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Tekken 6 Devil Jin Combo Breakdown: Arcade Pt 1

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Published on Apr 4, 2009

I DID NOT MAKE THE VIDEO, ONLY SHOW HOW TO DO THE COMBO. THE VIDEOS ARE FROM THE ARCADES FROM JAPAN OR KOREA
Legend
F-forward,DF-down/forward,D-do wn, DB-down/back, B-back (you know the rest)

1-square(PS3) or X(360), 2-triangle(PS3) or Y(360), 3-X(PS3) or A(360), 4-circle(PS3) or B(360)

SS-sidestep, WS-while rising, n-netural

Combo Details: The F ,n, D , DF (Which is called EWGF) is simple. you tap forward, pause, tap down then down/forward with a input (mainly 2). With alittle pratice this will become easy.
The F F 3 1, F F is a move that going into a cancel, normally the move is F F 3 1 3 or F F 3 1 4, but when you do F F 3 1 then F F, D.Jin will cancel and do another attack, it a good mixup.
Some of the moves D.Jin do will knock the opponent out of the combo range, so if that happen you need to dash to continue the combo, watch the video to see when he move in closer to hit.
Legend= F-forward,DF-down/forward,D-down, DB-down/back, B-back (you know the rest)
1-left punch, 2-right punch, 3-left kick, 4-right kick
SS- sidestep WR- while rising n-netural.

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