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SMI Eye Tracking Creates Thrill in Sophia Survival Horror Game - with passive gaze interaction

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Published on Sep 10, 2013

Press release at: http://bit.ly/19KboDV
Eye tracking technology by SensoMotoric Instruments (SMI) powers new concept of passive eye gaze interaction for an entirely new gaming experience. The experimental survival horror game called "Sophia", created by game designer Martin Dechant from University of Regensburg, uses real-time information on the gaze behavior of players to adapt the story of the game.

www.smivision.com/redoem

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