Virtual Battlespace 2 (VBS2) is a fully interactive, three-dimensional training system providing a premium synthetic environment suitable for a wide range of military (or similar) training and experimentation purposes. Supporting rapid terrain development, VBS2 offers large, realistic terrain areas (up to 100km x 100km in size) with an unparalleled level of environmental realism.
VBS2 is a fully-featured training tool including after-action review capability, HLA/DIS compliance, and a comprehensive yet easy-to-use mission editor that allows any imaginable scenario to be created and also modified in real time.
VBS2 is based on the commercial gaming engine Real Virtuality 2 created by Bohemia Interactive.
Image 3-1: VBS2 is based on game engine technology developed by Bohemia Interactive.