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Published on May 8, 2012
http://galac-patra.ru - All CBR materials, FZ Alliance - http://0-48.ru auditing at any place http://webauditing.org This is a lecture on the dynamics and your dynamics in the nineties. We're giving this in the north of France - somewhere. And it's the 23rd of June 1990 or A.D. 40. This lecture will be one of the most different dynamic lectures you've ever heard. First of all I better check that everybody un¬derstands or has heard or has read from LRH what the dynamics are and what they are about. Is anyone who didn't understand about the word "dynamic" and what these are? Okay, good. Well, the dynamics certainly are the thrusts of life in the game. You might also say, areas of interest. You might also say, areas of play. And you might also say, agreements. The dynamics are not, absolutely not, an implant. They are agreements about this game everybody is playing. Alright? They are one of the games basics for this game. They make it easier to understand and act in the game. It would be quite confusing if people did not have these areas to categorize parts of the game.