 Hello friends and welcome back to another episode of our Pokemon VGC 2020 Battle Series. We're here kicking off again today with this dual primal team that we started playing at the start of the week. My name is Leigh also known as Osiris and as always the team is down in the description below. There is a royal paste and a poker paste for you to check out and try out if you'd like to. And always remember if you do try the team out do let me know down in the comment section how you're getting on with the team. But what we're going to do probably going into next week is keep the dual primals but really change up the team coming back on Monday and have a different variation of the team. Take everything on board that we've learned from playing games this week and then revamp it all. Try some different things out going into next week and then hopefully end up at the end of next week with a really nice finished article a dual primal team that we don't see too commonly played in this format. So it's been a lot of fun so far had a bit of a disappointing end to the episode yesterday in that match yesterday where we had opportunities to win the game but we just didn't take them when we needed to and we got shut down pretty hard and bopped really. So I want to avoid that today going into today's episode and we will get straight into it. Still not feeling great rating over 1600 not the best. We want to really be pushing for 1700 and then higher and that is going to be the goal for next week definitely on the channel. So if we get a couple of wins today it kind of sets us up nicely to go forward with it and try to get top of the ladder by then in the next couple of weeks that would be that's the goal anyway and I know I said I probably would be changing teams a lot more frequently on the channel but I feel with dual primals it would be nice to spend a little more time on it I think because it's one of the cause that hasn't really been played a lot this season so just focusing in on it and taking a bit more time with it. It's probably a bit more beneficial than say a ground on Zernius team that we've seen a million times before but saying that we will come back to ground on Zernius at some point before we move into Sword and Shield which will be around the 15th of November and even though there won't be maybe there won't be a battle spot ladder there when the game comes out maybe they will though it's going to take time to build teams and learn about all the Pokemon so we'll be doing a playthrough on the channel we'll be doing lots of guides around the different new Pokemon around training your team and things like that and I've got a big back catalog lined up for us to do on the channel to help you guys get into Sword and Shield and give you a head start as much as I can help out going into the latter part of the season and the next stage of the season and I think because I have played for so long and been through so many different generations new generations coming out and going into new formats with these generations I'm going to try and take on board everything from these transitions in the past when we've moved into new games and help you kind of transition as best they can into Sword and Shield and pick it up as quick as possible because getting a good start in any new format is always really important it's not easy but everyone it's a great opportunity for new players to come in and start playing the competitive scene because everyone literally everyone is on the same level going into the new format so I always say when a new game comes out it's a perfect opportunity for new players to join the circuit and not feel like they're left behind because everyone's on the same playing field and you can just it's it's all about how much how much time you put into it and how you go about playing as well and training and building teams and things like that so I'm going to try as best I can to help you all out as much as I possibly can so we're just looking for a first opponent it appears like it's like the battle spot is dead but hopefully it doesn't take too long to find our first opponent of the episode still not feeling great still feeling pretty ill I am pre recording these so hopefully by Friday I do feel better but we'll see we'll see I feel like I'm getting worse as the day's going on but it's probably because I'm not like just sitting back in and chilling out so that's one of the big things when you're not well you need to rest stay hydrated I've got my trusty mug I don't know if any of you seen this it's a nice mug has my name on it the man the myth the legend it's all lies it's all lies and I bought this mug myself so it wasn't like even anyone even thought that that's how sad is that okay we're gonna have to search again so on the back of the mug story I'm gonna just cut this off now and we'll come back when we find our first opponent of the episode so we'll see you in a moment my friends and we've got our first opponent in the episode we got Piero VGC from Italy so gonna be a good one let's see what they're bringing to the table right their team consists of Zernius Lunala Kangus Contepofini Crobat and Incinero it's interesting at