 Hey everybody, welcome to the Zelda Informer Podcast. We've got a lot of wonderful E3 stuff to talk about this week, as well as some news and fan topics, but before all that, here's a brief look at some of the news that happened this past week. We got a ton more info on the lore of Triforce Heroes and more about the game itself. In other Nintendo news, Fire Emblem If has been released in Japan, and the initial Famitsu reviews have given it 9 out of 10 score. The game has set for a 2016 release in the west under the name Fire Emblem Fates. In other gaming news, the reviews are in this week as Arkham Knights stepped out of the shadows, complaints of a terrible PC port as well as some other issues made this game's mixed reviews seem somewhat kind. Also E3 winner Bethesda said they're not so sure about doing another E3 conference next year. And according to Shenmue III's creator, while Sony's part of the development team for the new game, the company will not be receiving any of the money earned through their newest Kickstarter. And if you're like me and you want to follow up for Pip Boy Edition, good news for those of you who have the money, there may be an updated stock available for pre-order on Amazon, sadly for me, I don't have $100. In a movie news, Star Trek III has begun filming in Canada with some of the cast members posting photos on various social media. Looks cool, but I still prefer Star Wars. Thank you to Brandon and Company for that opening theme song and thank you to everyone who emailed your in-your-fan topics if you have any of your own or a theme song or even some cover you'd like us to use. Please send this to us at ZeldaInformerPodcast at gmail.com. Once again that's ZeldaInformerPodcast at gmail.com. I am your host as always, Adam. For some reason they haven't fired me yet, even after last week. And this week I'm joined by... Hi, welcome to week two of Bad Metroid game existence. I'm Caleb. That's all I have to talk about. Hi, I'm Al, and I come from the land of Down Under. No you don't. You come from Belgium. It's... Belgium is down under. It's in the north. I can dream, Adam. Get a globe. And I'm just... Hold on, hold on, hold on. Al? Yes? Can I talk to you for a second? Okay. We're doing a podcast, right? Be a man, alright? Thank you. Tired of this. Listen to your mother. Thank you, Caleb. What's happening right now? Mommy and daddy are speaking to Al. Okay. And last but not least, and I'm sorry for interrupting you. It's okay. I'm Xeon. I'm a news writer and editorial writer for ZeldaInformer. Yay. And you also did cinematography last week for E3. Yeah, I did all the cool videos that you probably watched that weren't very cinematography. But it's good. Yeah. So what have you guys been playing recently? Absolutely nothing, because exams. Really? Oh, that's true. I bought Splatoon, and I've been wanting to play it so badly. Yeah, you just got on vacation, right? Like yesterday. Oh my God. Congratulations for being free. Thank you. I picked up Splatoon as well, and I played it a lot like the first two days, and then I haven't touched it since. And I want to, but of course just being super busy doesn't give you the time to play games as much as I would like to. That's true. That's true. But I'm also playing Story of Seasons off and on on 3DS, which I like a lot. I don't know what that is. I could be wrong, but I believe it's made by the original creators of Harvest Moon, because it's very, very similar. So it basically is Harvest Moon, just with a name change. It's really good. Do you think it was better than the one we played at E3? We played the new one that's supposed to be coming out. Did it already come out? Yes, it's much better than that, but that also isn't out yet, so I guess we can't judge it too hard. But I do like Story of Seasons is very true to the original Harvest Moon feel from like the 64 PlayStation 1 era. So yeah, I like it a lot. I was never, I never played a lot of Harvest Moon, but I always kind of wanted to get into it. I was just like, it seemed like weird, I don't know what it was. It's strange. Why would you think that you'd have fun farming and milking a cow and having chickens and stuff? But you do. It's a lot of, it just is fun. The funny thing is, I played Harvest Moon DS and I never really had fun doing it. I just got so damn addicted to it. That's me with every video game I've ever played. Oh my god. It feels like, it feels very like grindy and like MMO like where you want to like... Incredibly. It's like breathing, I don't enjoy it. I just have to do it now forever. Once you start Harvest Moon, that's how it is. What have I begun? Caleb, what have you been playing recently to try and get your mind off the things that we know are bothering you? I think honestly the only game I've played recently is Splatoon. Are you a kid or a squid? I am a squid. Oh okay, I just want to make sure. What level are you, Caleb? Don't be shy. 9 I think? Nice. I think I'm 11 or 12. I think I'm 12. I'm going to go with 12. I don't own it. I don't play games much anymore. I just play Splatoon now. I actually also bought it. This is all I need now. I also bought a ton of games in the Steam Summer Sale. I just like to imagine Caleb is like in his room and he looks over at this like giant thing of games like a tower of just like game cases and he's like pushed it all over and just puts Splatoon in their place and he's like this is all I need now. No, let me actually tell you what happened. My collection, my TV sits on top of my collection in a case. Splatoon is on top of my TV by itself. You get special placing. It's like the food pyramid with Splatoon on top. It's not a bad pyramid. No, it's not. Not a bad pyramid at all. I really want to get into Splatoon. I've seen like the different classes and everything and I feel like there's like if Nintendo really didn't try to stifle it too much, which it feels like they do more than they support it. I feel like the competitive elements of that game could make it like very long lasting and make it a huge like a long term success. I just wanted to become an esport like League of Legends. I think it could. Well, speaking of which, if you guys were interested in the Splatfest, I think it was called, it's like that competition where you have two different sides and they're playing the whole game, I guess. The North American one was delayed after they found some bugs in the Japanese one, but good news, it's going to be happening on July 4th in North America. So get your guns ready and be ready to fight for your side, which is either cats or dogs. If you have no friends to spend the 4th of July with, of course. Wolf, wolf. Because... Look, I'm already having an issue deciding between a kid and a squid. Why do I have to decide between a dog and a cat, too? Just roll a dice because that's that. Can I be like a squid cat? Squid cat. You can be whatever you want to be, really. Squat. See, that's the answer I wanted. Squat. Thanks, Mom. Glad I could help out. I've always loved you. So, yeah, games that I've been playing recently since, you know, I didn't get to say mine. Like Owl, I foolishly went on Steam during the summer sale and my wallet is empty now. Yes, I know the feeling. And I bought a bunch of games. Okay. And I have literally been playing like two or three games over the past week, nonstop, since I got back from E3. I think it's like partly in effect from being at E3. By the way, E3 is great if you like games and stuff. I don't know if you want to go ever in your life. If you like games and stuff? Wow. But like... This gaming convention is really great if you like games. Yeah, that surprises me. I've seen people that don't play games. Oh, yeah. Oh, it's flooded with people that don't play games. Yeah, yeah. I just saw so many people just like... I literally had a guy say, hey, do you play games? And he was serious. He was like sitting next to me when I was eating lunch. It's insane, but sorry. Go continue. A lot of people are there that never play games in their entire lives because it's an entertainment expo. It's not just games, but it's mostly games. I mean, it really is meant for, you know, it's for business people and writers and the press and stuff. 