starting support item, I picked Bangal. You see down in the bottom right-hand corner, it looks like a little bracelet. What that does, it lets me put down a ward for one thing, but the other thing it does is you can execute minions when they're at a certain health threshold, and a tip when using Bangal, don't use it on ranged minions. Try to always use it on the siege minion, the cannon minion if you can, and if you can't use it on the cannon minion, use it on melee minions. They're worth more gold, and that gives you more gold as a support, and it's still sharing that gold with your ADC, so go for the highest gold that you can. Try and get the siege minions in with your Bangal hits if you can. This also gives you and your ADC a heal whenever you get the execute on the minion, which is pretty nice. You have to have a special ward to destroy their wards. I like checking my own gameplay after a match to identify what I did well and what needs improvement. What I did well this match was, I waited patiently for the best opportunities to use my ultimate. I had pretty good timing with Blessing of the Divine, that's an item that gives shielding to the entire team, and just using my big fat body to distract people and soak up damage. I think I did a pretty good job with that. Things I need to improve, hitting my hooks. I think I can solve this by switching from instant cast to smart cast, I'm not real sure, I probably just need to be better. Leaving my ADC, I need to have more faith in my frontline to initiate fights and focus more on just protecting the carry as a support. And itemization, this was a perfect game for a ring of rejuvenation, it's an item that heals you when you receive hard CC. I did start to build it, but I probably should have brushed the item with the amount of crazy CC the enemy team had. This steal was really fast with his shield walls all throughout this game. And it was very effective, I don't think I've ever seen a steal use that shield wall as effectively as this steal does in this game. Again steal did exactly what he should do, a lot of steals would have gone after me right there after I had hooked the Murdoch, but he immediately jumped in Sparrow's face, preventing her from getting the kill on the Murdoch. This steal was really good, really good. Alright I'm out of stacks, I do not have mana for mine yet, I've got mana for mine, if they walk up too far I'm just going to walk straight up to him and hold. Okay, we got countless coming in, I'm going in. Here comes Grox, he's all buffed up, he left, but she's silenced. Yeah no worries, there we go, that's what I was looking for. Looks like you died, but uh... That's steal ult for the pavers, not the steal ult, the steal wall. Oh yeah, we won the shit out of that teamfight though, so... And we got the raster. Ah, nothing I know of, there it goes. I'm on my way to you, but you're probably dead. This Murdoch, you know, he wasn't hitting like any shots. I should have died way sooner. God damn it. Count us, count us, count us. Yeah, that was two ults down on you though, so that's good. God damn it, motherfucking minions get the fuck out of my way. It is. It is indeed. Big steal ult, we're coming in with bot d. Fuck, just get to him. Jesus Christ. That was a lot of like... What do you think your steal ulted, the steal passed me, right? And I was like, I'm not even going to focus steal, I just need to kill the rest of the people. Does gold buff do exactly what it did in bear count? What's that? Does gold buff do exactly what it did in bear count? Oh no, no, no, it just gives you life steal. It used to give you gold, like increased gold gain, but it was just, it was causing too much snowball. You were getting gains where there was just constantly people in right lane. Oh yeah, uh-huh. Sure, that doesn't happen, that doesn't happen anymore. No. And grocks, holy shit. Yeah, there's nothing I can do right there. The full five man rotate on this right lane? Deal, how are you? How did that fucking miss? Accountants coming after me for some reason. An enemy has been slayed. There's one thing about Sparrow, Sparrow has no escape. Sparrow's really strong. God damn, I'm strong. Got 16 assists over there. Not for nothing, but this guy's got 16 assists. Don't mind me, grocks, I'm just... You got grocks coming. Oh shit. Yeah, I got countants coming. Yeah, I'm fucked. Literally just, I can't do anything against this countant. That is, what, what's countants at? Oh shit. Does it just give you points or does it give you a... I think it just gives you favor. Jesus Christ, I was CC'd for fucking out of it. It must have been grocks' pull that got you, because I thought Richter pulled you, so I was like, oh, the pull's down, go in. Well my pull hit, made the sound and everything it didn't pull. That's one of the drawbacks of playing on E.U. God damn it. All right, we've got countants coming in behind us, so we need to leave. She went right by me. Come on, countants, clean that up. This is the wrong target, but all right, I respect it. Yeah, we can't get primed by ourselves, but we'll die. This countants wants to flirt with a disaster over here. There's so much CC I had to, like, couldn't hit your shots. Like he literally was just moving non-stop. Jesus. Okay, we got, yeah, we got time to end this. Nice. Special shout out to channel members Fullish, Bloodhunter, Jelly Knees, Meow, Mix 4 Men, Stunt, Farith, and Raven.