 Hey folks, Johnny here from Antic Games. We have just announced the Armada Taster Set, retailing at around £30. Absolutely fantastic way of starting out your journey into one of the best games we've ever produced in my opinion. Absolutely fantastic game, very different if you're a big fan of firefight or big fan of Kings of War but you just want to play something different now and again or you're just heart set on the sea and all you want to play is an able game, this is the game. The Taster Set is a fantastic way of getting involved with very little effort, very little cost, starts you out with everything you could possibly need to get you started. So I thought we'd do a little video showing you what you're lucky the Taster Set is, what you get involved. So first of all you get a paper mat, I'll open this out for you. It's a smaller board size than you can, the larger paper mat you get in the two-player set or the neoprene one, highly recommend once you've delved into Armada getting the neoprene mat because it is really really nice, much nicer sort of feel to the game when you're playing on a neoprene mat. The paper mat you get in the Taster Set gives you enough space to play one ship versus one ship which is exactly what you need to just be learning the ropes and getting an idea for the game, how the mechanics work and that sort of thing. The best part about it is if I just hold that up for you, you can see along two edges they have all the quick start tips and easy guides to help you play along. So you have the stats for your girth panther for the Besselayans and your stats for the Bloodrealm and for the Orcs, come on to those ships in a little minute. You also have your turn sequence, everything you need to know about how to roll for a wind and initiative, all your shooting stats, how the shooting phase works, all the modifiers for shooting, if I just turn it around you then also have everything you need to know for boarding actions, you've got your critical hit table, everything that you could need to help start you out is on the actual gaming mat itself. So you don't have to flick through the book for quick reference, it's all there on the table, straight from the go. Moving on to the ships, you get one Bloodrunner, this is the Orc Bloodrunner, these are both medium-sized ships, so all the ships in our Marder start from tiny, like the Sloops, up to XL, so the medium really is the mid-range, so it's perfect for getting started, they're the sort of the staple of a fleet, you might have a number of tinies and that sort of thing to buff up, you help build up your points within a fleet or they're great as just a nuisance a lot of the time, and then obviously your XL's are your very big ships, you might be only having one to a fleet, so your mid-range or your medium ships really are the bread and butter, so the bread and butter of the Orcs would be something like the Bloodrunner, so that's a great choice, same with the Gurpanther for the Bacillians, both of these are fairly similar in the way that they run, similar sort of weapon stats, so it's a nice balanced game when you're playing just these two against each other. All our ships are resin, they all come unpainted like all our models, so most of them will be separated into the hull and then separate sails, we've improved on our quality of the way we're casting a lot of the sails, some of them in the start you might know, we're a little brittle, little fiddly, we've gone back and we've redesigned and we've improved upon the way we cast a lot of the Armada ships and I think they're absolutely fantastic now, so all those problems that we may have had been buffered out, so yet you will get two ships and then all your dice that you could possibly need for the game as well, so you'll get three blue, three red, three black, one green and two D6, they operate on a D10, let's just double check and count that, do most of the dice in Armada, all the D10s are the same, all D10 are just different colors and this is to help denote the different shots fired in the different cannons within the game, so you have your light weapons, your heavy weapons, etc, it just means that if you're firing a broadside that has two heavies, one light you can roll all those dice at the same time, you just use the colors to differentiate which shot is which and that speeds the game up rather than thinking I need to roll for this gun, then I need to roll for this gun, you just roll, all at the same time, the rulebook, now the taster set that is available for only this month is £30, buying the rulebook this month you may as well buy the taster set because this is pretty much the same price on its own, so you're getting two ships, dice and a mat, essentially for free, it's an absolutely fantastic deal that if you have been on the fence about trying to get involved with Armada now is the time to do it because this is a fantastic introductory set, if I open this up for you in true unboxing style, so as the rulebook you get these cardboard sheets which give you your ruler, your sight marker, your turn marker, all your counters that you need for wounds, for more battle speed you're going at, all the different mechanics within the game, you've got counters to track those, you also then get lots of these cardboard island pieces which you can add into the game which obviously then makes it a bit more interesting having to navigate around islands, making sure you don't collide with them and all that sort of thing, and then you've got tokens for all your different spells and what the rules and the things that the units can do, so you're able to mark them off and know I've used that, so as I say, counters for everything you could possibly need all in that counter sheet, and then full rulebook, this isn't a taster rulebook, this is the full rulebook, everything you need to get started all in here, now I already explained that the a lot of the reference is on this paper mat which is great, but I will also point out that we've designed a book so that most of your reference is in the back page, so there's no flicking through and through and through trying to find you know where's this particular table, it's all there on the back page which I think is a fantastic idea, and lots of different ways of playing in here, lots of different scenarios, you've got the options of the advanced wind rules, so you currently can start off with this game playing the basic wind rules and then you can move into advanced as well which then adds a whole new dynamic to the game, lots of fluff in there as well if you want to learn about Armada background and the fleets and what they're about, like I say, this is the same cost as the Taster set when bought separately, so absolutely fantastic deal, hopefully that's what your appetite to jump on board, excuse the pun, and join us at Armada, it's personally my favourite game we do, absolutely love it and I would love to see more and more people getting involved playing our game, seeing all the fleets painted up remember hashtag mymantic, then you can get featured on our midweek roundups, start looking out for tournaments and events once you've jumped on board and got the hang of it, they're really fun tournaments, so yeah there we go absolutely fantastic deal, don't know why anybody thinking about possibly getting into Armada would not jump on it right now, it's only going to be for the rest of August, jump on board you get everything you could possibly need to get started, the ships, the book, you name it, all in this little Taster set, hope to see you again soon guys, thank you very much