 There's nothing better than seeing an old childhood game that you made some of the best and longtime friend song. There's nothing better than seeing that game die, shrivel up, and then decompose in the soil. Oh wait, that won't really make much sense unless I give you some backstory to it. Alright, well the game I'm talking about is Lost Saga, and for the past four years, I've wanted nothing more than to see this game lose all source of revenue and have its player base leave out the door in handfuls for the complete bonehead decisions that the developers were making. And you know what, it's finally a dream come true. Lost Saga, it was a pretty fun game. You had these things called mercenaries or heroes that had fun attacks and abilities that you can mix and match up with other different heroes. Heroes that could just push and slot people off the map. Heroes that could literally just bounce characters off the ground like a basketball. We had ice mages, pirates, heroes from already other known fighting games, monkey kings, mafia bosses. You know, we had it all, and it was so much fun. And it was one of the very few games that I could just play casually and be fully content with. Now on the other hand, Lost Saga was also a complete trap, a trap that could have been one of the most respectable games. I think this game could have been better and bigger than stuff like Overwatch on Release, Dota 2, or World of Warcraft. But they didn't care. They just didn't care. They said, hey there veterans of the game. I haven't even played a game for like, I don't know, 10 years or something. But how would you like it if we started making characters that made people who just joined the game exponentially better than you? Would you like that? I mean not really. It's reducing Strider, the hero that even a paraplegic Parkinson's patient can abuse to win. And by the way, you can only purchase them with real money. Yeah, I'm talking about Pay to Win, the nasty greens. For years upon years, Lost Saga has been somewhat Pay to Win. And I don't lie. It's been somewhat Pay to Win. They had these things called premium and rare heroes that whenever anyone saw their games, they would kind of just roll their eyes. But it was bearable. You had to get a little more creative, but it wasn't pushing it too much. We all understood that as a free to play game, they needed some way to monetize their game so they don't end up on the streets. That's fine. It had been much wiser to adjust the costume and gear system so you'd be able to sell cosmetic skins. But you know what? It's fine. I like a challenge anyways. But then they introduced these heroes classified as unique. And the player base just started to rapidly decline. No, no. Faster. Faster than that. These heroes, they weren't a challenge to face. They were impossible. Players were unique. They could literally just leave a rock on their attack button, go heat up some hot pockets in the oven, and then return to a victory screen. It felt like actual shit going up against these shims. The player base complained for years. Years about them. Very few things happened to them. This created an era of the game where the majority of all the fight rooms were titled No Uniques or Kick, which people didn't listen to, especially when they were getting their ass handed to them by actual good players of the game. Oh, I'm getting beat fair and square by an experienced player of the game? You activated my trap card. And by trap card, I mean my credit card. The only time these unique heroes will get nerfed or weakened was when they were getting ready to reveal another unique hero. And every time I was getting my asscheek spread, spread open by these unfair abominations, I thought to myself as I uninstalled the game for the 13th time that day, one day you're going to regret these decisions. One day the lake of this game will run dry because of how poorly you treat your player base. And I'll be there. I'll be there to laugh and spit in the barren soil. And finally, finally, that day has come. You know what? As much as I wanted to see this game and the developers or game directors or whoever the hell was in charge of the decision of making the Uniques, as much as I wanted to see them get what was coming to them, I don't even feel happy about it. Kind of empty in fact. If anything, I really hope that this game would be picked up by a bigger company or more competent company like Riot Games or Blizzard, who though they do have questionable balancing practices for their games at times, they at least know how to monetize free to play games without making them pay to win or unbearingly unfair. But yeah, sorry I had to come down to this lost side. You'll be messed, friend. You'll be messed.