 Hello everyone, in this video I'll give you a quick look at my latest CircuitPython project, 1D Chomper. It was inspired by a similar web game named One Dimensional Pac-Man. In 1D Chomper the map is a single long hallway instead of a larger two dimensional rectangle with many pathways like in the original game. Your job is to press the big red button to change the Chomper's direction back and forth avoiding the red ghost while doing your best to munch down on those yummy pellets. When you eat one of the bigger circular pellets, the ghost will turn blue and become vulnerable for a few seconds. If you manage to chase it down and chomp on it during that window you'll score some bonus points while it scuttles away to the edge of the screen to respawn and chase after you once again. The project is built with the Adafruit Qualia ESP32 S3 RGB666 display driver and a very long TFT display with 240 by 960 pixels. Their input comes from a single panel mount arcade button connected easily with a JST 3 pin to alligator clips connector. While there are many colors of the arcade button available, the red one fit the aesthetic that I was aiming for perfectly with the arcade cabinet inspired decals that I printed out and stuck on the recycle cardboard box which serves as the home for this project.