80% of those people just make stuff and they don't actually play anything. Do they not understand that E3 stands for video games? Investors as well. Video game, video game festival. Video game conference, obviously. VVC games. VVC. That's what it really means. But yeah, I think it was sort of a like a subconscious effect of like being an E3 and waiting in lines and lines and like, and I was lucky I had a media pass, which means you kind of get to skip some lines and you get to like get like quicker access to things because we actually have to write about these things and tell you all about it. So I'm like, I'm there for like everyone here that's listening to this podcast as opposed to just for me. And if you go there without a press pass or anything, you're going to be waiting in hours and hours of lines. And even if you go with a media pass, if you're not like one of the top 10 companies that has like media people, you're pretty much going to be waiting in hours and hours of lines anyway. It's the same thing at Gamescom, you know. Yeah, yeah, it's really bad. And so like, I think it's like a side effect, because I'm not playing games. I'm like thinking if I stop playing this game, then I have to wait in hours of lines for another game. So I have to just play this as much as possible and I end up playing like 600 hours, or 600 minutes of gameplay into like the past week. It was just gross. I was at Gamescom in the year that Watch Dogs was not out yet, but it was like completely overhyped. Oh yeah, I remember that. And there was a line that went through the entire hole. Oh my God. Just to play Watch Dogs. The line for Halo 5 Guardians was like two hours. Yeah. Just to play the demo. Like it's the only way that you could play the demos waiting that line. The Razor Booth? The Razor Booth at Gamescom was five hours. Oh my God. And I was going to say, the Mirror's Edge Booth was about two hours, because I remember getting, I had to jump out of that one for our Nintendo Booth tour. Yeah. And that was about two hours and I was in that one for like an hour, so that sucked. I'm sorry about that, by the way. Oh no, dude, it's fine. We got to play Yo-Kai Watch, which isn't on the show floor. Yeah, yeah. Which is really weird. That was cool. I was really surprised, because I played that game and I thought like this should just be on the show floor. Like I was, I'm surprised no one was going around with like a demo of it. Maybe it was last minute. Like they just decided to do it. I guess. I guess. But like even then, they still have people walking around with different handhelds. True. They have employees walking around so I'll let people play games while they're waiting in lines and stuff. And I thought this would be perfect. That's true. Just I, man, those are weird experiences. It's so good. It's so good. We got so much like cool like collectibles. Actually, there's a pin set at E3 that you had to wait in like several lines for. I'm sorry that we're spending so much time talking about our experiences at E3. I just feel like I want to talk about that. And Gamescom. I promise I'll get to it. And I didn't go to Gamescom. You did. Going again this year. Yeah, that's going to be cool. When is that again? August. Are you excited? I'm getting into August. So yeah, I'm really excited. Good to hear. Good to hear. But with E3 there was like this, there was this pin set that you, if you played all the games at the Mario area, you could get like this eight like collectible pin set. I think Best Buy is giving seven of them away with two pre-orders and purchases of like the new Nintendo games. And I was one of the few people that got all eight. And that was pretty cool. Yeah. So I pretty much spent most of my time at E3 You should like totally keep that for like 20 years and then sell them on eBay for like 10,000 euros. 20 billion dollars. One billion dollars. A bit too much money. Speaking of money, usually we like to recommend games on here. And before we get into the topics, get this, there's a, if you like first person shooters, there is a good one on Steam called Verdun, which is a World War One shooter. Verdun, Adam, Verdun. Do you not speak the French? I speak a little bit of French. Actually, I think I didn't finish it in high school. I think I did like one year of it and I didn't even finish it. I live in Belgium. But yeah, it's a good game. It's like 20 bucks, 23 dollars right now. Great game, historically accurate. It feels good. It plays well. I don't even like first person shooters, but I love this game. Let's get into the topics from this week. So we got more information about Triforce Heroes, which I'm very happy about. By the way, I still think it should have been called Triforce Trio. We actually got some information about the lore from an interview with Kotaku. Is it about a boy named Link that does stuff? Actually, no. It's about a king who knows about a prophecy about these three people that have sideburns. What? What are you saying? I didn't read that. You didn't read that? It was on our site. But I wrote an editorial about Triforce Heroes. What did you... Which one did you write? Everything we know about Triforce Heroes. Well, there was one published on June 24th by Nathaniel Rumpeljank, which is our editor-in-chief. And it says, Kotaku got a chance to talk to the games director here, Osama Shataka that asked him a very... that asked him that very question. Why do three different people all look like Link? That's a pretty deep question. He said, laughing, the king is a firm believer in this legend, the prophecy that exists within their kingdom, of the three heroes that come together to form a totem. The king understands from this legend that describes true heroes, someone with these long sideburns and this particular hairstyle and these long ears. So the king from amongst these people is able to find the correct ones. The people who meet his conditions are the true heroes. So that's what I'm referring to, Al. Okay. Yeah. But I wrote everything. But I wrote everything. It's like, no, I just read you something that you didn't write. Yeah. Apparently you did now. Apparently you didn't. Yeah. Okay. Sorry. I was studying for my life. I'm getting it. I'm enjoying this. It just didn't mean you have to be a jerk about it. It'd be like, Oh, I'm sorry, Adam. I am the prolific expert on Triforce Heroes. Thank you. Well, I did wear an editorial. So that obviously is proof. I mean, there was, there was a good amount of information we knew. And a lot of the stuff that we do know, still stands so far. Like the fact that there's no overworld. Yeah. Which kind of sucks. Because I knew a lot of people were asking about that, but it makes sense in a game that you're supposed to be able to just quickly pick up with friends. That they made it. I know someone that needs an overworld in a game. So I wonder if there will be just like a little. I know a lot of people really like it when there is an overworld that they can travel through and just like with little hubs or something. But I just, I don't see the point. It's more of a gimmick format to replace a menu. I guess. But at the same time, it's, it still has like a nice sort of like connecting feel. And I feel like that's, that's why I like about Zelda's that the world feels connected even though every area is so different. Yeah, the Twilight Princess. What about Twilight best game? It's bland, like the, it's a massive world, but nothing's on it. Oh, good. Today on Zelda Informer Podcast, Caleb kills Al. I love Twilight. No, why don't you say it's bland? I don't know why. Why do you? I say that the overworld is bland. Why do you say that? Oh, okay. Well, there's nothing in it. That's fair though. He's right. That's just, that's true. Oh, hi. Look at the goblin. Let me kill it with one hit on a pona. Oh God, I'm running again. I think Ocarina had the same issue. Where is it? I'm gonna say I hear it applies to every Zelda though. Mr. Link. Here's this giant field. You have to go through it every time you want to go somewhere new. And then at some point you get the warp and you're just like, thank God. I always swore there. That's why I prefer Link to the Past. Because it's like, here's an overworld. You can do stuff here. That's why I prefer Super Metroid. That is true. Speaking of which, Caleb. Hi, Adam. Blastball. Let's talk about this. What's Blastball, Adam? It's the new Metroid game. Are you talking about that game that doesn't exist? That game that rips off Rocket League? It's a good game. It is very good. It deserves a chance. Hold on. Adam, I need to pull you aside for a moment. Okay, let's talk. Okay. Adam? Yeah? We talked before we got on this show. Yeah. We said we weren't gonna talk about Blastball. I thought we were gonna talk about Blastball. You told me specifically we were gonna talk about Blastball. No, no, no. Okay. I thought you said that we were specifically going to talk about Blastball. I was not informed. You always do this. You always do this. Caleb, why do you even say anything then? No, no. Stay out of this. Do not call me that. Stop. All right. This family is being torn apart. Okay, Adam. Let's just talk about Blastball. I like turtles. Go, Adam. Okay. What's your question? They're their shoes. Yes, no. No. A lot of series have spinoffs. Sometimes they maybe use either, you know, draw a new player to franchise or to like, or sometimes they're Donkey Konga. We don't talk about that. Or sometimes they're Mario DDR. What's your point? Mario DDR is actually pretty good. Sometimes they're Link's crossbow training. You're not wrong. But Blastball. But Blastball. If it is a good game. It's not, but yeah. Have you played it? I have. No, I'm talking to Caleb. No, I'm just kidding. I don't personally find the idea of Blastball interesting. Right. Probably not even play it when I get the game. Are you going to get it? It's coming with Federation Force, right? Yeah. Yeah, yeah. It's like a multiplayer game. I don't see myself ever even giving it a chance. That's fine. That's fine. I will try Federation Force, but Blastball, the idea of it is not interesting to me. I really feel that it's one of those games that you have to play, though, before you can judge. Playing Blastball gave me kind of a good feel of Federation Force. Okay. Of like the controls. Did you play Prime Hunters? I don't know. Did you play the demo for Prime Hunters on the original DS? Yes, I did. Okay. Did it feel comparable to