 All righty new version here. There's no sound like she casually smiles coming in here Ta-ta cool Yeah, that's some good stuff in there. I think there is only One section that threw me off Where I don't know what she's doing This is cool. Let's go along my one here You can probably I Mean, I know you're gonna tweak the skirt But you can probably push this pose either into a foot that's out like that, right or Somehow he might have to cheat a little bit just for clarity like that That's your knees here shin and this mainly so that we have a clean silhouette and separation of the legs Versus this kind of overlapping with the other leg just for clarity Then you bring it down That's cool. I do like that. It's a bit of a slide there That's cute Yeah, yeah, it's Wednesday. Yeah Something that is cool a good separation you understand what is going on there I mean a lot of it will be clothing as well That might be a bit close not quite sure what you're gonna do here with controllers and stuff If that's gonna fit in there, that's gonna be for you to see you might have to bring that arm a bit higher They've give the cloth a bit more separation and room That's all cool Yeah, it's good timing there Maybe here I make sounds all the time There's something there's something where we're turning Here where it's slow-ish and only at the very end. It's fast right there and I wonder Instead of That last one here if we could start sooner and I'm really talking a couple frames here Goes up and then around here ish See it's so so picky There's just something where I feel like we're It just has an acceleration at the end and then and it's not part of a move where you go and That makes sense and I'm really talking just a couple frames around here ish And this could be something where We're like this again. I like the silhouette Just about a tangent but not quite really And maybe through this point imagine maybe that arm Is dragging through there so you might see something here that maybe gives this a bit more room And then through here is the moment when you bring this arm back So we feel that this is not just the upper part that just magically turns But it's kind of her arm that initiates that turn and that's why we're doing it here So you can see this arm go from here to here again. This is more a field and a sea And then that gets her into the turn And then and then because of that You can then also overshoot this arm come back. I know we're gonna lose it a bit. This might be crappy silhouette then But again, it might just be sacrifice for the feel Where it this goes first, right? So this goes to here Because it has such a drive it goes back a bit more and then comes back forward but my concern is that There's a moment where arm chest and head almost feel like one unit as we go around here Give us a little bit of a stiff feel even as we stop here And then the only thing that kind of resolves is kind of this area here That's cool. Definitely cool snappiness And then here's the part that confuses me Hey, it's the landing is a bit soft And I don't know what she's doing here This might be my ignorance concerning this character. I mean all the actions and stuff, but Big confuse so she has the hand here I know that's going to be pulling on like this part's going to be down here Does something with it or it's just all spacing that it's behind and then to the side Speaking of spacing you're kind of starting to go to the left and then whoa go over there. Let's do So on it's getting I know there's a camera move Bear with me but that's That's what you see with the Camera move right you go left and then whoa, it's only to the right versus At least a bit of an arc So it gives it that weird Stiff feel where suddenly again arm chest and head move forward as one And then I don't understand this like is what is she grabbing here? This to me feels like a grabbing move and it's so Exaggerated where she's looking at her foot like what is she looking at? And again, it feels it feels more like select all controllers rotate forward Versus a an action that has purpose if that makes sense even coming up here And it doesn't help that this is kind of default, but she just comes like Where is she She'd be leading with the head more like not quite sure what is going on And I'm not saying it's badly animated Like you're not you're not bad animator. This is just me not understanding what this is supposed to be So this again, this could just be because it is not clear or because you're doing something that I'm not familiar with That's part of this character. That's an action that she does. You mean like, I don't know So I'll leave that up to you And then at the end Nicely done in the thirds there and that's it Yeah, that's kind of that and then This one you get maybe a bit snappy The way she's up here and then she goes down over two three frames and then holds Down and the head stays put here, you know, I mean if you watch this in real time I mean you might argue this it establishes a snap but There's a little bit of movement. I like it and I think we can just go a bit further with Chest down and up, which you know, it's more again the field versus the sea But something where we over shouldn't come back a little bit just a tiny bit So it doesn't just kind of snapped And I think that will give us just a bit more life because at this point also we just see hair Versus like even this might be more interesting to hold as opposed because then we start to see the face Versus this versus brown That makes sense. So maybe the lowest that you'd go is here That might be my last last note Alrighty and that's that. Thanks All right, there's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way a like and subscribe would be awesome. All right. Thank you