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Threejs motion tracking with Oculus

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Published on Jun 19, 2016

Recorded the position and rotation of my head and played it back to move a model of my own head.

In the split view you can see on the lef a fixed camera looking at my head replaying the recorded movement (rendered live after recording) and on the right the actual point of view of the head rendered apart (not recorded at the same time).

The last segment is the first recording played back again, but with a new recording of myself doing camera work. I focused on trying to capture the head movements

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