 Hey, what's up guys? It's S-Van here and I'm actually joined by Stay Safe here. What's up? So yeah, Stay Safe TV. Of course, you guys know Stay Safe from Classic Cast. He's here this weekend along with Rich and we've been doing some of the Asmongold and we'll talk about that actually at the end of the video, but what's more exciting for you guys right now is the fact that we've gotten a little bit of an update about AV and Classic. And I just want to add, this is our third Classic update in the last 19 days. Yes, third and 19 days. That's a whole lot. So very good, very exciting. The fact that we're getting news. So let's talk about this a little bit. Kyvax told us in the last update that we're going from four phases to six phases. Kyvax is back and he's given us a little bit of clarification about AV and Classic. We'll go ahead and read through the post and we'll give you guys our thoughts. This is a subject that's been asked about several times recently and we want to clarify some of the details surrounding it. Like many aspects of the game, Alterac Valley was tuned and adjusted in different ways from patch to patch in 2005 to 2006. 2005 instead of 2004 because AV came out in patch 1.5. First and foremost, we're planning to use the 1.12 version of Alterac Valley. For many parts of the game like this, we're picking an original Wild Patch that gives us the most clarity for Wild Classic and 1.12 is that patch. In Alterac Valley that puts us before the introduction of reinforcements, it puts us before the removal of all the commanders and lieutenants. The only one conditions are the killing of Drekthar and Frostwolfkeep or Vandor Stormpike and Dunbalder. It gives us several early improvements to the BG that we're glad to have in place. Early on in AV, there were too many NPCs that were too hard to kill. By 1.12, many had been removed and NPC health was brought down to a reasonable level. Turning in armor scraps is an encouraged, supportive activity by this point. Many capture points, mostly graveyards, had been moved away from their initial places to gain better balance across the map. Core Axe of Bloodrager was removed and killing opposing players no longer drops items like dwarf spines or teeth or human bone chips. In our Content Plan Update, we mentioned that we're still working on exactly how and when PPP elements of Classic will roll out. We'll update you on that here very soon. I think given the fact that we've gotten so many updates, this is a short amount of time, we probably are going to get an update on that very soon. Yeah, they're definitely picking up the pace, absolutely. So, let's talk about what this means. They're basically going to go with 1.12 AV. What this means is, I think most notably, particularly for players who've been playing on private servers, is that there's not going to be landlines placed around the map. One thing that, actually, this is something that the Nostalrius team did, this is something from the Nostcore, is they went and they made custom placements of the landlines around the map. The alt-track value that you played on Nostalrius isn't necessarily on the Nostcore, I should say, isn't necessarily the alt-track value that was in the game in vanilla WoW. I remember one of the things, actually, one of the things that stood out to me was the landlines, because I couldn't remember, I was like, I don't even remember these landlines. Well, they were only there for, I think, one or two patches. It was really, really short. They were removed, I think, by 1.7 at the latest. Yeah, so it was only there for a very short period of time. But they went ahead and put them in on Nost, and then they put them in custom spots, and we actually talked to Nano about that. And Nano had told us that, just to verify with him, to make sure that I was ready, and he's like, yeah, it was totally custom. And you can actually go back on the Nostalrius Twitter account, and you can see they posted a screenshot of that. So you can go look that up whenever they're like, oh, we put the landlines in. So, pretty cool. Pretty cool, I guess, that just a little bit of lore, I guess. Something else, let's talk about the fact that there's no race-specific drops for the quest turn-ins. Stay said, do you want to talk about that a little bit? Yeah, so in an early Ulteric Valley, if you killed a Torn, you would drop a Torn item. I think it was like a hoof or something. If you go on Orc, you would drop an Orc, whatever. Human had their own, and Night Elf, every race had their own. And you could actually pick these up. You had to go over it. It didn't matter if you actually got the killing blow, or even if you tagged them, you'd have to run over it, right-click, loot them, and then you'd pick it up. And you'd pick them up, bring them back to the Sanctuary or whatever, and you'd turn it in for a rep. And I think 20 Silver as well. So I remember, memory I have is back in the day, people would not contribute to the battleground at all, and they would just run around and try to pick these things up, because you could make like 25 or 30 gold an hour doing that. People would just sit in there and sort of like AFK mentally, AFK, and just go loot and try to make gold in Ulteric Valley. Yeah. When you know what else is good, actually, is that's something that's cool, I think. I think it is something that's cool. I think it adds flavor, and it adds a way for people to make gold. But in a sense, this could also be a way to kind of counteract botting. Yeah, definitely. I think it's a way that you can counteract botting. A lot of times people talk about, well, what is Blizzard going to do about gold botters and people who sell gold and this and that? In retail, they did the WoW token, and at this point, I would be so hard pressed to see them, you know, WoW token. Even though it hasn't been talked about, I almost think it's something that's so ridiculous that I couldn't see them doing it. I