 Hey everyone, welcome back for more Exo's Heroes content, today's video we're going to discuss Treasure Hunt's Med's Hero Guide, so we're going to discuss the following, his stats, skills, playability, recommended garden stones, synergy with other heroes, overall rating, and my final thoughts, but before that, if you want to see more Exo's Heroes content, please hit the subscribe button down below. So here we are at Schmidt's Hero Profile, so Schmidt is considered a super elite treasure hunter, so he hails from the new nation, Vagabond, I'm actually glad that they were able to add new light heroes to the game because we definitely need a lot more than Schmidt. I think Seowa is also a light hero, so that makes two. He actually is holding a position, attack position, he is also a physical attack type. Schmidt is a bit in his middle years, so he's age 42. So for Schmidt's stats, Schmidt has similar stats to FC Rachel, what I mean is base stats, so if you compare his base stats with Schmidt at level 75, they have the same stats. So for his strengths, he has above average attack, he has above average attack speed, he has average HP, and he has average hit. For his weakness, he has below average defense, low dodge, low crit hit, and low block. So all in all, Schmidt doesn't have pretty much out of this world stats, he doesn't really excel in any of the stats, he is more of an average general per se. So as for Schmidt's skills, so for his passive, he has counter 3, upon taking damage gain mana, one mana if target dies, gain one mana of health at 70 or more. So he also has flow of mana over time effect, so back row allies permanently gain one mana. His other passive, which is prey, afflicts the prey mark when the skill hits, grants turn reset for allies, possessing master's footsteps when ally attacks an enemy mark with prey. So once he applies prey through his attacks, the other allies within the team which have master's footsteps automatically resets their turn. So this is actually huge because you get to take two attacks, two particular to the enemy team, and you could actually attack multiple targets with the reset of the turn. So for his next passive, which is guardian, guardian reduces own damage by 90% when all allies with master's footsteps effect survives. So this means that if for example you have only two heroes that have master's footsteps on your team, if they survive, Schmidt gets a damage reduction of 90%. So if one dies, he no longer gets a damage reduction. His S1 is gray storm sword, so deals 178 damage to all enemies, so mana cost is 3. So this one, this skill is basically the one he'll be using to activate prey. So this will deal damage to most of his enemies, that is why for Schmidt, you need to increase his hit, although he already has, he has I think above average hit, but it's good that you add to that one so that you could automatically, or you could increase the probability of triggering prey with his high hit. For his S2, which is grandmaster cross, so deals 1050% damage to one enemy. It's a five mana skill, but it's a burst skill. This is actually a boss killer, or a campaign skill, but this is also very good in PvP, because it allows you to not finish off remaining enemies, or try to kill off as early, or as many as possible. So let's take a backseat first in terms of Schmidt's skills. So Schmidt's skills, especially for his master's footsteps, it's a bit tricky because Schmidt is an attack based character, in which case his defense is pretty much low. So it would be very much a challenging situation wherein you have to increase his defense. So from being low defense, you have to have at least an above average defense. So how do you do that? Through his garden stones, through his stats, but I think you can do it. So for his animation, most of it we've seen in the chapters already when he was added as a mandatory character, but for his S2, his S2 is pretty much good as well in terms of animation. This is the one thing that I like about XO0s because they put so much time in the character design and in the animations. I hope this would also translate into content and into gameplay. The animations are spot on, but before I proceed guys, just a friendly reminder, don't forget to support and subscribe to my channel. In terms of Schmidt's playability, he actually is number one very good in your PVP. It will really depend on which kind of PVP that you're going to bring him in. As for PvE, so he is good in the chapters, especially in dealing damage to the bosses. He is actually also good or is going to be good in the Holy Dragon Grounds for Light Day because he gives a lot of support. Number one to your other heroes because of Prey, that is why if only you could increase his Prey higher than your defensive heroes, Master's Footsteps, sorry, if you could increase his defense because of Master's Footsteps, because Master's Footsteps affects his Prey passive as well. He is also good in your Corrid by the way, so he is pretty much an all around character he just has to be built well for him to be effective. So we now proceed to his recommended Garden Stones. So Schmidt actually has specific needs in terms of being him viable in PvP and in PvE content. So this is where Garden Stones really comes into play. So the two Garden Stones that I would recommend for him would be number one is Frost. So for his Frost equipment set effects, he gains block for a maximum of plus 390, but he kind of doesn't need that. He mostly needs the additional defense bonuses once you awaken him with the Frost set effect. So if you awaken him with Frost, he gets a maximum of plus 700 in his defense, which will bump up his or will help really big in his passive for Master's Footsteps. The other recommended Garden Stones that I would like to recommend is your Darkness set effect. So if he is only with equipped set effect, he grants heal from damage of up to plus 30%, but again, if you awaken him, which you must, he increases his defense to a plus 500 and also it increases his hit to a plus 12. So these are the only two that I would recommend. For the sole purpose that you should increase his defense because of his passive. As for synergy with other heroes, so Schmidt is actually good with fast high attack heroes. Heroes that take their turn quickly and deals a lot of damage because of the turn reset for Prey. And also he is good in pairing with Janii because Janii gives increased attack speed. Janii also gives mana to the back rope similar to Schmidt and Janii also decreases the enemy speed. So both of them actually can play off of each other during PVP or even in your PvE content. So for my overall rating, one being the lowest and five being the highest. So we start with stats. So for stats, Schmidt is a 4 because he doesn't excel much and he actually is good in the stats where he should excel in. Next is his playability for the content. So I gave him a 4 because number one, his playability really depends on the heroes that he is with, whether the other heroes have a lower defense than him. Also for synergy, I would give him a 4 again because it's really hard for him to bump up his defense versus teammates who are defense class because they have a higher base defense than him. So mostly Schmidt would excel mainly with mostly attack heroes by his side because they also have a lower base defense. For my final thoughts, for Schmidt, you really need to increase his defense for survivability and for his passive. That's the only skill that you have to work on and that's the only skill that you have to improve on. A plus for Schmidt is if you have a healer like Dorca on your team, which is also fast and also could heal him as well. So for Schmidt, you don't really have to increase his attack, but you have to increase his defense. Okay guys, that concludes my video. Let me know what you think in the comments below. Again, y'all stay safe and I'll see you in the next video. Warden out.