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The Climb Dev Diary 2: Ascent

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Published on Mar 22, 2016

In our second dev diary key members of the team behind The Climb talk about some of the challenges of creating a beautiful game in VR and how they overcame them.
Hitting 90fps and the intense level of close-up detail required for a believable VR experience are all covered, alongside some absolutely delicious gameplay footage.

Check out all the latest news and media at http://theclimbgame.com/

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