this state of the ultra series to see a lot more players kind of go back to Zernius and Lunala so something to expect to see at PCs MSS if you are attending them and to be aware of what they're kind of going to be trying to do obviously the Zernius is obvious you're gonna try and get the Geomancy up as quick as you can and then sweep through and dominate your opponent's team the support members are gonna be the Kangus Con obviously gonna be the mega on the teams go fake out you got double fake out with the Incinero there with intimidate and then the Crobat helps shut down a posing setup Pokemon gives it an option of speed control as well alongside the Lunala that both carry tailwind and then tapofini that we saw do so well in the last match yesterday and but thankfully no requires an old Kyogre for us to do with here so and both our primals can do a decent job I feel stack attack a groudon can do amazingly well in this match Incinero definitely something we want to bring for the Lunala do I lead with what's the last one I mean double intimidate here could be good Coco I think stacks with groudon I'm gonna lead groudon actually I'll do I lead groudon do a lead Finney I'm gonna stacks groudon in Kyogre I think that'll do us fine gone into this first one to this song let's see how we get on the dual primals like Incinero so important it's like one of those Pokemon I feel like I'm putting a bit too much pressure on in this team to deal with Lunala and you know what I've done it again I've left the stupid Z move on the wrong Z move oh well it'll be fine we'll still be able to do a job against Lunala no matter what happens so gonna see Kangascon and we're gonna see Lunala come out for my opponent intimidates really nice for us here on to the Kang I don't try and set up trick room I don't think we do I think we need to preserve stack it's acting more than anything here I'm gonna you turn out on to the Lunala and I'm gonna switch and switch stacks to I feel like Kyogre is probably less important than groudon in this matchup so because the trick room mod is the mod that we want to try have our end game on so yeah I'm gonna I'm gonna bring in Kyogre I'm gonna see Finny come in okay I'm hoping that it goes for like low kick or drain punch into stacks and leaves the Incinero alone for us to just you turn out then we could potentially bring groudon in although Kyogre can do some decent work against the Kangascon I'm gonna mega evolve oh and you're gonna have to excuse my hair I'm just looking down at the screen I'm like what has gone on this is like such bedhead so yeah yeah just and I need a haircut so there's a figure out into the Kyogre detracting from the battle and will you turn out on to the thing keeping the Incinero on the back for that intimidate it'll be so important against this Kangascon and yeah I don't think I want to bring in groudon just yet I want to kind of keep that in the back and what I'm gonna do is switch stacks out into Incinero and I'm gonna scald the Kangascon who could water spout but I feel like we'll probably get double edged if Finny's probably gonna go for Nitch's madness here I've had imagined or a light screen I could do anything really could even heal post the Kang or the double intimidates gonna really help us out Nitch's madness into Olga yeah and we're actually faster than the Kang are we gonna see a role there maybe yeah we are stop the trick release app groudon comes in now on earth stacks so keeping that groudon hidden just good really good first actually because we can guarantee a trick room up now if we want because my opponent can't really mmm what's the Kangascon got it's got fake up it's got raw it's gonna have it's gonna have low kick it's got to have low kick we're probably better off bringing in Incinero again now for the stacks and just going again for that scald I guess the worry here would be the nature's Nitch's madness and then the double edge into the Kangascon if that happens though still not the end of the world because we've got a free switch into stacks okay you kidding are you kidding come on a critical hit that is annoying because we would have taken that and then the nature's madness wouldn't have taken down Kyaga orangey come on that is frustrating that is very frustrating okay you have to fake out the Kang the only thing is they're kind of want to you turn out on Kang but I do worry about I'm gonna I'm gonna have to just trick room yeah we don't want to risk nature's madness into tricks room up that's good so all you turn out onto the Kangascon and we go jarra ball into the finny yeah yeah we'll take it down the next turn so that's really valuable for us I wonder what we'll see the finny do I'll probably just go nature's madness again hopefully not into the Incinero slot because I would like really to have ground on as healthy as possible coming in yeah and it probably doesn't want to put a proc a potential bury on the Incinero so it's likely we'll see it into the stack attack I just to damage that thing a little bit more we'll see what my opponent does Brian huh okay it's a nice little tech there but thankfully we get ground on in unscathed Lunala coming back on to the field now