agree. So yeah, maybe in a way that this is a way that it'll kind of help counteract botting as well, even though it's just like too, it's something that's too mechanically, it's too mechanically easy of a way. I didn't phrase that right, but I think you guys know what I'm saying. It's far too mechanically easy, just right-click, right-click, right-click, right-click, and then go back to a specific point to turn an item. And there are definitely choke points on the map that you would set here at your bottom. Yeah, yeah. A lot of people are going to be dying. Right, so you put it like the end of the field of strife, like the end of the field of strife you'd run there. It'd be so easy to bot it. Yep. So this is something that, in a way, is going to counteract botting, which could be nice, even though I personally think it's something cool that did add flavor. I don't know, that's the way that I see it. Let's see, something else. Well, another thing they talk about here is how there were so many NPCs early on. Right. And they had a lot of health, and they were very, very powerful. And when I think of that, they mentioned actually core act of Bloodrager. I remember being a Alliance player, if I'm running through a field of strife and I aggro core act. You're dead? I'm dead. And you know, that's just sort of annoying. And for those of you who don't remember core act, core act was the big red forest troll looking guy. So yeah, super, super strong. And if you aggro them, you're probably dead. Yeah, I think they get rid of him. They're getting rid of a lot of the elite NPCs or basically just like rebalancing it to be what the game was at the end. One thing that they don't talk about here is Ibis and Lachalar. Ibis the forest lord. That's right. And Lachalar, the ice lord. We've looked at this before and they're in the game in Burning Crusade and even in Wrath, I believe. So they're still going to be in the game. No one did it though. But yeah, in Vanilla WoW, you can kill people similar to the other, like, lootable attorneys. But these are for Alliance or Storm Crystals. It's another resource. I think it's Blood or something. Yeah. And you pick them off the bodies of port NPCs and all sort of players and you go and turn them in. And slowly you can lead enough to summon these like giant elemental lords. And they're very powerful and they slowly walk to the field of strife. Or actually that's just where you summon them. So they fight at the field of strife and it's like this crazy thing. I don't remember it happening a ton because it was actually sort of tedious to do it, right? It's very tedious to do it, but I don't remember what would happen. It would be like, oh! It's actually being summoned. Like this AV lasted long enough for somebody to actually do this. But yeah, it was always really cool whenever it happened. So I think that as far as nostalgia and as far as like memories of Ulterac Valley go, you know, outside of the fact that, you know, you have AVs that would last like days, literally. Yeah. I think that the summoning of Ibis and Lachalor are two things that really, really stand out to myself. I think that's like when people think of Ulterac Valley and Vanilla WoW nostalgia and think of those two guys. I remember I'd wake up in the morning, be getting ready for school, be in Ulterac Valley, go to school, come back, join the same Ulterac Valley. Right. They lasted a very long time. That was awesome. So yeah, I mean, that's basically it. I mean, this is a relatively small update, but I think there's a little bit of good speculation that we can make here, especially, I mean, it's not really even speculation. They're going to say they're going to update us on PvP soon. So and this is really the first PvP update that they've given us for Classic. So Classic News is coming. I mean, it's rolling out. I mean, third update in 19 days, like you said. Yeah. So very, very exciting. And you know what else is exciting, actually, and we'll talk about the reason why Stay Safe is here. So Stay Safe, Rich Campbell, myself and Aswin Gold are actually working on, well, I mean, it's pretty much happening at this point. We got a house picked out. We're going to be moving in together here in Austin. So they're here visiting. I think Rich is either asleep or playing PoE right now. I'm not so sure. But but but yeah, we're really, really excited about that. So we'll have a little, a little wow gaming house. I think it's going to be a lot of fun. We're going to be set up before Classics will be ready to go in Classic launches. Yeah, for sure. So that was kind of the goal is will be we'll have a place to stay when we're Classic launches and kind of shut ourselves off from the rest of society. I think it's going to be really good. We're really, really excited about that. And we'll talk about that a little bit more as time comes. But but yeah, I think I think that's it. Right? I think that's it. Guys, please follow Stay Safe TV on Twitch and on YouTube. So just look up Stay Safe on YouTube. And if you guys like this video, I'd appreciate if you subbed. I'd appreciate if you hit the bell. What the bell does. Okay. This hit the bell meme. Okay. It's hit the bell. Smash that like button. The hit the bell meme. It's real. Because a lot of times if you post a non Classic video or and I've been doing a lot more Classic videos lately, but if you post a video that's not Classic, what will happen is you won't even see it. It won't show up in your subscriptions or whatever because of how like YouTube algorithm weird, weird meme stuff goes. But yeah, if you guys really like my content, if you guys like what you see, hit the bell that helps you get notifications up in your YouTube bell thing. So thank you guys so much for joining us today. I hope you guys are excited for what Classic and we'll talk about this a little bit more on Classic Cast next week. No doubt. For sure. There we go. Thank you guys.