Touhou 7 PCB Marisa-B 1CC Survival Run: Stage 3





Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Oct 16, 2010


Ok, the kiddie gloves are officially off.

A short stage compared to other touhou third stages ive played, however, it makes up for it in complexity.

Alice appears TWO times before her actual boss encounter, and she attacks with circular barrages that can easy take you out if you dont discern the pattern in time. Training with them is reaquired since you DO NOT want to waste your bombs there. Its better to use them on the doll gauntlet that Alice summons at you through most of the stage, both to not sweat secruity and to absorb all the point items that should give you an extra life, which should be second to the one Alice directly gives you after her second pre-boss encounter.

Battleing Alice as a boss you will see that at the beginning point i didnt have any bombs. Something common for me in all touhou games thus far is the following: When i dont have any bombs, I go into what i like to know as "Confidence Mode". What this means is that when i dont have bombs, i actually have a better chance at capturing spells or surviving them without dying, due to the fact that I am not worrying about wasting any bombs due to a premature death. (However, i seriously messed it up early in the battle.) My Perogative: Don't die until you used ALL your bombs, unless you have a full life stock, then its imperative that you kill yourself at some point, so that when you earn an extra life, you do not actually get an extra bomb.


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...