has it got wide guard that's the question I would I would think it probably has got wide guard I'm gonna play into that and go jarra ball into the finny that'll get rid of it and I'm gonna just fire punch the Lunala because I totally expect wide guard here and if the finny switches out for Zornius then we catch it with a jarra ball makes it a lot easier to deal with still annoyed at that crit from time it's always the way though isn't it you get like a Pokemon down to like minus two or three it's like I don't care about your intimidates like screw that but a crit don't need them and Lunala just gonna protect so that's fine jarra ball like I say this be enough to get the finny and now the Zornius coming in and get the beast boost which is gonna be defense which is not gonna help us out massively here how many turns a trick if we've got two turns left that might be all need because it's gonna be about getting rid of the Lunala really now does the Zornius protect I don't know probably see the Zornius I yeah we've got two turns left and I don't think we're gonna be able to get rid of the Lunala in one hit and it's so obvious that the Zornius protects but there's a part of me that thinks because it's so obvious as my opponent trying to take advantage of that I think if you're my opponent like you need to get rid of the stack attacker if anything we could double the Lunala but I just don't think we're gonna be able to get it could try though we could try we could definitely try so we'll jarra ball and fire punch the Lunala Zornius does protect so that's fine I can really don't mind that too much jarra ball will break the shadow shield do some decent damage like a fire punch here I don't think takes it down but well it does there we go that crowd owns like yeah you can do this okay so this is gonna be easy for us the Zornius has to go for a double protect now and even if it gets it's not gonna really do very much so we will jarra ball and fire punch and that should clinch this first one for us today so a little bit better than yesterday's and match which is a lot happier about and the jarra ball is enough so that's excellent stack it's like a puking and putting in the work today puking in the work putting in the work if we can speak and good getting to my opponent for us to kick off today so that's a nice one for us to start with and hopefully we can give this team and the next one I win to give us a good send off with this variant this build to the to the week and it's not been doing too bad to be honest it's done a lot better than what I thought I was a bit dubious about how the team would perform I'm going down the dual primal route I know it's a call that a lot of you have been wanting to see and so I was definitely gonna do it at some point but it was it's it's one of those teams remember to and yeah it's definitely one of those teams that I've been enjoying playing and I think it's got a lot more potential than maybe a lot of players think it has we've got an ex opponent so hop straight into team pre okay so next opponent is running a team of groudon eval tol tapu finny incinero tornadoes and Gengar so the mega on the team gonna be likely to be Gengar to trap us in you're gonna have eval tol and groudon is a restricted combination the combination I really like you've got tailwind options on your opponents team from the tornadoes not trick room really unless you're gonna have trick room groud Gengar which could be interesting but double dark there and then supported by the tapu finny so trick room could be really good for us especially with stack attacker and wide guard I think if we get that board position kind of set up we can do a lot of work whether or not we lead with stack attacker here as another thing because we could be taunted but we could lead incinero stacks I don't know how my opponent would really stop that other than if they led with Gengar tornadoes with groudon in the back and do we want to bring kairoga to this match probably it does really well against the opposing groudon and it's generally just good in itself so yeah we'll go with that locking and go the same for again and after this match I can go lie down and just and just curl up into a ball you don't know how much I'm looking forward to that I'm sorry I will just apologize I've been complaining like a little just whining all week about this so I'm really sorry but I do feel I generally never really feel that that that's it I'll get that sick but just feel like I said on Wednesday grotty grot bag is the word just call me grot bag and we're gonna say groudon and Gengar come out now you would assume that the Gengar is probably gonna taunt I'm kind of tempted to go wide guard they move into Gengar to be honest yeah I like the idea of that do it does put us in a bit of an awkward position the next time but I mean do we see move the Gengar see move the Gengar yeah and my god yeah let's do it let's do it let's see if we can get this we can pull this off because it's pointless gone for the trick room here I think we could go trick room fake out trick room but we're not getting any advantage going into the next turn if we do that if the taunt comes out our Gengar