 What's up everybody I'm the Mangus, you were awesome and this week has been a bit of a lull in the Paragon Resurrection projects, so we'll not be doing four of the minions this week, but I do want to talk about the recent Over Prime announcement. If you haven't seen the announcement, it basically just says that there is more to work on than they thought, so the early access will not be this winter as planned, however they will have another CBT soon, and this one will be longer than the last. First things first, as much as I follow all of this stuff, I didn't even know they had officially stated that early access would be this winter, I know they said that early access, full release and console release would be this year, but I had no clue they planned early access for this winter. It's kind of a losing something I never had kind of thing for me. Second thing, they did a great job of laying out exactly what they need to work on before presenting the game in an early access state. They took player feedback from the closed beta test and decided that while they were happy with the product, they could see from our opinions that they need to work on stability, balance and optimization. As such, they need to put more work in than expected there by delaying early access. I'm not surprised by the delay, like at all. I've been tracking all of these games since 2018, and one thing I know is that they will overpromise underdeliver. Video games are hard bro, even when you have net marble backing you up. As far as I'm concerned, Over Prime has been ahead of the ball for a while now when compared to everyone else, so I'm neither surprised nor pissed by a delay. Shit happens and they've already impressed most of the community with their current progress. What does worry me though is what does this delay mean for the other projections, especially the PS5 release? While I don't play on console, I was really happy to see them projecting console release this year because there are so many of you that want some sort of Paragon successor back on PlayStation. Many believe that console release is the true benchmark of success for any of these projects. While I don't know if the first to make it to console will be the most successful, I do believe they'll have a huge leg up on the competition. Final thing, I just feel the announcement was timely and really well done. They didn't try to hide anything or distract us with shiny bullshit. It was just Ranger acting as the face of the company, giving the fans a clear explanation about the state of the game. He did allude to a longer closed beta test soon, but it didn't seem like they were trying to use that to distract us from the bad news. It was more of a as an apology for missing a ballpark date that I didn't even know about. Team Soul Leave has taken a very different approach with Over Prime, making drastic changes to the fundamental mechanics of the game. As such, it may not be what every para-refugee out there is looking for. I know I personally had a great time playing it, but I can see why others shy away from this particular title. Whatever you think of the project though, I think we can all agree that Team Soul Leave as a company have been masterfully balancing professionalism with personability in a way that speaks to the players. While the verdict is still out on the super-fast-paced Over Prime game, I can say with full confidence that I'm a huge fan of Team Soul Leave as a company. That's all I got for now. I'd like the video if you enjoyed it and blah blah blah. For now, this is the Mangoo signing off. You guys, have a good one. Mangooos!