 Just tell us. Okay. Oh, support us. Thank you. I'll look back to the start. Okay. So, who is familiar with open source design? A few people know, most people are not so sure. Excellent. So, my name is Bernard. Hey, I'm on it. And today we're going to be the Dev Room Managers. Yeah, whatever that means. So, I'd like to welcome you to the open source design Dev Room. This is our sixth year, surprisingly for us. We managed to get this organized. And we'd like to give you just a really short introduction to what and who open source design and collective is. And during the day sometime today we'd like to get like a big group photo. Okay. Because every year we kind of put a photo together just to say who we are. So, this was taken last year in the Dev Room. This is about a third of the people that were there. Just in terms of, you know, people coming and going. We're always reasonably full Dev Room, which I think is a good indication. We're a collective of UX designers, graphic designers, visual designers, user researchers who advocate for more user-centered design processes and methods in the design of open source software. We started in kind of late 2014. And every year we've been kind of growing a lot. So, what is the purpose of open source design? Well, we've got sort of seven goals that we're trying to achieve, slowly but surely. You can read what these are. I'm going to go through sort of some of them, how we actually put these goals into practice. We're a small collective of sort of core people who are trying to do this. So, you know, everybody is welcome to contribute. And if you've got one of these goals, you'd like to sort of, you know, champion. You're very welcome to do that. So, in terms of the second one, make designers contributors. That's the wrong one. But anyway, we run a jobs board and we host job advertisements for free. So, this is for open source projects who are looking for designers to take part in the design of the software. All we ask is that the job must be related to an open source project. It can be from a company. It can be from a project. It can be paid, unpaid contribution. It's open. So, the project can post a job, explain what they're looking for, and then it goes out to, it goes on to our website. We publicize it on Twitter, mastodon, et cetera. Over the years, we've got quite a good number of jobs from both small projects to large organizations. Last year, one was from Passbolt, like a collaborative password manager, where they hired a designer from the open source design website, which was a good, I think, a good thing. We also tried to provide a community for designers who either sort of know what's involved in open source or don't know what's involved in open source and are looking for an easy way in. A lot of it is sharing our experience, sharing our expertise about open source. This can be about UX methods, particular methods that work really well in open source or methods that don't work well in open source, how to get involvement from the community, both in terms of the contributors who are making the software, writing code, and from users, because in comparison to more commercial UX work, you're dealing with a community of already existing people, and it's important not to alienate those people. We run a bunch of repos with articles, articles that we've written. Conferences that we've attended, just sharing the knowledge that we've managed to put together. Ah, this is completely out of sync. So jobs boards, as I said, here's some of the jobs. Yeah, from Scribus, the project people know. Tales, logos, interaction design, lots of different stuff. Design events. So I counted up all of the different talks that we either did or we curated over the past six years. So we've curated over 100 talks, 11 different conference tracks. So at FASTEM, yeah, come on in. FASTEM 2015 to this year, FAST Asia, ApacheCon last year, ApacheCon Europe, and also our own open source design summit we did for two years. We've also taught design students in universities about how to contribute to open source, what is open source, and how it's a little bit different from commercial work. If you're interested in getting involved in the curation of our conference, come on in. Hi. Our conference tracks, you're very welcome. Just come to the forum and introduce yourself. Funding, we don't have any. We basically run on contributions from the community. Two years ago we got quite a big contribution from discourse, both in terms of finances and actually also powering our discourse forum, which was very helpful. We're affiliated with the open source initiative, Free Software Foundation Europe, also EFF. This is really important because it allows us to basically bang the very big drum about design and user-centered design and usability in organizations that have predominantly been about technical, about code contributions. So, sorry, but surely we're getting traction there understanding the importance of design in open source software. Our affiliation with EFF is around usability and security and privacy. The EFF advocates for a lot of use of open source software for people who have certain security needs. As we all know, a lot of that software is difficult to use. People are now starting to see the importance of, well, if you want to keep your users safe, they also need to understand what they have to do, what happens when the software goes wrong, and trying to reduce that usability barrier. We have one, two, three, six, eight meet-ups. Some are very active, some are not so active. Yeah, this is a bit of a strange kind of layout of my word cloud. So it's Boston, Portland, Denver, Bangalore, Freiburg in Germany, San Francisco, Brazilia and Madrid. If you're interested in running a local meet-up, you don't have to ask permission, you don't have to ask for anything, just go and do it. We have a section on our discourse all about local meet-ups. It's basically to try and, again, get