 Hello everyone and welcome to the video where I talk about my thoughts and honest opinions on what I just played which was of course Jurassic World Evolution 2 the second. Thanks to Frontier for allowing me access to play this development build of the game because that's what it was of course it was not finished and then of course I've still got a lot of things to change and a lot of things I'm going to discuss is critiques or maybe possible improvements that I think Frontier could make to the game in order to make it a better experience um I've sort of done a little list here so we're gonna we're gonna jump straight into it was my first impressions of Jurassic World Evolution 2 uh well go before going into it I was a little bit hesitant uh from everything that I'd seen of Jurassic World Evolution 2 it just felt like evolution but better like things that were implemented by mods or later dlcs that made the game just a better experience but this time it was in there from the start but actually after playing the game uh there's a lot more micro managing that comes around uh it comes into the gameplay some for the better some for the worse and we're going to get into that first thing we're going to talk about I played two of the campaign or two two modes I should say go watch them they're up there somewhere I don't know go check it out had loads of fun so we'll talk about the campaign mode uh a lot of the the Jurassic World Evolution and oh gee cast like the originals from that game that never existed in Jurassic World franchise beforehand come back as well as Cabot Finch um and you take control of or you try to rebuild a poacher laire that was it went wrong and apparently everyone died um but allowed us to have some look at the conatoros there and some interactions that they did um and a new feature that they're kind of trying to implement I think and it's there was a lot more in the challenge mode so I'm not going to stay too long on that campaign mode but if we look at the menu there seems to be two dinosaurs um but I was like hold on what what are those I don't recognize those one's a trandon and one is an actual dinosaur um though there's a theropod I didn't really recognize so maybe that's a new species that we haven't seen before and the other one being what originally I thought was a Jurassic World trandon skin the sorry the Lost World trandon I think it's a Jurassic World the Lost World trandon um that one being the blue and beigey looking trandon that's at the end of the movie which we never really see but we're supposed to be playing a bigger role with the helicopter like a taxine which was later implemented into Jurassic World with Masrani's death spoilers I know but it could even just be an entirely new species then but I'm we're going to talk more on the um the challenge mode and everything that I sort of discovered because that was basically free roam mode sandbox mode except for you you know you've got to do things the biggest thing to note we'll start with that category buildings buildings and enclosures yes so the biggest change um with this was one of the biggest changes was the way enclosures are made now if you remember when it came to Jurassic World evolution everything was instantaneous uh you didn't really have to try to contain a dinosaur because you could just put fences around it and stop whatever it was doing in its tracks instantly however now when you place fences that isn't the case they slowly build segment at segment or segment after segment after a time which could leave some some touch and go situations and also allows for the dinosaurs which will get into further unique animations to maybe adapt to changes over time rather than instant because if you wanted to stop the battle all you had to do was place a fence between the two dinosaurs and that was it those dinosaurs would no longer battle I think instead of space bar to curve paths and fences now shift whether or not that likes you stay I'm not too sure not really fussed about that one thing I did want to mention of course you got the building snapped to paths which is what we've come to expect I think in Jurassic World the evolution it was there but it's here now uh but the viewing platforms don't snap to paths they snap to fences but they don't snap to paths so you have to you're still in this awkward phase where you kind of have to build the paddock first and then build the path around it you can't go the other way because if you build the fence right next to the path there's no way a viewing platform is going to fit there so you can have to go in the awkward phase of deleting the fence then put the path the viewing platform there and then redoing it a little bit awkward but uh it's nothing that we haven't come to expect from Jurassic World Evolution uh when it comes to making those bad boys it's actually a lot easier Frontiers made it way easier to make fences that are just um satisfying to build you know with the the snapping connections normally with Jurassic World Evolution you had to make like a little bit of fence and then kind of like make another little bit of fence and then go to the angle from that to make it like a perfect sort of square sort of thing whereas now uh when you're making a fence you get guidelines and snaps so you know exactly when you're extruding out of fence where the edge of the hatchery is so you'll be able to stop there and then instantly make a right angle straight to the hatchery which is so much more appreciated i don't know why that wasn't there um one of the newest kind of buildings that kind of serves a purpose and doesn't at the moment or from what i've seen when i got to play uh is the backup generators so i think