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Skyrim Creation Kit Tutorials - Episode 14: Quest Dialogue [1/3]

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Published on Mar 27, 2012

In todays tutorial we're going to finally tackle quest building and dialogue. It's going to be a long tutorial guys, but stick with it and we'll make it through! We'll finish the quest in the next video. The script I use is as follows;

GetOwningQuest().SetObjectiveDisplayed(10)
GetOwningQuest().SetStage(10)

To quote Bethesda on the audio error;
"Currently there is a rare bug: if you already got audio files (with correct file paths, (read table in "Edit Response" window)), but it does not work inside the Skyrim game (does not matter in Creation Kit, test just in the game itself), then you need to convert sound files from WAV to XWM, then XWM to FUZ, for more info and converter links visit http://forums.bethsoft.com/topic/1347...
For some people it is the only way to make recorded tracks working in game."

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