that? Better than that. Okay. I did not like the controls on Prime Hunters. Okay. Question number two. What? Can you control the camera with the C-nub? I think so. Okay. I think the controls in that game are a lot better. I think the, there's like a lock-on feature and then there's a gyroscope feature and you can switch between those pretty easily. Oh, so there's gyroscope? Yes. Interesting. Yeah. Okay. There's actually a lot of games in the, or I think it was gyroscope, but it was something like that. It felt like a very good mock-up of gyroscope. Adam? Adam refers to the gyroscope and started the 3DS as the gyro function. He's right. Thank you, Al, for your fun facts. You're welcome. Go back to the cork. What? Yeah, there were a lot of games at E3 that seemed to have, or a lot of Nintendo games that seemed to have the gyroscope function as like a part of the game. I mean, that's good. Yeah. Options are options. And I remember that was like the big thing that people were saying about. I think it was, was it Wind Waker where the gyroscope function with the camera? People were like saying how nice it was and stuff. Yeah. Yeah. So I think that like they finally listened and heard like, oh yeah, people really prefer the gyroscope to just the motion controls because it's like very precise. And the great thing about Star Foxes, just to mention that briefly, is that when you do it, you can reset it really easily. You just click down on the left stick and it's reset. All right. That's a necessity. And it's so good. It's so good to have that. And the multiple camera options are like, it feels like I was able to play the game the way that I wanted to, as opposed to being forced to play it a specific way. Yeah, that's good. Yeah. And the last ball seems pretty good. It has some cool upgrades, some, some like exciting gameplay. When you're playing it, it feels very stressful. When you're watching it's different. It's like, it's almost like fast paced like pool because like the way that the ball works, the physics are actually really well, really, what's the word for it? The design on them is, on it is really, really good. I think it's shooting. Are you saying like realistic physics? Yes. When you shoot it at certain angles and stuff, the ball actually works off of those shots. So it's like a pool ball. Okay. And then physics and force go into it. I think that if, if this game, despite how they've been treating Splatoon, if this game is somehow a competitive like, they're like, they're making an exemption with this one. They're like, all right, this game we're actually going to try to make competitive. It could be good. It could be a really good game. If they try to stifle it and make it like, no, it has to be family friendly. It could ruin it. It can make it something that is really bland and boring because it's like this game and Rocket League are the only two that I've seen that have like this kind of like sports mechanic to it where it's kind of like soccer, but not the same. And I think that it's, it's kind of refreshing to see because I haven't seen something like this in a while. But yeah. Fair enough. I have only one issue with Federation Force or Blastball in general. What is that? That they didn't use the funding to make creative original new title like Splatoon or anything because Splatoon is a great game. Okay. Groups that Nintendo can make them. Let me, let me, let me stop you right there. Okay. There's an article by Destructoid. I would love you to read. It's called, it's called something along, I'll link it down below. I, and if you haven't read it yet, please do. I think I mentioned it last week. It's called Nintendo failed the C3 because it failed to reach my in unreasonably high expectations. Yeah. Okay. And one of the things that they mentioned was a new IP that I don't know what it is, but I somehow need it. Yeah. Okay. Now, can I just state that I am completely against all of the fanboys raging about that the E3 was bad because I love the E3 conference. I really did. Hello. Thank you, Al. I agree. I thought it was garbage. I have the same opinion on that. I just really enjoy. This is something that I enjoy most in gaming and that's witnessing something or playing a game that is so new and that just gives you a chance to do something that you've never done before. I mean, I picked up anti chamber in the steam sale. Right? I don't know if you know what kind of game that is. I'll send you a video or something of anti chamber later so you can link it. But it's so innovative and so kind of fresh to play. And I played it in my, it blew my mind simply because I hadn't witnessed anything like that before and I love that in games. I hit the same with Limbo and Super Meat Boy, et cetera. So that's what I kind of hope for with any conference to a certain extent. That's why I like the HoloLens so much as well. The Microsoft thing? Yeah. The Microsoft HoloLens. Very cool. Because it's something new, you know? I forget who said it. I think it was someone on the podcast or before or someone on, I think it might have been on your episode, Caleb, where someone said something like, it introduced a new way to interact with the same things that I already like. Yeah. Which is good. Because I don't need, I don't always need a new game. Sometimes it's fine to just think of a different way to approach the same subject. Like the thinking with time machine mod for Portal 2. Oh yeah, I've seen that. It's pretty cool. Can I add that the HoloLens is just terrifying that I can stick my face in a hologram and see more hologram? Oh yeah. Yeah. That made me crap my pants. It's like you look at the Oculus dev kit you have and you're like, you're garbage. I was like, he's just going to put his head in there. There's going to be nothing. And there was more. And I was like, it's like there's a richer reasons to explore. You're right though. I do want to just punt my Oculus. Yeah. I wanted to see some stuff, but like that we're like, I wish I had an Oculus. Virtual reality. No you don't. Yes I do. No you don't. Shut up. Okay. I wish I had. No, I'm trying to save you. Trying to save you from a problem. I do this because I love you. Yeah. I wish I had the dank memes. Anyway. But yeah, what were we just talking about? I feel like we started on Triforce Heroes. I wanted to talk about that. And then we just kind of devolved into nothingness. I mean, HoloLens is somewhat related to Triforce. That's true. I guess. But yeah, the last thing that I wanted to get into about Triforce Trio, the last piece of news that I saw, if this comes right from our side actually, and I noticed this while I was at the event, if you look at the concept art or the art from like the banners from E3, you can see that they have a really interesting art style because it's, they have the Wind Waker belt, but they have the link to the past stripe on their hat. And their heads are smaller, the eyes are smaller. Everything about this is like more condensed. It's like they merged a lot of things about the Toon Link styles into one thing, which is great. And the reason for that is that the original concept art is actually not derived from Force Wars that most people might have thought, but it was taken from Speartrex and its core mechanics. Yeah, it's interesting. I like it because it, I always felt that Wind Waker Link's head was too big, it was weird. It seemed kind of like, it kind of threw me off and I really like how this new game, it seems to mix everything together in a way that, you know, it seems like the series is kind of headed in one direction, like as a whole, as opposed to being like this game and this game and this game, it's like no, there's unity here. I like that. Yeah, since we're talking about Triforce Heroes, I might as well get into one of our fan topics. This comes to us from Michael V. Hello Michael. Michael asks, the new game announced at E3 by Nintendo with the legendary Triforce Heroes is a game that features multiple links like Force Wars Adventures. But how do you feel about the absence of Purple Link and what do you think Nintendo is doing to make Purple Link feel better about his absence? Michael V. Thank you for your question, Michael, and I appreciate it as a fan of Purple Link myself because Purple's my favorite color. Can we get attached to a color variation of a character that was in one game? I would just like to say, well, the reason, before you go into this, Adam, I would just love to say that I hate the color Purple. Really? Yep. We can continue now, that's all I wanted to say. We can continue the podcast with three people, thank you for your terrible... Just like Purple Link, Xeon's being eliminated. What? We all thought it would be Chris, but it turns out Xeon eliminated the first actual episode that he's on. Adam, I'm sorry, I'm sorry. It's okay. No, I'm fine. But actually, the reason that Purple Link wasn't in there and it makes sense is because, first off, the three colors they did go with make more sense because it's the three colors of the goddesses, which I don't think there's actually any connection to right now. I didn't even notice that. What? Yeah, it makes way more sense that it's those three colors. And not only that, they could have gone with like, instead of Blue or Purple, they could have gone with like, they could have gone with like an indigo