 So you suck at animating! You wish you could just act it out with basic motion capture. Not a problem. Now the patrons and I have picked Kinect because we thought it would be the most affordable motion capture tool that most of you could probably get your hands on. Specifically, I'll be showing you how to get an animation from a Kinect recording into your already rigged blender character. So here we go. To make this work, you are going to need three pieces of hardware. An Xbox One Kinect sensor. A Kinect PC adapter for Xbox One. And a cute volunteer to act out all your animations for you. Make sure that your PC is at least Windows 8, has a 64-bit processor with dual-core 3.1 or higher, 4GB of RAM, a graphics card that supports DirectX 11, and at least one USB 3 port. If you specs check out, once the sensor and adapter and the girl arrives at your doorstep, as far as hardware, you are good to go. All you gotta do is plug the Kinect into the box. Plug the power to the wall. Then plug the power into the box. Then plug the USB into the box. And then finally plug the USB into your machine. You're done. Now right, if you join me next video, I'll show you exactly what software you need to download and how to install it. As always, please don't forget to like, subscribe, and ring that bell. Help me have a fantastic day, and I'll see you around.