 Hello, this is Buona from Buona.TV and I want to talk about a warframe that's recently come out from digital extremes called Harrow. Harrow has recently been released on the PS4 and the Xbox One and has been out on the PC platform for quite some time for a few weeks now. I want to talk about some of his abilities, the build I use, and how he's using solo play and in team play. Now one of the things about Harrow is that he's got he's got four abilities like everybody else but when I play him I primarily focus on just a few of them and a couple of them are situational. The first ability is called Condemn and this will cast a wave of change that essentially is a CC that goes forward in a small cone. It's not very wide but it basically will CC the enemies in place for a few seconds. The benefit of this is that it will charge up your shields which will then feed into your second ability called Penance. Penance will sacrifice your shield boost from Condemn to boost reload fire rate and while converting damage inflicted on enemies into health. So it's a very very strong temporary buff and you know you can build around that too as well. I'll talk about that when I get to my builds. Now the third ability I don't use very often is called Thuribull. This is a channel that Harrow does and he will channel his energy into a Thuribull to generate a buff and each time you kill an enemy you will get energy channeled back to you after you know this buff is effective. You'll get energy channeled back to you for every kill you get. Like I said I don't use that very often but it's a good situational thing to replenish energy if you need it. And the final ability is called Covenant. It will protect nearby enemies with an energy force and essentially convert damage into a buff. So if you can see Harrow is all about converting damage and converting things into other things. You convert the change into shield, sacrifice shields into reload buffs, convert his energy into energy buffs. So there's a lot of sacrifice and benefits to sacrifice. It kind of fits the theme to Harrow, Wrap, Tack, Tap. But anyway, this last ability it will convert it to critical chance bonus for all those under Covenant and headshots will even amplify further. So those are Harrow's abilities and like I said when I play I usually focus on one and two the most. Now the build I chose to use for Harrow is more of a balance build. I call it a spam build because I spam my chains quite a bit with this build. So the highest amount of investment I have is in efficiency so that I can spam my chains and use energy as needed. But I still find that I have an energy overflow with even with this build. Followed by range I want my chains to go as far as possible. So I got my range at 160 and power strength and duration are below at 130 and 115. And you can play around with this. By all means this is not the build to use. This is just something I found myself comfortable with in both solo and in team play. I can spam my chains. I have enough energy with efficiency to spam throwable. Not spam throwable, but use throwable. If the team needs energy and I have enough shield built up because I'm spamming my chains. I have enough energy built up so that I can use my two ability to buff myself and the teammates. So it's a balanced build, but it's capable I think of doing everything in every situation I can think of. Now I do have an alternate build called Overshield which essentially switches out Prime Vigor for redirection. And this is an Overshield build. You start out with a lot of shields so you can really use your two ability more so than your chains. So if you just want to spam your buff on your two. I keep calling them by their numbers because I'm still not terribly familiar with the names so I apologize. But if you spam your two you know this by replacing redirection in here from Prime Vigor you'll be able to have a lot of shield to replenish that buff. Okay let's talk about solo play and I'll just start this off and just say Harrow is really really fun to play solo. I thought it would be more of a team based frame I thought it would be more about buffs and debuffs and stuff like that. But I have a lot of fun thanks to this little gun called a Nell and I also use my Sobek with Asset Spray. So I like to solo a lot of infested Dark Sector missions, Survival or whatever. And I gotta say man when you CC a lot of mobs at once and you clump them all together. You know you really have the choice of what you can do you can do headshots you know you can go for the spray with Sobek's Asset Spray. And you know to me it's just a lot of fun. By all means this is not the most optimal build to me this is probably one of the more fun ways to play solo. And the Nell if you haven't used the Nell the Nell was introduced with Harrow it is a secondary weapon with a sniper scope. And when you land headshots it just gets crazy it just gets crazy your fire rate improves your reload speed and everything just just goes up. And you couple that with Harrow's number two which speeds up and buffs all that stuff. You can you can go down some corridors and essentially create the shooting gallery create a shooting gallery for Harrow. Just spam your one and just go to town with the Nell it is very very very satisfying. And you can you can get a lot of kills from this and I've gotten up to 20 minutes pretty easily on typical survival missions. Couple times I had to spend my ultimate on my forward to block the damage temporarily and buff myself to get out of trouble. But essentially I run around with the shotgun and I run around with the Nell and I just melt a whole bunch of infested. Very satisfying to play solo. And like I said I don't find myself in danger of dying hardly at all. And finally I want to talk about team play. With team play I tend to focus on CC and throwable mostly. I don't spend my two very often but with the the chains I try to chain and I use Sobek with this build as well. I try to chain and just kill as much as I can and CC as much as I can. I'm showing off a very very easy area. This is Jupiter IO. I farm a lot of meso relics here. And a lot of times I come in here with newer people. I don't think this group was new at all. It was actually a pretty good group here. But newer people and sometimes they're strapped for energy. And I think that's where hero is going to shine for me when I play with new groups is that I can use throwable for about 5 to 10 seconds. It doesn't even take that long with the especially with the new changes they added to where the energy channeling has been improved. We can get about 20 to 30 energy per kill. And it will encourage all the new people to actually kill things and not necessarily just sit back and watch Ember and watch Equinox kill everything on the screen for you. I like to take this in as a support frame for newer people because I can protect them and at the same time I can encourage them to actually kill things themselves and get used to Warframe. You know with the new landscape projects that are coming out with the planes of Eidolon. There's a lot of new interest with Warframe and a lot of new people are going to be coming into the game. And I think as you encounter them if you can come in and support them and teach them how to use the weapons that they have and not necessarily kill everything for them. But try to keep them alive as much as possible so they can get used to it and replenish their energy. I think that would be a great thing because you know I went in I created a free to play account a while ago. And one of the things I saw which I hadn't remembered was that you're strapped for energy for a long time. You just you can't really use your abilities because you use it twice and you're out of energy. You may not have a full fledged flow. Flow module you may not you just may not have anything to help with your energy and energy efficiency. So as a new player you know having a having a harrow around to constantly replenish your energy once you kill something is very very satisfying. So I think that's the way I play I will play harrow in groups is that I will use throwable a lot and I'll CC as much as possible. So that's where that balance build comes in. It's going to be using quite a bit of energy. So having some efficient some efficiency is nice with generic focus is just a comfortable way to play. I can min-max this and probably take some stuff off get more power strength and whatever. But I think this is a comfortable fun way to play the frame. Alright so this is one from one dot TV. This is harrow and this is the way I choose to play them play him and solo and in team play. I hope this video hope helps you in the way you choose to build harrow. I encourage you to be unique and try to build something that's fun for you. And I hope my video gave you some ideas or maybe you know you can just use the build I have to have fun as well. Take care guys have a great day.