to like match in the middle and still be kind of like neighbor's blue or whatever. And I mean, the colors that they went with, it's stuff that they've always done as well. And it makes sense. And it's RGB, the three primary colors and everything. It's good colors and for limitations. That's literally the easiest explanation. Yeah, actually, yeah. Part of it is, and the best explanation I've heard is because when they were designing the game, they tried to make it four, but the totem was too tall and the complications and like the way that the dungeons would be made, if you added a fourth, would be probably too complicated for most people to handle. And some people were like, oh, well, that's fine. And you know, like, I'm good at games. I'm good at puzzles. Like, I beat Dark Souls. Is that ever using a health vial once? And I mean, that's fine. But that's you and three other people. Man, I don't know. Easily solve a problem. Scrap it. It makes Nintendo's life a lot easier to cut one player and you barely notice the difference. And you will probably prefer it because it's easier to find two other people to play with than three. Right. A lot of times, like when I'm playing for Dune, it's a squad-based thing. So you have four people in a squad and we end up getting three people together, but we never can find a fourth. We can never have like a full four-person squad and it always kind of hurts us as a result of it. I kind of prefer that this game is like a three-person thing because it's something that you can play when you only have three people around. And it's quick. And getting three people to do a specific task is easier than four, as well. Yeah. I mean, much easier. Because there's always going to be that one guy. In the four? Yes. Oh, yeah. I didn't want to be purple anyways. Xeon won from being one of my favorite people at the site to one of my least favorite people at the site. Adam, it's okay. All right. I really appreciate that, but it's okay. All right. But yeah, to answer your question, in terms of purple-link, well, we've seen a lot of things with costumes. So if the colors aren't specifically tied to the goddesses like I'm guessing they are, we might see some color swap options. And if nothing else, go play them in Smash. That's true. Always play them in Smash. Settle them in Smash. He looks fantastic in Smash Brothers. And yeah, I guess that's it for this question. Thank you again, Michael V. Yeah, thanks. Thanks, Mike. Do you want to get into another fan topic? Do you want to get into something else? Let's do a fan topic. All right. Let's do another fan topic then. Yeah, yeah. This one. Do you want to talk about Trap or Zero somewhere? I feel like it's fun to talk with this game. I'm excited. Adam, don't you have like, say, this is a Zelda podcast, but I might go on a snooze fest. Adam, you should make segment intros. Like the fan topics or something. I don't know. It's kind of lame. No. I agree. I prefer to just do it live anyway. Yeah. Just go for it. Do it live. Do it live. This one's a little bit long. Okay. Dear Adam et al. I like your use of et al. Thank you. And he spelled it at al. So I'm like, What's his name? This is Austin. Hello, Austin. Hello, Austin. Who knows me? We like you, Austin. The last time I wrote in was February. So greetings to everyone after quite a long while. I hated this for media for a while. So I've recently been catching up on all I've missed on the ZI podcast, but I've finally gotten there just in time for the E3 episode. I'm sure you've plenty to talk about regarding the E3 announcements, such as Triforce Heroes and Federation Force, and many others, and Nintendo or otherwise. I'm really hoping Calibly on this week, as I'm dying to hear his opinions about the new Metro title. With this in mind, my topic is completely E3 unrelated. Austin, why? If a future Zelda title were again to include a new world, realm, or area, what would you want it to be like? Again, what do you feel like worked well in the past? What was your favorite world or, you know, place, dungeon, whatever? I loved Subroger from Oracle of Seasons, as well as the entirely new approach to the world presented by the great ocean in Wind Waker. Thank you again, everyone, particularly Adam, for making this podcast every week. I love hearing your opinions about the news and feel so privileged that I and so many others can hear our own topics discussed by fellow gamers for everyone to hear. Sincerely, Austin. P.S. Adam, I hope you had an amazing time at E3. Austin, you're sweet. Don't say that you're privileged. We're privileged to get to entertain you guys. Like, this is fun for us. This isn't like a chore. This is just fun. You know what is a chore? It's fun. It's good guys. It's a stupid Metroid game. It might be good. Hey, Caleb, I'm really hoping that in a couple weeks... You just met me. What, Adam? I'm hoping that in a couple weeks or now that, or a couple months from now, when Federation Force is eventually released, you're gonna be like, you know what, Adam? This game isn't bad. I'm not saying it's gonna be bad. I want to make that clear. I'm just unhappy with what it seems to be at the moment. I'm gonna play it. It reminds me of like... It reminds me of kind of like... I think it's a bad example. Probably. Kind of like... No, that is a bad example, but it's the thing I can think of the easiest right now, which is like a Tales from Borderlands sort of thing, where it's like... Oh, that is... Oh, it hurts. It's an exploration of the already established world to kind of familiarize you with what it is. And it's a good entry point for a lot of people who don't know the franchise, I think especially for Metroid Prime, or the Metroid, the idea of Metroid. I think that Federation Force should be this sort of like field trip where you're going and like seeing all these locations and like hearing about Samus and what she did, and like... Now, not the sidetrack to like from the fan topic, but did you play the demo for this game? For Federation Force? Yes. There was no demo on the show floor. Oh, okay. They just head blast ball. Because I read that they said it was more action oriented. Okay. And that's what scares me. So that's my only complaint and fear. That is actually a good fear. Yeah. Yeah, getting back into the fan topic. Favorite overworld, it's obviously going to be for me, Length of the Past, because it's kind of featured in Length of the Worlds and Force Wars Adventures kind of has some nods to it. I really just like that feel and that style of world. I really... It's funny. There's not going to be an overworld in Triforce Trio, but I would love it to be the same way they had in Force Wars Adventures, where it's kind of like a connecting path and there's an overall story that you get to play through and you can just pick it up with different people. Is there any worlds in the Zelda universe or like any sort of like maps that you really did like? Caleb, what was like your favorite map from like Twilight Princess? We're not talking strictly overworlds, are we? No, no, we're talking like... I mean, I think it's kind of the overworld idea, but I mean just like any sort of like area, like place that you'd like to see explored. I like the aesthetics of Ordon Ranch and like Ordon Village and then Fire on Woods next to that. Okay. And Twilight Princess, but I also really liked the City in the Sky because that always seemed a bit mysterious. I just like most of the areas in Twilight Princess because they all have a lot of character. Right. You know what bothers me? I mean, I make fun of Skyward Sword all the time, but I really love its overworld. I really love the way it looks and the way like everything about the characters and stuff. It's very well done. And I love the idea of Skyloft. I like this idea of this like society that is cut off from the rest of the world. It's very well executed as well. It's very in style with like the Hero's Journey where there's even like a literal barrier in between Skyloft and the world below, which is the clouds. Yeah. I think that it'd be nice to revisit that, but probably in a different style or in a different way of approaching it that I always have a problem with in 3D games. I had one problem with Skyloft, which was basically that it astounded me that no one had tried making a parachute or a glider or something and just tried gliding down. I mean, it was still pretty young in terms of like a society. It's still like what? How many years old was it? I think it was like a couple hundred. Yeah. I mean, I could see people. I mean, if you go down, how are you going to come back up? I mean, I guess you had a loft wing or something, but... But they can't reach past a certain point. Right. They can't penetrate the lower barrier. Well, it's not like everyone is sane in a society. We don't know if there are people trapped there. Yeah. I mean, people could have jumped off and never returned and just... Well, there's an idea. Based on the ruins and things down below, there's an idea that there may have been people there. Are there as possibly settlements in the world below? But Skyloft is specifically the one that we know is definitely the Hylian people. I'm not sure if they're called the Hylians in that game. I always forget. But yeah. The Skyloft is the only human race that I'm fully aware of