gonna protect okay okay that's fine if we see an earth part here that was screwed on either of our Pokemon we'll get some nice damage off into the Gengar though which is a nice thing and there's the precious blades so coming out and I think when you lead like stack it's okay into ground on it's kind of obviously you probably do carry wide guard but no it's worth going for and the Gengar does have us trapped in here but I mean we do have you turn on stacker so we can get around it that way and I think a combination of the Z move and Darkest Lariat probably will be enough to get the Gengar anyway so it really should be switching out this next turn and I might play on that by going for you turn into the Gengar and then go for the wide guard with stacks again we could go trick room here but I do feel like the Gengar probably does carry taunt it may not though that's the the big thing oh it's gone destiny bones trying to catch us out you see let's see if we see a fire point oh no just going for the blades again trying to catch us out like we wouldn't go for it now I would do a play like I go for the blades and think and my opponent's not gonna go for the wide guard again and once it catches out so we're not locking into the trick room but I think it's gonna be a good time to get Kyogre on to the field now we can just scald the ground on slot and probably trick room and I think if my opponent had taunt they would have went for it now it looks like with their moveset they've revealed protect destiny bone they're gonna have sledge bone shadow balls so I don't really feel like they they have taunt and with the sash on stack attack I feel like we can probably get away with going for the trick room this next turn even if a precipice blades does come out so we'll scald the ground on and we'll get that trick room up finally Gengar protecting do we see a precipice blades here oh no oh no okay double protect that's fine now trick room coming out and now we're sitting in a really nice position so we can jarra ball the Gengar like I say with the sash intact I'm not really too worried about a precipice blades jarra ball to get rid of the Gengar can't destiny bone at this point and whatever comes in will be done and my opponent just forfeits a bit unfortunate for them and it's one of those games where it's like the mind games then if you if you get them all right like we did then you kind of win the game but I still think my opponent should have played on but maybe they just felt like if the switches there double switch is not gonna really gain them any momentum to try and get back into the game okay we're 23 minutes let's have one more game since this will be the last build of this team this variation so we'll go with this and obviously any additional points that we can pick up along the way is going to help us go into next week to hit that goal my friend how is the music the video as our next opponent and similar core so we'll get into team preview the video playing a team of Gengar you've all took I all got incinero medagross and tap cocoa so slight variation on the team that we just played you've got the Kyogre instead of the ground on they got to mega metagross as well as the mega of the team alongside possibly mega Gengar so dual mega potentially tailwind is the former speed control on this team unless like you said in that last one Gengar has a slide trick room up his sleeve but trick room feels like the mode to kind of go down once again with this team so I'm gonna bring incinero stacks ground on and Kyogre so Kyogre makes things a bit more difficult for us because it has access to scald and again the taunt will be a bit problematic but we'll see how we get on hopefully we can have another victory to give us the perfect send off get the turkey that's what we want so let's see what the video leads off with and we're gonna see the game go any battle okay do easy move again do easy move and trick room I don't know if we trick room we switch about stacks out maybe I feel like Z moving the Gengar again it's probably gonna protect they could definitely protect right um there's a taunt though that's the thing that's the taunt I reckon I don't want to bring in yeah I'm gonna just try the trick room here I'm gonna try it and go for the Z move Gengar would go it's whatever comes in with dark aura boosted it's not gonna help us against incinero no chance but it's not the end of the world you get a trick room up Z move and Z move so it got into the stacks probably minus one unless it's specially based so we'll find out on the damage here the special probably would take is done by Sasha the matching physical want okay we go matching Z moves at least we're gonna be able to switch out this next turn the stupid black hole eclipse as well really needs to change the Z move I've said it every day and just ignored today it's definitely not most optimal and I think on the past it's the correct one I'm pretty sure so there's a trick room set up which is good stacks is gonna take I'm gonna go for a U-turn into Veltel and I'm gonna switch into switch into Groudon and Kyogre Kyogre I feel like Groudon's a little bit more important for us especially with my opponent