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Published on Jun 24, 2013
Ditte Deenfeldt works at Massive, a Ubisoft company, and most recently was the game designer for the co-op mode on FarCry 3. She has participated in game jams a number of times and is immensely proud over having won prizes for the last two year's Nordic Game Jam submissions. In her presentation at Arabic Game Jam 2013 she will take you through the process of creating a game concept in only 48 h and give you all the practical tips on how to get started. www.arabicgamejam.org