 Alright, welcome back to Snestrunk Plays, Star Fox, this is part two, we're gonna head into one of my favorite levels in any game ever, the Space Armada. The Space Armada consists of powerful battleships, destroy their energy cores. Good luck. Good luck. Alright, I love this because I love the music, and I love just the, I love the cockpit, you know, viewpoint, as I said in the last episode. That's awesome. But I love just the sheer amount of ships that the computer throws at you, there's tons of stuff going on, there's big ass battleships, there's stuff you fly in, and like, you know, you take out like the energy core, the source thing, now these things start to pop up, they rotate when you hit them, hit it three times, you get a free guy, so that's pretty cool. And these things, it's not necessary that you make them blow up, but I like making stuff go boom, so at the expense of my own ship sometimes, but all you gotta do is just shoot the levels and then, or shoot the lasers and it just starts smoking, but always be wary of these plasma Cheerios. I always, my friend and I used to always joke that they should have made that a cereal, like, plasma, Star Fox plasma Cheerios. I guess fruit loops are a kind of plasma Cheerio, just, yeah, here's where you fly into one of these pods, so to speak, and you dodge the obstacles here. It starts out very simple. Grab a shield here, that helps, thank you. Hit that to make it open, and then you wanna blow up this rotating prism here, and that will blow up the module, and you get the hell out of there as fast as you can. Pretty cool. Oh, and look, Slippy needs help again. You know, it's like, why was he even enlisted? How did he pass training and initiation? Were there any other fricking talking animals that could have been made pilots, any other talking frogs, or maybe a fricking talking wolf? I guess that happened in the other game, huh? That ring, by the way, that I just flew through, the static ring, the one that just sits there. That indicates that you're halfway through the level, and if you die, you start at that point. Now, another thing with these little pods that you fly into is that you can actually go around these, but you do have to eventually go through it. You can, yeah, you shoot these, the arrow indicates which direction it will go when it'll shoot. Whoa, I'm getting careless here, holy shit. I'm flying drunk. Oh my god, that was stupid. Oh no, oh no. Oh god, I suck. That was a bad sequence there. That was very bad, but hey, I got a bomb out of it. Anyway, yeah, you can fly around these, but you can't skip them, basically. It just repeats the battleship part that you were just at. You do have to eventually knock these out, at least two of them. So once you get the second one down, get the hell out of there, and now you've got these big ass, yeah, here, cruise ships that fly and don't really do anything. They're just kind of there. I like that though, because they're like big, slow space manatees that just kind of hover in your way. I guess they do shoot missile things at you, and I can shoot missile things too. And it goes down, this thing crosses your path. Let's make it blow up. It doesn't really blow up, it just kind of takes damage and starts smoking and stuff. Here's another checkpoint. Get that, and we are almost at the boss. We just need to dodge some more Plasma Cheerios, Plasma Fruit Loops. Oops, didn't dodge that one. That wasn't very tasty. OK, now we're caught in the tractor beam. It's sucking us in. Suck, suck, suck. Sorry, Space Balls reference. All right, so I'm almost at full power. I've got four things. And again, shoot the arrow, and that will indicate which direction it will go. Not the direction that you should go. It's telling you where it's going, not where you should go. And as we get a little complex here, being very careful, down, up. It's very simple on the surface, but one minor little hit, as you saw in the last one, and it can throw your game way off. Those guys are pushovers, just there for life farming, basically. Get these things out of the way. Now this part right here is a little goofy. When I first played this, I first got this far. I thought I was the one piloting this, and doing these crazy bendy moves. Now, the game is the one flying. I was like, how did I get that? How did I do that without getting running into the wall? OK, so here we are at the energy core, boss. We need to take out the things on the side to open up an opportunity to shoot at the energy core. And in the meantime, you get these ships that try and fly at you that knock you out of whack. A lot of stuff going on here. And in the meantime, it's going to change directions, and you've got to flip over. You get a very brief window for when, after you knock out these beams here. Oh, there we go. Here we go. So you get about a 10 to 15 second window, and that's all I need. Fuck you. That's all. Good night. Let's get out of here. Let's go to the next level. But yeah, if you're a beginner and the first time playing that game, then that can take a long time to get, because the three beams there come right back. And then you've got to blow them up all over again just to get another shot at the core. But that was no problem. So moving right along. What's next? Oh, we're headed to Meteor. It's called a meteor in the game, but it's clearly an asteroid. Another 100%, and I have two continues that I don't need. Oh, well. Rock around the clock. Oh, it is called, yeah, it's called Meteor in the game. That's not a meteor. But they built a base on it. Be sure to use your retros if you're going too fast. Is that the game's way of saying, slow the fuck down, because the pop-up issues on this level are terrible? Oh, look out, shit. Yeah, I do like how the game does that. It has stuff come from behind you. It's kind of a change of pace there. Yeah, anyway, it's another planet surface level, just like the first level. Only this one is obviously much darker. And Slippy needs help again. Just for the sake of if that has anything to do with getting 100%, I want to keep saving it. And here we have really comically bad pop-up issues. This is absurd right here. Yeah, that's a big. Whoa, oh my god. That is a substantial reason why this game has not aged well and why you usually want to play Star Fox 64 instead of this one, or even Star Fox 64 on the 3DS. It's stuff like that. Ooh, is that? Yeah, I love these helicopters that come in. I love how they crash. Like they take one little hit. Oh, there's another extra life there. Oh, let's take the plasma ball hit just to get this extra life that I don't really need and just like collecting them. And all the people out there, all the people out there. I wonder what they were thinking when they came up with these voices like. I know it's like, well, it takes up too much memory for voices, you know, actual voices. I mean, god, remember Blades of Steel for the NES? I mean, I'm sure the guy announcing the game Blades of Steel and probably took up half the game's memory. So you can't have recorded dialogue on us, you know. It's going to take up too much space. So I wonder what the thought process was like, well, let's just have a motor gibberish. We can't just have them silent. Why can't we just have them silent? I don't know. What if we just had them go, oh, blah, blah, blah, blah. Sorry, it's just more drunk ramblings for me. I'm not really drunk. I'm just kind of, you know, you got to come up with stuff to talk about. God, again, he needs help. I'm really tempted to just say fuck you and just let them die in a smoldering pile of rubble. But I want to keep getting those 100%. I'm not sure if that has anything to do with it or not, but I'm not risking it. OK, here we go with this really strange looking boss. He just keeps shooting the legs, so he'll lift him up, and then he'll spin horizontally. In the meantime, he's throwing these plasma balls at me. And then once he's spinning horizontally, he will come at you. And you've got to fly above or below him. It's kind of neat. I like how they did this boss. Very strange design. I appreciate any strange design. OK, when his, whoa, I did not do a good job. I did not do a good job dodging that. But when his legs turn red, that's when you fire at will. And you got to get down underneath, because sometimes he goes above, sometimes he goes below. And once you take off some legs, oh, I did not dodge that very well. Once you take off some legs, he stays in that form and he starts shooting that weird fire thing at you. But since we have the all-ultra-powered thing, cannon, double beam, that guy has no problem whatsoever. So there we go. I think that about wraps up another episode of SNES Truck plays Star Fox. Hope to finish the game next episode and another 100%. So stay tuned. And thanks for watching and have a great rest of your day.