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The Last of Us / Let's Play Walkthrough / Joel Hanging Upside Down #21

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Published on Jun 24, 2013

Let's Play The Last of Us on normal mode. This gameplay Walkthrough with Commentary is of course on PlayStation 3 (PS3). On this playthrough we walk into a trap that leaves Joel hanging upside down.

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All commentary is live during the gameplay.

Walking into a snare and getting hung upside down.

Publisher: Sony Computer Entertainment America
Developer: Naughty Dog

Difficulty: Normal

Platform -- PS3

Credit to The Instrumental Core for Music:
Hans Zimmer - Time - (Instrumental Core Remix)
The Instrumental Core: http://www.youtube.com/user/TheInstru...

From Naughtydog.com: Abandoned cities reclaimed by nature. A population decimated by a modern plague. Survivors are killing each other for food, weapons; whatever they can get their hands on.

Joel, a brutal survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together if they hope to survive their journey across the US.

From Wikipedia: The Last of Us is a post-apocalyptic action-adventure survival horror video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 3. It was officially revealed on December 10, 2011 during the Spike TV Video Game Awards and released worldwide on June 14, 2013. It will be released in Japan on June 20, 2013.

The player takes control of Joel (voiced by Troy Baker), who is trekking across a post-apocalyptic United States in 2033, in order to escort the young Ellie (voiced by Ashley Johnson) to a friendly resistance group. The players defend themselves against zombie-like humans, as well as hostile humans, employing the use of firearms and stealth, aided by capabilities such as a visual representation of sound in order to listen for locations of enemies. The player can also craft weapons or medical items by combining items found in the world.

The game received nearly universal critical acclaim, receiving perfect scores from many publications. Reviewers praised multiple aspects of the game, including its choice-enabling gameplay, realistic action, emotional depth, sound design and environments.

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