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Published on Nov 24, 2011
Sean Middleditch and Jason Meisel - New Game 2011
SONAR is one of the first complete HTML5 games implemented with WebGL, targeting the Chrome platform via the Chrome Web Store. The first part of this talk covers the technical details of our development environment, including our engine architecture and asset pipeline, as well as the problems we ran into with the HTML5/WebGL platform and the workarounds we deployed. The second part is a classical post-mortem.