that exists in Skyward Sword. Yeah. Yeah, that would be one of the two. That and the past. I think my favorite area out of any Zola game would really be the Sacred... Oh, what is it? In Twilight Princess, where you revisit the Lost Woods. Sacred Realm or the Sacred... Just... I got a Nostalgia Overflow and I never get a Nostalgia Overflow, so... I know my answers into Twilight Princess. I just don't know what it is. Can you describe it? No, like I'm just saying I know that my favorite would be from that game. I also have a sick theory about that area, but... Oh, what is it? Do you have a... Do you want to share it with us? Oh, God. Right. It's... I've been meaning to write an editorial about this since I started at Zola Forever, which is like eight or nine months ago. I just never got around to it. I'll try to sum it up as quickly as possible. It's basically trying to pinpoint what happened to the Temple of Time and how it moved around throughout the ages. The simplest thing you can say, and it fits with the timeline, although the timeline is wrong, even though it fits with the timeline as well. Basically, it starts with Skyward Sword. You have the Temple of Time in the desert, right? Mm-hmm. They rebuilt, like, Hyrule in the area below. The Desert Temple of Time gets abandoned because it's in the desert and very hard to reach. I mean, look at all the sand pits around there. So they abandoned that Temple of Time, and it falls into ruin. In the center of Hyrule at that point, we have Ocarina of Time, Hyrule, let's say there. You have the Temple of Time close to the castle. Now, what happens is that the Temple of Time does not necessarily move in... Okay, I should give more context with that. The Temple of Time is next to the castle in Ocarina of Time, and next to Hyrule Castle. Right. In Twilight Princess, you reach the Temple of Time in what used to be the Lost Woods, and it's very evident that it used to be the Lost Woods. You basically enter the Temple of Time where the Forest Temple would be in Ocarina of Time. Now, it might be kind of far-fetched, but I kind of have a hunch, or at least it's a theory, whatever. I think that you might teleport back in time and just to a different place when you have reactivated the Temple of Time, so that you teleport back into the Temple of Time of Ocarina of Time next to the castle, not necessarily that the Temple of Time was actually there, that it was just the ruins of the Forest Temple then, and that the Temple just plays out as normal, but that the current Temple of Time... I'm not sure where that... I haven't figured out yet where that one is in Twilight Princess yet, but Arbiter's Grounds has a lot of the characteristics of the Temple of Time of Skyward Sword. So I have a hunch that the Temple of Time of Skyward Sword would also be the Arbiter's Grounds then, because of the seven sages that feature prominently, because of the sand area, even the map is similar. Just those kind of elements all add up. There's more, I can't come up with them off the top of my head, but that's the basic gist of it. That's alright, I mean, you seem to have a lot already, so... Yeah, I thought about this way too much. No, no, it's fine. It's just that the Temple of Time moves around a lot simply due to civilization moving around. Right, you wonder if there's some sort of spiritual connection between them? Yeah. I think it's a quality, yeah. Because did the widely accepted theory is that Hyrule Castle just moved north? And I'm just like... We just took the castle and pushed it somewhere else? Yeah, that's the dumb idea. Oh yeah, the castle was next to Temple of Time, but now the castle is way up north. I like to imagine... I like to imagine the castle spreaded arms and legs, and just like lifted itself like a skirt, and just like walked up. Just... What was the area called in Twilight Princess where you got the Fallen Chain? Oh, like the snow, snow icy area. Yeah, I like that place a lot. I like the Snow Peak. It's something generic. That's my answer. Snow Peak Mountain, probably. Yeah, it's found in the Snow Peak ruins, actually. Yeah, look at that, there you go. That place is pretty cool. Yeah, it's a pretty cool area. When I think of Twilight Princess, I have an image of that place. I... I always think of like... I just think of the color gray and brown. Lisetta is the knees-bees. Is it just me or does Twilight Princess always look like it? It has one of those Instagram filters on it. Just constantly. I don't know. It's still the best. It's a good game. Hashtag Twilight Princess. Hashtag no filter. What's next on the docket? We have another fan topic. We have some other stuff I'd like to talk about. That has to do with recent releases. Do you... Did you guys see the news about Batman Arkham Knight? Have you guys played that about yet? Yes. Oh, dear God. That is... That is sad. To sum it up, the PC port got outsourced, right? Sorry, what Caleb? The PC port got outsourced, right? Yes. And the other problem with it was that... Well, to sum it up, basically Warner Brothers released Arkham Knight and it ran like... Terribly. Donkey bowls on PC. It runs awful. Yeah. It really does. Okay. One of my friends is like a big PC gamer guy. And he said, and he has a new PC. He has a custom built one that's pretty high end. And he went and he reduced everything down to the minimum. He reduced bloom and everything like that. All the stuff in the internal settings down to like bare minimum. So this game is running at the smoothest it can possibly run. Yeah. And all it went down to, all it went up to was 17 frames. Yeah. Oh, so it's a Ubisoft game. Yeah. Basically. The Ubisoft does has a really bad reputation of having really bad PC ports. The funny thing is... Terrible PC ports. What Warner Brothers did as a reaction to all the negativity surrounding the game is they pulled the game from Steam. Right. Until they fixed the problems. And they even... Makes sense. Yeah, I mean they don't want that unfinished game to keep getting... They don't want people to keep buying it and getting upset. They want to be like... Right. They realize they made a mistake and they're handling it. They also encouraged people to refund the game. Of course. That's good. That's fine. That's actually... It's actually very... It's very good of them to do that. Kind of a few main edges that they could have done in their position. Exactly. Yeah. They saw that they made a mistake. They addressed it honestly and they said, We're sorry. And the biggest deal being that they stopped their income to fix the problems. Yeah. Of course. That's very noble. Not only they say, We don't want your money anymore. We want you to get your money back. Right. Until we fix it. It's a very noble action. Although you can also question why they released an unfinished game. Deadlines. What ends up happening a lot of the time is investors will basically push a company to release a game way too early. Because they want to release this many games by this deadline. They want to have something up by Christmas. They need to have something up by summer. They need to have this and that. They need to basically just make people that are investing money happy by releasing games that even they know aren't worth putting out yet. And then trying to patch it as quickly as possible to prevent it. Number two being that this was outsourced. Which means it was already an afterthought. So they probably didn't pay any attention to it before it was released. They didn't pay enough. At the very least. It doesn't matter how much they were. It wasn't enough. Because they honestly could have just not known anything about it until the fans started backlash. And they honestly, they had to lie from the start just to make people happy. I remember seeing something like they did the they showed like a demo footage of the game. And the game they could, the best they could run it at was 30 frames per second. But they wanted to make it look like it could run at 60 frames per second. So what they did is they sped up the footage, but they forgot to do any audio editing. So if you watch that footage of it running at 60 frames per second, all the enemies pitches are raised up. Because of the speed. That's dirty. Yeah. It's amazing. That's one of the dirtiest tactics I've ever seen. It's just cheap. And it's like, I get it if it was trying to like say like this is what the game will look like. But the fact that they released it and it never got to that point is kind of like. Yeah, there's no excuse for that at all. Yeah. That's nasty. Hashtag no filter. Thank you, Zeon. Welcome. That's what I wanted to say about that. I think it's just like it was a mess. Game is a mess. Speaking of things that are a mess, but for a different reason. Can you guys guess how many times per day someone is playing the fallout shelter game? Zero. A lot. A lot. The current record right now is about. 