Atari 8-bit Intro - Ghostbusters





Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Uploaded on Jun 3, 2008

This is the excellent opening sequence to David Crane's Ghostbusters for the 8-bit Atari. It was produced by Brad Fregger, designed by Glyn Anderson, and published by Activision in 1984.

It was very successful, ported to a number of systems, and was considered to be among the best games licensed from a popular movie at the time. The object of the game was to manage a profitable Ghostbusters franchise and catch ghosts throughout New York City, and the gameplay mixed elements of action, driving, strategy, and business simulation.

Some parts of the game (like the driving sequences and the idea of choosing gear for your car) came from a different game that David Crane was developing at the time, titled "Car Wars." Activision acquired the video game rights to Ghostbusters late in the film's production, and so Crane incorporated much of what he had developed for Car Wars into the gameplay of Ghostbusters so they could have a complete and finished game in time for the movie's release.

The digital speech at the beginning of the opening sequence is worth noting, as this was a bit of a novelty at the time on computer systems that did not have dedicated speech synthesizers (like the TI 99/4a). Most pirated copies of the game had the speech removed to cut down on file size.

Played on an Atari 130XE and recorded through a TV Capture Card.


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...