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November 2019 progress- The Recall Singularity

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Published on Dec 2, 2019

In the Month of November we've made some great progress!

1. Basic networked inputs to move ships or players
2. Physics for ships, including collisions
3. Began streaming my work
4. Embraced a more generic approach to syncronising from Rust (Specs) to Godot.

Learn more:
https://medium.com/@recallsingularity...

Twitter - https://twitter.com/RecallSingular1
Discord - https://discord.gg/tRCuSNH
Twitch - https://www.twitch.tv/recallsingularity

I look forward to hearing from you!

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