Ken's the exception of "SFV is boring combowhise" (and with a bit of luck, Karin will be too :3). He has every tool others characters lacks to make them interesting in combos (but he's not a better char for this, in fact a lot of people say he's the weakest of the 2nd beta ATM).
Inputs for all the combos (including the 3 first jokes combos):
St.HP xx V Skill, cr.LP xx LK Tatsu, HP Shoryu
(Crush Counter) St.HP xx V Skill, st.LP, b.MP xx st.HP xx HK Tatsu
J.MK, cr.LK cr.LP xx HP Shoryu
J.Mk, st.LP, b.MP xx Hadoken xx V Trigger, cr.MP, cr.LP xx LK Tatsu, LP Shoryu, MP Shoryu xx Super
(Crush Counter) cr.HP xx MK Tatsu, LP Shoryu xx V Trigger, MP Shoryu xx Super
Air EX Tatsu, forward jump, Air Ex Tatsu, LP Shoryu xx V Trigger, LP Shoryu, MP Shoryu, EX Shoryu
J.HK, EX Hado, cr.LP xx EX Hado, cr.LP xx EX Hado xx V Trigger, St.HP xx V Skill, cr.MP, b.MP xx st.HP xx HP Shoryu, HP Shoryu
(Crush Counter) Cr.HP xx HP Shoryu xx V Trigger, LP Shoryu, MP Shoryu, HP Shoyu, EX Shoryu
(Crush Counter) Cr.HP xx LP Hado, EX Hado, EX Hado xx V Trigger, EX Hado, HP Shoryu
(Crush Counter) cr.HP xx V Trigger, jump forward, LK Air Tatsu, MP Shoryu xx Super
(back) j.HK, St.HP xx V Skill, cr.LP st.LP st.LK xx EX Hado xx V Trigger, St.HP xx V Skill, cr.MP, b.MP xx LK Tatsu, EX Tatsu (Taunt)