70 million people per day or 70 million times per day that games played. I was going to say 70 million people. If it might have to end. My coworker today at work. I mean, he plays a lot of PC games, but he doesn't he never plays anything mobile at all. And he just told me today that he was downloading it to see what the buzz was all about. So actually I was a if anybody knows commander Holly. She's a big cosplayer was she was just standing around waiting to be mic'd up and stuff and I was chatting with her. And she's telling me that, you know, the game is good and you don't actually need any of the purchase stuff. You don't need to purchase any of the things from the store to be able to play the game. It's not one of those games where. But wait, you said it's a mobile game. Yes, you don't have to pay to win this mobile game. But but but that's what mobile means. No. Surprisingly, a mobile game or an MMO can be a non-pay to win game. Even though almost every single game doesn't cost anything either, right? It's free to play. It's not the world ends with you or any other Square Enix game on mobile. That's true. I repeat, when will it come to end? But I think follow shelters actually free. I don't see a person here. I actually also think it's free free. I remember reading that somewhere. Yeah, there's the there's the like lunchboxes you can buy. But like I said, I was talking to some people that like have the game and they said it was not not necessary to be able to play. There's a great story that we can segue into after Full Out Shelters. Some guy preordered Full Out Four with beer caps. Oh, yeah, I saw that. So for those of you don't know, one guy sent Bethesda thousands of bottle caps as a payment in the like he said he doesn't have pre-war money but he thought that this would be a suitable he didn't and he didn't know the actual exchange rates so he just sent them all the bottle caps he collected and so he sent him I think over like a thousand or a couple thousand bottle caps as payment and knowing how cool Bethesda is they're probably gonna send him a free copy of the game. They will. They confirmed they would. Oh, nice. It sucks if they're not gonna send out a Pip Boy edition but that would be cool if they did. I really want that Pip Boy by the way. Yeah, oh. Like if there's ever been a... Although a hundred dollars for just like a phone mount is a bit of a stretch in my opinion. It's like... It's only a hundred? Yeah. That's a lot less than I thought of it. Yeah, no, that thing is more useful than a lot of the stuff that these DLC things come with or like collectors editions come with and it's something you can wear something that like, if you own one and you go to like a convention or anything you're probably gonna wear it because it's cool. I think that's totally worth it to be honest. I thought it was more expensive and I'm gonna throw myself under the bus here. I pre-ordered the $250 Halo 5 thing. I understand. And I don't even know what's in it. I understand. So this is like, this is perfectly okay. Caleb, Caleb, I feel like you and I both have like this disgusting relationship with Halo where it's like, yeah you can have my money. I didn't even know you had a relationship with Halo. I do. And I, and I hate it. Cause it's abusive. So abusive. Like our relationship. Very much so. Shut up. Jelly times. We laugh to hide the pain. We laugh to hide the pain. Do you want to talk about our last fan topic about, uh, Triforce Heroes? Yeah. Is that you down with that? Hey Adam, Jacob, Caleb, guest and especially Chris. Okay. Oh hi, I'm Chris. First of all, first of all, uh, thank you for your opening. Uh, I don't know whose name. I don't, I don't have a name for this. I was gonna ask what's his name. I don't have a name for this one. Well, we don't have your name or I would have said hello, but hello. I'll apologize next week if you actually put your name. And I just somehow lost it. Hey guys, post Adam here. The fan who sent that in was Aaron Troy. Thank you so much Aaron Troy, uh, for sending that topic. And to everyone else who sent in topics, we will get to all of them as soon as possible. Tons of emails have come in. We're a little bit backlogged. Sorry about that. Enjoy the rest of the episode. But first of all, it's Jake. We don't have a Jacob. Uh, second, uh, we don't have a guest this week. And who's Chris? Um, but anyway. His, his email rings. Where do you think Triforce Heroes will fall in the official timeline? I have two theories. Either it could be in the Gold Era, hundreds of years after Link Between Worlds, and the era where the monarchy becomes irresponsible and begins using the Triforce, or in the Force Era, where the Force Hards are back in Hyrule with the small kingdom and the Master Hards was not in use. Thoughts? Keep being your mationing selves, especially Chris, he needs to love. Thank you so much, man. He really doesn't, though. He knows. Let him wallow in his own pity. He knows you guys love him. He knows. We, we love him. We do. Isn't he like the coolest, coolest guy on the block or something? No, he's okay. Let me, uh, pull out my Hyrule Historia and take a quick look to see if I can pinpoint the exact location of the timeline. Do you have a lot of your pants at all times? You know, I really, when it comes to the timeline, it's, it's a lot easier to just start out by just saying, do you think this is like a post game or a pre game? Do you think this is something that's going to happen way in the past or way in the beginning or way in the future or anything? Or be canon at all. That's another thing, because that's now a thing that we can question. Confirmed. Canon. Is it, uh, like an alternate timeline? New timeline. Just like another branch off. It's like fashion timeline. It's, it's the non-canon timeline that just goes in the opposite direction of all of the other ones. Yeah. It literally goes to the right. It goes diagonally down and up at the same time. It's like, what's going on? It's on the other side of the page by itself. And at the end, there's just Shigeru Miyamoto's face. He's just like, ah, it's very happy. It's like, I can't be mad because his face is so happy. We shall call it the fashion timeline. That is true. And give it to him. Actually, considering the, how crazy the king is in this one, I'm going to say it takes place around the time of Minish Cap. Yeah. Isn't Minish Cap early? It's going to take place right after those games or right before. Minish Cap is early, right? Like before Ocarina of Time. Minish Cap is very early. It's one of the first games that happened ever. I was also thinking before Ocarina of Time. Yeah, definitely before Ocarina of Time. Yeah, it's a, it's the first timeline. It's the, before the split. Yeah. And I think, I think it fits with the art style and everything. I think it makes sense as to why later generations look the way they do if that falls so early. And I think it makes sense why we've never heard about this before. Yeah. Not only that, but... If we kind of have it happen and then no one ever talks about it again because it was like wrong or something was weird about it. Um, yeah. That's my theory. Your theory is going to be my theory then. You like it? I love it. I love it. I want to wallow in it. Can I have a bathtub filled? Usually Caleb is so quick to criticize. This is the first time I think that Caleb thinks that I actually have a good idea for once. Caleb has not been criticizing. But yeah, Al, do you have a sort of a counter-argument by any chance? Pro. You could say that it's in the, um, Wind Waker timeline somewhere. Really? Yeah. In a sense. Oh. Because you can move down to Spirit Tracks. Spirit Tracks has some really weird folk, right? Like the weird, like... It's a strange people. Yeah. Strange people everywhere. So you could say that it's one of those little side towns in the Spirit Tracks. New content. New continent. New lore. Yeah. Exactly. New adventure. I like it. Um, but yeah. That's, uh, thank you again to whoever sent that topic. I forgot your name. Uh, but if you have any of your own topics, feel free to email this to at ZeldinFormerPodcast at gmail.com. That's ZeldinFormerPodcast at gmail.com. We got, uh, fan topics, theme songs, submissions, uh, art, anything like that. Uh, thank you again. We also accept fan fiction. We do. We do accept that. And if you ever send it to us, we might read it on the show. Me and Jake will probably read it on the show. What if you're not in it? What if you're not in it? What if you're not in it? What if you're not in it? What if you're not in it? What if you're not in it? What if you're not in it? What if you're not in it? Why do you think that you'd be in it, Caleb? Me and Jake. Why is that? Come on, let's be real. I'm hurt. Because we've requested it before. Adam, you're a cat that would be bestiality or furry. Oh, okay. Video games. Anyway, I think I have a shot of being in some fan fiction at some point. What? You can watch. We just have a ranking. If anyone puts me in fan fiction, it'll be with like chocolate and fries everywhere just because they only know that I'm from Belgium. Chocolate covered fries sound disgusting. Yeah. Anyway. So, Caleb. Hi, Adam. We kind of talked a little bit about what we saw at E3, but I feel like we didn't really get as much into it as I would like to. Okay. We can talk about that, or we can talk more about Fire Emblem because I have something that I want to talk about. Some interesting things about that. What do you feel like talking about? What are you interested in? Nothing about Fire Emblem. I'm interested in E3 because it only comes around every now and then. That's true. That's true. We're going to be talking about it a lot because we have so much to cover. We have so much to do, so much to