the word about user-centered design and design it in open source software. That's about it. We do have an open collective. We have the grand total of $1,517, which, yeah, if you're interested in helping, you're very welcome to. And that's it. That's very quick and very short. If you want to get involved, the easiest thing is to go to discourse.opensourcedesign.net. We have a nice welcoming introduction thread. Come on in. Just introduce yourself as much as you want to. We're quite friendly. We're reasonably active, so if there's a certain thing that you'd like to get, you're a designer who wants to know more about usability or you're a user researcher who wants to know more about design or you're a designer and you know nothing about open source software and you want to know how to or where I should start. We answer every kind of question. One of the things we're trying to kind of do a lot of is go and talk to university students who are starting on their design career. And before the Adobe's and the other people kind of get their hooks into them, we're trying to say, hey, there's a lot of other software that is maybe not as good, but there's no reason why it cannot be as good. Come on in. And basically show them about a different type of design. I think a lot of designers are starting to be more aware of, thankfully, of ethics and privacy and security and it's not about conversion of clicks and it's not about all of these kind of things, exposing what's going on in certain algorithms. And while that's not our exact focus, that is certainly something that is built on top of open source software. So the other thing, yeah, we have our wonderful Twitter, where we post the jobs that we get and yeah, we're reasonably active there and that is it. So a reasonably quick sort of whirlwind tour through open source design. So we have, no, that's something else. We have our first talk at 10. We have like 13 minutes for any questions or I'd also like to understand and know a little bit about who's here. I don't need to know everything about you, but if you want to say sort of, you know, what you do or what you identify as in terms, yeah, come on in. Okay, or not. And if there's anything particular that you're looking to get from the dev room today. So I'll start. I'm Bernard. I'm a user researcher and interaction designer. I work for myself. I do work mainly in like public services. So how to get a driving license, but online. I also work in the internet freedom space. So internet censorship circumvention, privacy and digital security. I'm one of the founder members of open source design with five or six other people. I live in London currently, but who knows what will happen after. At the moment. Yeah, so that's me. Do you want to? Yeah. Hey, I'm Amit. I work as a computational designer. So I'm working with architects or different like geometry and fabrication and different design processes. And that's like a big chunk of my work. And I've been exploring a lot into like VR and other sort of technologies to give like a 3D perception of space for users. And that's where like my work starts overlapping with the whole UX aspect of things. Okay. If anybody would like to, I mean, you know, just put your hand up and. Okay. In the back. Yep. Yep. Well, if you want nicely lined up, if you want at the very end of the day, we have a picture project session, which is basically either designers looking for open source software to work on or open source based projects, companies looking for designers. So it's like a four minute super, super fast pitch. So you're welcome to, to. Okay. Well, there's also the jobs board. Excellent. Okay. Anybody else? Yes. Totally agree. Anybody else? Yep. Hello, I'm Pablo. I'm the CEO of Akalators, the fine company of Taiga, across the main open source. Also, the fine company of UX box. Open source online. So that would be. Yes. I'm very interested to see your talk. Excellent. Anybody else? Super. Welcome, Alan. So we're just doing a little bit of introduction. If anybody wants to say, you know, sort of who you are, what you work on and what you'd like to get from the dev room today. And hopefully we can, we can give you that. Excellent. Yep. Super. Excellent. Well, you're, you're all very welcome. Brilliant. We're working. We can talk. We can talk. Excellent. You're very welcome. You're very welcome. Super. Anybody else? Yes. Excellent. Well, the first step to fixing the problem is acknowledging the problem. You're very welcome. You're very welcome. Anybody else? Yes. Just give me a talk. Right now. Excellent. Excellent. Well, that's a really good thing. And I hope to see lots more designers from Africa as well coming, coming here to tell us all about the interesting things that you're doing. So you're very welcome. Anybody else? François? Okay. You're very welcome to use it. Wow. Okay. Digitizing smell and taste. Okay. I don't even know where to start with that. You're very welcome. You're very welcome. Anybody else? It's really early. I know. I won't eat this energetic because I, you know, I was up at six o'clock drinking lots of coffee. Ah, thank you. Okay. Thank you very much for that. Ah, I'm going to go back to that. Okay. Super. Well, you're very welcome. And thank you for your contributions. I, I've, I'd seen people, you know, fixing things and like, I don't know where to start with that. So thank you very much for, for your time. So we're doing a little introduction, just sort of, you know, who you are, what you do and what you'd like to get from the, the, the, there from today, if there's anything. Yes. Okay. Well, you, you're very welcome. You're very welcome. I just want to make sure I'm not. Okay. So it's 10 o'clock. We have four minutes. I think I'm going to stop talking because I'm, I'm tired of hearing my own voice. I'm sure you are as well. So, um, we'll get pieces, computer connected and everything working. Um, yeah. And we'll start, start proper.