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FORGETFULNESS -- an Interactive Audio-Visual Setting of a Poem Using Unity3D

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Uploaded on May 8, 2009

A video preview (please excuse jittery framerate) of the interactive audio-visual setting of Denise Duhamel's poem (from the mobius series) by Ivica Ico Bukvic. Using Unity3D in conjunction with a custom audio engine the piece explores populating a virtual mobius strip with the original poem and allowing user to traverse the ensuing virtual world. In the spirit of Denise's poem every time the actual piece starts (see URL at the bottom to experience it through a Web browser using the Unity3D Web plug-in), it begins at a different point in the poem. Visually, the work explores composition of subtle evolving hierarchies among the camera, the mobius strip, and the virtual space filled with particles.

The speed of motion is intentionally capped to induce a meditative/introspective state through the exploration of the ever-changing aural landscape that complements the visuals (once you figure out what the poem is about, this may make more sense). The soundtrack changes and evolves depending upon your specific location in the poem. There are also many sounds that occasionally enrich the soundscape and are triggered by a combination user's proximity to specific words/places in the poem and statistical chance. Some of these offer up to several minutes of unique content. Hence, arguably no single experience of the poem is going to be the same. The link below is to the oldest new media online journal in US where it was recently published and can be viewed inside a regular Web browser.

http://www.cddc.vt.edu/journals/newri...
(click on the rightmost icon with a screenshot from the piece)

For the original non-YouTube video, please visit http://ico.bukvic.net/Video/forgetful... (approx. 60MB)

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