 Hey guys, welcome to Higan Iruthil and we have new banners dropping tomorrow May 5th. Before we go on to this character here named Aaron, let's go first to the two other banners. First and foremost is going to be the play. This play is going to be a rate up for Vita. This play is actually going to be a one-time increase in HP. It's a 40% increase in HP when your HP goes below a certain threshold, I think it's 35%. But this is only for one time. Okay, so I'm just going to give you guys my thoughts early on. I don't think this banner is worth pulling at this point. So you can wait for other banners. Just don't pull for this one or save up. So that is it for the play. For the SSR character rate up, I won't... Okay, so if you're planning to build Fen, technically Fen is not really good for PvP. She is going to be excellent for PvE only. I don't really recommend you guys building her for PvP. For those who want copies of her, then this is your banner. But again, if you cannot get a character useful for both PvP and PvE, I don't think it's worth the investment in the end. So if you got her from an off banner poll, probably you spent a dollar on the first banner for Fen. That would be probably it. But I highly discourage you guys from pulling for this banner. Unless if you're really into Fen and if you want to get more copies of her, again, she's not really effective in PvP. So let's go back to this main banner here, limited SSR rate up. Let's go first with the Hathor. Hathor is another... This is another rate up that... This is her second time as a rate up in a banner, okay? The first one was with Sir Slit. This one, I'm not really recommending this one. I don't know, not, I'm sorry, I didn't mean that. I meant, what I meant was I don't like her being in a rate up again. There are other rate ups that are good or better, like Queen, like Arman. They could have shuffled it around and not put Hathor here again. So I'm actually kind of disappointed that she's here again as the SR rate up. But we have a new character which is Aron, SSR. The problem is she is, again, fire. We do have a lot of fire units already. But let's take a look at his kit and try to probably discuss if he is worth an addition a fire SSR to your roster or not. Here you go. So here he is and let me just take a look at how he looks. He has Thor's Hammer. And he has a amputated hand with a claw. He looks like a black spit actually. So let's take a look at how he is classified as. So he's classified as a hoplite. So we're expecting more damage from him. But again, we have Sir Slit right now. So I hope that his kit is going to be unique. So let's take a look at the first kill which is his passive. So Aron blows his Forging Flame to his ally granting them other shield. Aron gains 20% bonus AD, 35% bonus attack speed, and 20% crit rate if there is a if there is a Gargantt character. Okay, so this one really gives him more offense. If you don't have a Gargantt character on your team, this is a passive. So this takes effect as soon as the battle starts. If not, then Aron max HP is increased by 40. Armor increased by 60. And damage taken reduced by 45 to all allies. Damage taken reduced by 5. Basically what this is is if you don't have a Gargantt, he will be your Gargantt. Because he tanks. He's a hoplite tank. He's a convertible hoplite tank. So a unit with auto shield would have their 60% damage taken being shared by Aron. This effect lasts for 7 seconds. So this is nice. He has the damage sharing. Okay, I would give this kit his passive a little bit of the uniqueness. So he is convertible basically into a Gargantt. If you don't have a Gargantt in play with him in the team, if you have a Gargantt, he adds additional bonuses in AD, bonuses in attack speed, and crit rate. Which makes him a hoplite basically with bonuses. So let's take a look at basic attack. So basic attack is 280 to enemies which is actually kind of large already. For his active skill, the first one, auto roll. Aron puts his nearby allies into a wrecking ball then propels the ball to the target. Enemy and deals physical damage equal to nice damage. Big one. AD. Also the enemy hit will be stunned for 2 seconds. Aron and wrecking ball will take 50% less damage and knock back all enemies en route. This is nice. This is a good PVP skill. Let's take a look at the other one. Forging and smelting. As I've said, he works in the forge. So he's a Smith. Hammer Smith. I think so. So Aron raises his banner. His hammer overhead to activate the shield dealing physical damage equal to 200, and enemy is inflicting one stack of forging flame. Flame on them. Also play smelting whose equal stacks burning on the target and nearby allies again. 50% bonus AD within 10 seconds. This is also nice. He has buffs in his kit. Okay. The unit under forging flame takes true damage continuously with 60 seconds. Reduce the affected units' p-damage. Fatiguation by 5. The effect lasts for 10 seconds. This is nice. I would put him in a team with Zerslet actually. This is 50% bonus AD. This one is the passive. So if you put him with Zerslet, basically he becomes your tank. Okay, interesting. And the last one is the ultimate craftsman's domain. Aron imbues himself with divine power launches. Festus craft after which he challenges for 6 seconds if he challenges for duration. He gains 40% bonus armor and magic resistance. The effect lasts forever. Max 3 stacks. This is nice. He's really a gargant in a hoplite's body. This one HP of Aron's AD and it is broken. It will stun for 3 seconds. So there's a negative effect for his ultimate. Hmm. This is just actually my first glance of his kit. So first impression. If you do have Zerslet, then I don't think you'll need him. He's a nice character to add. Adds more toughness to your fire team. If you put both of them in, he will act as your gargant. If you don't have a gargant, if you want to go all fire, then he'll be your sudo gargant basically. But again, if you want more offense from him, you're not getting it unless you put a gargant with him. So his kit is a bit on the iffy side. You don't really need the gargant. We have a lot of gargants already. So if but if you use him as a hoplite, I don't think he'll have much damage compared to Zerslet. But he will have more survivability, definitely. So you're gonna be using him more with together with another hoplite, not really with a gargant. Sorry, yeah, together with the hoplite so that he increases his durability, survivability. You could actually pair him with Zerslet if you do want to bring him in your team. So again, he's a nice addition. But is he a must pull? At this point, I would say no. I'd probably skip him at this point. He's not really a game changer. He's not really a game changer at this point. We have a lot of gargants. So those are my thoughts, guys. What are your thoughts on Aron? Give me your thoughts. These are just my first impressions, guys. I need to test him out. I might be wrong with Aron, so please don't blame my assessment of him. As for face value of his kit, not really a must draw, but he is nice to have. So thank you very much, guys, for staying this far. Take care, stay safe. This is The Warden, and I'm out of here.