 Exciting that we're excited to talk about still goofy and I love it But before we do that, let's before we actually go to gameplay. Let's talk a little bit about cameos themselves like Stephanie What do you what do you see cameos as? Cameos are kind of an Extension of the way we've looked at player expression in the last few games You know, we had a customizable loadouts Variations and now this is something new where your roster character is gonna be You know set, but then your cameo is you can go back and forth with and you could maybe show up your weaknesses by giving yourself a projectile or you could show up your defense by having new mobility options or Maybe if your roster character doesn't have the best combos, you could have a combo centric cameo So it's kind of a way to Change the way you play while keeping your base roster character the same And I would imagine some people are gonna switch back and forth depending on a matchup Some people are just gonna have their favorites. So we're gonna base it off of lore sure I will sure absolutely. I will only do it if it sort of makes sense in my head And that's what I found about cameos too is that like for me It's like I as a fighting game player do have a lot of weaknesses. Yeah. Yeah, you do Yeah, they're really there to just compliment how you want to play Right, and so if you want to have like Some if you want to be kind of a zoner and have a cameo that also does is additional zoning attacks You can do that or like Stephanie was saying if your character is maybe has a little weakness over here I quit a cameo that will complement it so that you have this full kit that you feel is the best for you And everybody's gonna play differently and that's what's really really exciting. It's and of course There's a bunch of cameos that I've been announced. Yeah, they're out there. So that you'll be very excited about from for me It's just it's such a cool Just extra thing to think about and it and it really it just multiplies the matchups Oh, yeah, like oh, they're using this cameo this time now. I have to think about this now I now I can maybe they're not a combo centric this time now I have to watch out for traps like that's interesting and they introduce a new level of just chaos too Which is a lot of fun right like they can absorb attacks So you can almost use them as like a decoy at times and things like that like it It's gonna be exciting to watch the The community explore the the the cameo system right it's awesome So I guess what we should do now Stephanie. Would you like to go through Kung Lao? Yeah, that sounds like fun So cameo Kung Lao is one that we've shown in gameplay trailers But he wasn't in the stress test and all that so we haven't really got a full look at his moves So let's go through them for sure One of the cool things about cameos It's an opportunity to have like these classic versions of characters and cameo come out is based on Mortal Kombat 2 come out It allows them to also they look like the classic characters and they have kind of classic moves exactly awesome Like the spin and like the effects look just like they did exactly like a little silver outline. Yeah So this is your classic combo starter. Maybe you're playing a character who doesn't have great pop-ups Kung Lao can help you out or like Derek said you can also double down Maybe combos is your thing and you can do even more. Oh, yeah. So he also has Low hat, which is a pretty quick projectile and you can actually combo out of it and Then lastly he has this teleport. Let's go and this is a great example of that Cameo moves are not just like combos or like offensive moves Someone could be mobility tools right buffs e-buffs weird stuff like that like it can be pretty creative Yeah, across all the cameos that will be coming out. You're gonna see a lot of different like Things you would not necessarily expect for them to do exactly like we've talked about it It allows you to really like our biggest the biggest thing for us that the the line is, you know player expression Exactly and this is gonna let the player really choose what they do with their camera. Yep And the same character can be with a number of different cameos. It's just there's so many iterations We also it's also really cool because it's allowed us this opportunity to bring back characters You haven't seen and over a decade in some cases, which is really awesome There are definitely ones like that coming. That's for sure But yeah, no, and of course come on. We'll have a classic throwback fatality, but I think we're gonna show it Not today, but I do also love the classic fatalities. It also accompany the cameos It's just another way for you to you know finish a match. It's so cool They're pretty much across the board exactly what you'd want to see and they have just never looked better. Yes I don't want to tease too much for like Cameo come loud you can probably guess and it's just so good. Yes. Yeah, it looks Looks great and you'll see it soon. You'll see it soon enough. Yep so that so cameos just generally like A huge part of this game. Yes They are involved in your combo breaker your fatal blow Your throws They are just the cinematics the intros the victory screens like they're integrated in the gameplay Anesthetically pretty much as much as possible. Yeah, and I like we talked about like the one thing We were always talking about is player expression. This is just another way to bring Your like the one thing that we've and we've seen it during the online stress test One of the coolest things about our community is the creativity that they have. Oh, yeah I've been in this building for a while seeing stuff that I think is awesome I mean, you know every just awesome stuff here and all of a sudden I'll see somebody pick up something and see on the online stress test and be like Oh, that's that's possible. Yeah, I've still never seen that. That's the first time I'm seeing it. Yeah, absolutely And I always kind of look at the the cameo system is like you've got your main fighter And then the cameos kind of your teammate like you're building almost like a loadout sort of right and it's sort of like How do I want to play my main character and complement him? What's my loadout going to be my team loadout? And that's always how I've seen like the whole cameo system One of the ways I like to look at it is my favorite thing about it is it kind of allows you to I guess you could say break the rules of the game or the balance like there'll be certain moves that Well, this is an armored move, but it doesn't pop up for a combo So you have a armor, but you don't do a lot of damage There's some situations with like cameo sonia where now you can't combo off that like sub zero is ex slide You can actually get combos off of it or there's certain moves that you're not supposed to be able to combo off of But you can't you can like you can use the sonia cameo to combo off an uppercut Exactly. It's like for 30 years You normally can't combo off an uppercut. You just get your big hit But with that square wave you can and it really feels like you're like breaking the rules Yeah, just doing stuff that's forbidden