see, so much to what's wrong with taking the back straight. Yeah. So tell me, what's on your mind with E3? I played every game at the Nintendo booth area, except for Tree of your Robo. And I have a question for you. What? What was your favorite game that you played? Triforce Heroes. Oh, I should have seen that one coming. Oh, wow. Because, and it's not because it was a Zelda game. Because it was probably the most fun Zelda. Like it's the most fun game I played there. Not to say the other games were bad. I don't think there was a... No, I get you. What? No, I said no, I get you. It just, it felt good and it felt like something I was actually going to be playing for a while. Well, question number two. Mm-hmm. What was your least favorite game? Ooh. That's a good question. Let me just go through the games that we did play and maybe it'll help me figure out what I really disliked. All right. I'll fire off questions if I have any. So the first one that I thought I would immediately dislike was the Super Mario Tennis game. All right. Ultra Smash. Oh, right. That exists. And the... When I was watching people play it, the first thing that I noticed was, man, this game looks slow. This game looks slow. The camera looks weird. The controls look weird. And then I played it. And my god. That game feels fast. Yeah. It looks slow. That's definitely Tennis in general. It looks slow. It's boring to watch, but you will have a good time just being stressed out of your mind over that game. Now, question about Mario Tennis in general. What? Have you played them before? I have. Okay. Is there anything different or an improvement from the old ones to this one? I really like the feel of this one. I really like the way it looks. It's gorgeous. I think that there's some cool things to it. There's some cool finer mechanics, but it felt like for the most part, I really could just button mash. So basic generic improvement? Generic improvements, yeah. So the usual sort of things you expect with the sequel. Gotcha. Basically a new cut of paint. Better tighter controls. I don't know if this was in the previous games. I don't remember, but there were mega mushrooms in this one. I don't recall if they were or not. I don't think so. But yeah, you could get a mega mushroom either like when you're doing really well or your opponent's doing really well. And it would just happen randomly. One of the toads would throw in one on the field and you have to run to it and touch it and you become a giant in size. And it's good, but it's also bad because while it gives you a wide range of cover, if you get smacked in the face in this game by the tennis ball, it's automatically a point for the other guy. So it's not a power-up, it's balanced. Yeah, I would say so. It has a negative side. You will say like, oh, no, when they get it. But at the same time, you're like, I can still do this. You're not going to be like they automatically won. But it is very comfortable to get it. That's good. I was like, when I got it, I was like, yes. But at the same time, when someone else got it, I was like, okay, I have to just plan and be careful a little bit. Well overall, that sounds pretty pleasing then. It's not Strikers or anything. It's never going to be Strikers. Strikers is amazing. Which is also good. Strikers was so amazing. Yeah. I love that game. That's good though. Because it was so violent. Yeah. Like most soccer games are pretty violent. But this one was just like, oh my god. Hey, it was supposed to be worse. You know FIFA tried their hand at a game like that once? What? FIFA tried their hand at a game like that once. Really? It's called FIFA Street. Oh no. Yeah. There's basically no power-ups or any of the awesome things about Mario Strikers. You're gonna go for a soccer ball. You just get a gun and that's it. You can like go against the rules of normal soccer. So thug. Using your hands. Yeah, like hitting against the wall, tackling someone. Did I just say soccer? I'm European. What am I doing? Football. There we go. So it's like backyard soccer. Yeah, basically. Like the backyard franchise. No, no, no. Intense violence. Street soccer. Street. FIFA Street. Soccer in the streets. Soccer in the streets. What? Football. Football. But yeah, so Strikers tennis was actually pretty surprisingly good. Yoshi's Woolly World. Okay. Let's talk about this, Jacob. But dear god, my young boyish heart could not take it. It was too cute. Is it like Epic Yarn where you can't die? No, you can die. Okay. So there's challenge in this game? Yes. Okay, good. I think I failed the first time I played it on like medium. That was my one concern and now I can heartedly buy this video game and not feel bad. There is a good thing about it though. Like if you're not big on competitive stuff or like challenge and stuff, there's a mellow mode where you get Yoshi's Wings. Okay. And it's super easy and it's fun. And I think this game is going to be great for date night. Awesome. Date night? You collect like little like gems and that gets you different power-ups you can buy. You can purchase in the in-game store. Not like buying like in-app purchases, but like you have like a shop that's always available whenever you press pause. And one of the things you can get is Poochie. He's a little dog. And disclaimer, Adam said this would be perfect for date night. Let me give you some tips for the love of God. Make sure she likes video games first. Yeah. Yeah. Don't just be like, hey, let's play it. Or even like, even if she's not crazy about video games, it's still a cute game. It's like a really cute game. Is that like a card game? Just make sure this is the best idea for your date. Make sure it fits. Yeah. Make sure it fits. Don't just be like, I bought really one last night. I don't have the patience to knit. Don't take a dude that likes to talk to see a play because he's going to lose his mind. Don't take Adam to a play. I will lose my mind. Don't take Adam to a play. Take me to a musical. Now you're talking. Now you know. Yeah, that's good. I'm really, really happy to hear that Woolly World is going to have some challenge to it. Yeah. It actually has a very good variety of gameplay. And Poochie is so adorable it hurts. He's a cute little pug. And you can ride on him with your Yoshi. And it's super cute. And he runs off of things because he's an idiot. But then he jumps back in and he's so happy. It's like. Important question though. What? Also, how was the soundtrack? Nice. It's not the usual from what I heard because it was hard to hear there. Right. It didn't sound like the usual kazoo thing that I genuinely dislike. And that was my concern because the last game was kazoo fest. And I hate kazoo. And I didn't want kazoo fest too. I think I was getting into a car the other day with Jake. And he and his girlfriend both just pull out kazoo's. And I was just super tempted. We were in motion at that point. And I was tempted to just open the door and roll out of the car into heavy traffic. It's funny because I can see them doing this for no reason. They put on sunglasses to look at each other and say it's time. Pull out kazoo's and just start humming earthbound themes. I guess we can pretty much skip over Mario Maker though because we've seen like five hours of footage on this. I played it. If you haven't seen me play it, it's funny because I'm not great at Mario Maker. It looks great but the really marketing is so much. I have a complaint. The guy who was in charge of that bigger booth area thing. Before me, someone else was playing the Zelda game. And I didn't watch them because I was busy with something else. But they died twice. And then he said, you know what? You get three tries because it's the Triforce or something like that. And then I played it. And I died twice. And he's like, that's it. And I'm like, but you gave the last person three tries. Maybe you just weren't cute enough Adam. Did you actually say that Adam? No. I did too. Caleb. Hi. It was actually pretty funny. I did use my looks once too. So remember I said that I didn't play the Chibi-Roe game. Yes. But you needed to play every single game to get all the pins. Yes. So it was the second day. And the show was about to close. It was about like five minutes in. And I go up to the Chibi-Roe bug booth and I was like, hi, are you guys still open? She's like, no, we're closed. I'm sorry. And I'm like, oh, well, I really wanted to get the pin. She's like, can you come back tomorrow? And I'm like, I don't know. I'm kind of busy. And she's like, well, okay. And so she just gives me a pin. And I'm like, I feel so dirty. You should feel dirty. Hello, fans. You just heard it from here first. Adam's disgusting. I am. Go free this in your hate mail to Zelt. Well, I don't even know our email. ZeltInformerPodcast at gmail.com. There you go. I said it. How do you not know it? You've been here for like, how many episodes have you been here? Like 20? Too many. Too many. Too many. Is there anything else you want to talk about this week? Was that all the games you played? No. I played some more games. Mario, Mario and Luigi Paper Jam. That one feels the most disgusting. No, I loved it. Okay, good. Loved it. Good. It was good. I love Mario and Luigi Super Star Saga and I like Paper Mario. I do as well. And I think that if you like both those games, you're going to like this