This week: 0:37 - Would a sliding scale of difficulty work better? 4:53 - Should raiders be able to set the debuff at different points, instead of just active or inactive? 7:27 - With the 0% clear Feat of Strength, is there too much repeating the same content? 13:37 - Does the additional gear you earn over time invalidate a 0% kill after the debuff is available? 18:01 - Are raiders just going to wait for nerfs to hit now? 20:55 - Should PvP queues be separated out into different gear brackets? 26:53 - Should there be specific class-focused achievements? 30:24 - Should there have been another raid between Dragon Soul and MoP?