having their own Kyogre let's do this let's bring in and then I'll try and get stacks out on the other side of the field going to the next turn you've got Faker coming out for my opponent they're probably going to U-turn themselves with their Incineroar I'd imagine so we'll get stack attack are in and if stacks goes down here yeah if stacks goes down here gives us a free switch into Incineroar again so it's not the worst thing in the world comes in my opponent but I'd imagine you probably want to try and bring Incineroar back on to the field okay depends on what the Z-Veltel does what's it gonna go for I'll leave it in the link okay I think like second punch is definitely something we could see from the Veltel and what's the Kyogre gonna have my opponent's they got Kokor so likely that it got we could go wide guard and waterspout just to get damage on to the field my Veltel gonna protect here we might see an origin pulse from the opposing Kyogre I don't think we're gonna see thunder but it could be wrong we're revealing the wide guard there and we are the slow Kyogre so that's that's good information for us get some decent damage there now I think we jarra ball the Veltel and waterspout once the Veltel goes down like Groudon's gonna be able to clean this one up pretty easily Incineroar coming in whether or not my opponent clicks into the waterspout button but we'll be able to get this Incineroar this next turn anyway there's jarra ball just getting a little bit of damage on to the Incineroar Kyogre what are you gonna go for this turn we're doing decent damage to Kyogre every turn anyway so that's that's quite good for us it's called into stacks but we've got the fake out to come in now so that's that's good for us yeah we'll go for Incineroar how many turns of trick we've got left we've got one or two okay I'm not gonna come back in all right hasn't mega evolved yet as well so we've got we have got the switch into to Groudon if you want to and I think what I'll do as well is go for the darkest Lariat into the Kyogre here switch out Kyogre into Groudon if you mega evolve and we've got the weather control and it would only be if Gengar's got something like a roleplay guess roleplay I'm pretty sure it does but the darkest Lariat should get maybe gets the Kyogre I'm not too sure maybe DC the mega evolution or Kyogre gonna protect Gengar gonna protect as well Gengar protecting it's the last turn of trick we should have really checked but I'm pretty sure it is I'm going to Gengar gonna go for a dark Slariat into that slot and I'm gonna fire do a fire punch to Kyogre because I feel like the Kyogre has to switch out into Veltal and catch a new Veltal with a fire punch would be nice fire punch even if the Kyogre stays in it's gonna do a decent amount of damage anyway so let's see what my point goes for Kyogre yeah going out we could have doubled into that slot to be honest I just want to get damage onto this Gengar that's the only thing I don't think a fire punch takes down any Veltal shadowball coming out into Groudon just fine a fire punch good damage and Dark Slariat let's take the Gengar down kind of yeah it does okay excellent now we just switch hmm yeah we switch Groudon to Kyogre I think and we're just gonna have to sack in scenario we'll go for a you turn nonetheless onto Veltal and we'll get Kyogre out into the field and then I think as long as Kyogre doesn't take too much damage here which it shouldn't do Dark Pulse yeah that's fine well that's perfect for us then yeah now we get Groudon back out we can just ice beam press Abyss well oh we protect Groudon this turn because an ice beat I would feel like you double up into the Groudon here yeah I'll just protect Groudon we don't want to double up like a Dark Pulse ice beam probably gets us or a dog an oblivion wing ice beam probably gets us so we can just get rid of this Veltal which an ice beam should be able to do from this range and then Kyogre is going to be pretty easy to stomp on after that it could protect the Veltal predicting this play we're gonna see it up so I'm gonna protect off Veltal Dark Pulse yeah and then ice beam and now ice beam gets the Veltal and like I said the car that's gonna be easy to do it from now just a press with blades should be enough to take it down single target and that is gonna be game so very good game to my point and the precipice hit or just ice beam as well and there's a full fit so I don't think we missed the precipice blades this week what a result yeah and we finished with three three victories today which is really nice especially after that last game yesterday which is it was really disappointing for us so to come back three wins today to give the team a really nice turn off before we change up things going to next week is perfect so thank you for tuning in my friends I hope you've enjoyed today's episode a little bit longer but always worth worth the time and now I'm gonna go on crawl and curl up and try and rest off this heavy head and called whatever it is they've got so have a great weekend my friends and I will see you all again on Monday for another episode of RVGC Daily Battle Spot episode so until then take care and bye bye