game. Just a short intermission for anyone who's interested in Mario and Luigi Super Star Saga. Super Star Saga, sorry. Jugga Conroy just started their new Let's Play on that. He's a great guy. Check it out. It's awesome. Oh, speaking of Let's Plays, I recently started watching Super Best Friends because I was looking for something new and Caleb was like, let me show you my world. And it was really great. I started watching there. It was like, it's called Spin Dash where they play Sonic games. Yeah. Well, this one was a longer one. This is a Let's Play. And it was Sonic Adventure. Oh yeah. And I'm going to say this now. I used to be a really big fan of Sonic Adventure as a kid. Watching them play it has only strengthened my love for that game. Because, oh my God, it was such a good game. Who's your favorite character? In Sonic? In Sonic Adventure. Who's the title character? Big the Cat. Stop. Actually, no, I'm going to take that back. It's Chaos. Because- The only answer is Big the Cat. You already failed. I failed. I'm only like two opposites in that playthrough, but it's really great. I also really miss the old voice actors for Sonic. I miss the old voice of Sonic. I miss the old voice of Tails because it was actually, I think, a little kid. And I miss- More Sonic? Yeah. He sounded like a little kid. He was awkward. He was- If you want to send your hate mail and your pictures of Big the Cat to Adam- No, no, no. Send him to- No. Big the Cat in like a Zelda costume. Froggy. Froggy. Anyway. Who is Big the Cat? Big the Cat is a cat that plays fishing minigames. There's like five- Please let herself go. There's like five stages of him and it's the worst thing ever. On what? In Sonic Adventure. Oh. They had second bass fishing and they're like, ah, put it in the game. They put everything in that game. There's pinball. There's like puzzles. They're fishing. Spinball? Spinball. No. But that game is great. And I love it. And anyone who says Sonic Adventure is a bad series is wrong. I hate Sonic. It is a bad series. And I invite- Caleb? Caleb? You know what? You know what? I'm tired of you. I'm tired of you. I'm tired of your nonsense. I'm sure the fans are too. I hate Sonic in general. You hate Sonic in general? Yeah. Why? He's never appealed to me. And never. And I always like- I'm really bad at those kind of games. So whenever- Oh, so because you're bad at those games, you don't think it's good. I don't have fun with them. Oh, okay. The focus is on speed. And then I just lose my speed constantly because I hate everything. The- A big problem with Sonic games that I think that Zelda games had at one point was like focus on what makes them unique. Yeah. With Zelda games, it's good puzzles and good like- just puzzles. Like even the combat should be a puzzle. And Sonic is a game about speed. Yeah. But so many Sonic games have been about not going fast. About if you go fast, you're going to get punished. My favorite Sonic games, the one where I don't go fast. Which one is that? It said no one ever. Oh. Yeah. Like maybe my hate for Sonic is also because I played a lot of Sonic Unleashed. Oh no. Oh god. I played like a minute of that game. So I think I played the first thing, which was like the regular stages where you're just running around as Sonic and it was like- The good stages. This is amazing. This is everything I wanted. And then the Werehog stuff. So I'm like, oh god, why? Why did they do this? Also- Hylia, why did you do this to me? And it's like, go back to Zelda. And it's like, okay, I'm sorry. Blastball is the Metroid as Werehog is the Sonic. No, no, no, no. No, no, no. I actually was having fun with Blastball. With Werehog, I felt like I was being punished. I felt like someone had said, you were having too good of a day. Let me run it for you. Now you know how I feel. I feel like I'm being punished. Your Snapchat's during E3 were amazing. This is my favorite thing. Adam. What's up? Sum up Sonic 06 in one sentence. Too early. It's no use. Release too early. Oh, that's the other thing. There's too many things to say. You can't sum it up in one sentence. Two then. It's no use. Take this. Take this. Anyway, getting back into the games that I played in E3. Weirdly enough Smash Bros. was there, but Splatoon was not. Or I would have played Splatoon. The reason that Splatoon or Smash Bros. was there is probably because of the DLC, but I still think it was weird that they didn't include Splatoon, which is they're not like big selling franchise right now. Especially because I was kind of looking forward to some Splatoon stuff. And last year it had such a huge presence. I did not play... Was there last year? What? Was it there last year? It was. It was a big game last year. In the demo? Now do you want to take this opportunity to cover the Smash News? Oh, the DLC stuff? Yes. Or the more DLC stuff? The more DLC stuff. Oh yeah. Recently, Sakurai said that they are currently working on more characters they've been working on some characters since before the Smash Ballot and they're looking at the stuff from the Smash Ballot and everything that they're working on after what they've already started working on is going to be just fan service stuff. So like characters from Smash Ballot. The words fan service. Were things that he actually used. And they said several more characters. And Sakurai saying that he's doing something for people, not himself, is very surprising. And I'm curious if that will turn out. Because Sakurai is Sakurai. It'll turn out a lot of money in his pocket. He might realize. Maybe I should just do this more often. This is the decline of a great man, ladies and gentlemen. No, I think it's good. Watch as his wallet fills and his heart shrinks. His heart was already so small. Next Direct you'll see him in a suit. Disgusting. Next Direct you'll see him. But he won't see you. He'll have aged all those years. Because you know like there's always that running joke that Sakurai is like he never ages or he gets younger. Like next year he shows up and he's just like withered and old. Hello. And it's like oh god. I thought for a minute you were going to say next year he shows up and he's like an infant. I'd love to see Sakurai do like throw darts at a random board with like bad jokazooie, shante, shovel knife. And then he misses the board. And then he misses the entire board and just hits something like Master Chief. Something incredibly stinking. Angry Birds. He hits Ridley and then he burns the dart board. He pretends like he never did it. No, he picks up the dart from the board and he's like oh and he puts it on Angry Birds and he's like Angry Birds coming to smash. Angry Birds. Fling again. I don't know. I seem to have landed on Ridley. Let me change it to Angry Birds. That was not supposed to happen. What else did I play, D3? I can't remember. Oh, did you play Halo? I did not. Like I said, the lines were two hours long and I could not get in. You didn't wait two hours for a mediocre video game. I wanted to but I was too busy doing things. Yeah, I understand. I wouldn't have done it. I walked over to that area, the Microsoft area and all I saw were jocks. Not even football jocky guys. They're like dude Halo, what's up guys? Do you want to put some to cod? Yeah, dude, whatever. Let's go. Let's drink some Mountain Dew. They were going to say that. Just like... We brought the Doritos. I mentioned this probably last week but there's two sides of D3. We like video games and there's the Mountain Dew Rido side. And Microsoft and Sony have basically become that. Every time I take damage in Halo at the demo I want them to chuck Doritos at me. You're like stuck in a shot. Get better at the game. Just like hitting in the face and you're like please stop. I can't see. Put on these goggles. See in hologram. I don't want to see this. What is up with this green tint? Now you're in Mountain Dew vision. Oh no. Anyway. I can't remember if there was any other Nintendo games I played. It was all a blur. Just doing videos. If you want to see the stuff that I did play that we recorded check out the Zeldinformer.com. It's a YouTube page. It's just Zeldinformer I think on YouTube. Yep. And you can see me playing Mario Maker. The Zelda games with some of the guys from the site. And possibly Yoshi's Woolly World. I think that should be there. And I switched off at one point with Xeon because I'm so terrible at Yoshi's Woolly World that I ran away in shame. I will definitely check out the Woolly World video. You can also check out podcast blips that I made. Or at least one of them. Because I always slack on the others and then never finish them. It's alright. We appreciate the one that you did. It's a good one. Alright guys. I think that's it for this week. It's a little shorter than usual. But yeah. It's kind of a quiet episode. Xeon passed out on us. Xeon? Actually now we kicked him out. Don't make our sleepy little baby. We kicked him out like the purple link that he is. Alright guys. Thanks for joining me. Thanks for joining us. Yeah. This outer theme is once again brought to you by Gish because he's awesome and I love him. And he's a great guy. And I would love to see more work from him. So please keep making stuff Gish. Anyway. Thank you guys for joining me. Thank you Adam. For having me. Ciao. Have a good one. Bye bye. Can I stop recording? Watch out!