a problem with Jurassic World Evolution was you know storm would come it would hit the power generator like the actual power plant thing whatever you want to call it and all power to the park or whatever it was supplying would be gone um this could be negated by certain things where you just have more power plants supplying all over the place of course a detriment to your park space however now you have um backup generators which you can also fill uh with your jeeps that are dotted around the place um and they and they're not supplied by power lines or anything like that basically anything that is in within a certain vicinity of this backup generator is supplied by it um and of course you have to pay to replenish the backup generator that's what i'm trying to say uh it's quite interesting i'd love to see how further ongoing how that's gonna work but didn't really get to see too much of that but i do want to say uh the biggest thing uh with buildings and the way you play uh you have veterinary buildings so you'd usually you would have your jeep in the old one go in and dart a dinosaur to make it you know healthier and better whereas now if maybe if a dinosaur is captured from the wild or if it's went into a battle you need to scan it with a big you know it's it's very reminiscent of Jurassic World or the Lego Jurassic World set or it's like the ambulance uh thing you need to go into the enclosure scan the dinosaur and then sedate it uh transport it to the medical facility where the problem will be identified and i think fixed i can't remember fixing it i think it was fixed there totally new building um at the moment and speaking of differences in buildings uh the research uh or shall i say the genetic and the fossil extraction research has changed so normally you would have about four or five slots and you could you know you know research more that's kind of there um however what it used to be is just a single like an amber or a fossil would be this take up the same amount of slot would take up one slot whereas now depending on what it is it takes up multiple slots which led to a little bit of confusion confusion when i first played this because i was like what i don't get this how does this how does this work i don't see what's happening and why can't i select that so maybe they need to make that a little bit clearer maybe that's just me i don't know uh but obviously i think you can look uh more slots in future uh just something to be aware of that that kind of has changed and also you can't just sell minerals or gold and stuff like that you kind of need to research them as well uh which makes um when the fossil teams come back uh a little bit slower because not only you know it's not instant money it's like oh they come back oh i can sell that no they come back you not only have to put it in and take up more slots and take time uh you have to assign researchers to do so and researchers oh that's a whole load of topic bear with me one second before we get there because i want to talk about the genetics um because this is one of the biggest parts of playing the game is genetically modifying your dinosaurs um and before you would have a skin node and you would select from a you know predetermined taijia savanna all that jazz dinosaur skins and you wouldn't know what they look like because they would just show you the colors that might be there um that would be it however now you get two categories for the skins you get a sort of a base skin and then you get a pattern so you get to see what it will look on the dinosaur which is oh so great i mean it's not it's far cry from what we really wanted which was you know like you'd get to see the uh the actual dinosaur side profile and you'd see the color switchings some guy on youtube has actually made a really good tutorial like videos on the dinosaurs like a species field guide except for way better than what frontier made to an extent it's just it's a lot easier uh that you can actually see what the dinosaur looks like beforehand and it tells you know to unlock things you have to do missions and stuff like that certain skins uh but the biggest change uh no that's not the biggest change is the way genetics are handled so before you would have maybe an attack or a social or something like that not even really it was just kind of like the claw symbol or something and you could increase the attack and it would also increase resistance uh immunity stuff stuff like that um it wouldn't really make too much of a difference what you would focus on is defense an attack and that would make you know whether the dinosaur was would win a battle or not that was basically immunity i mean i think anyone who's played drossel world evolution as long as i have dinosaurs gets sick i don't really notice a specific difference if they had more immunity or not or longevity you know sort of thing like that but now you have health social and combat up at the top right um which is just much better i mean i didn't really get to play with that too much because i i focused on you know certain dinosaurs and aquatics because of like we need to see those if uh playing drossic park games over the past god six years seven years now it's taught me anything is that aquatics is what people want to see and a dinosaur kind of play a close second fiddle um but something that's really cool i can't wait to see how that goes speaking of genetics and the dinosaurs themselves incubation has changed for the better i will say i don't think there's anything here negative to say about the way incubation works now if remember drossel world evolution you had a certain slot maybe five or six i think it was and you would have one dinosaur per egg and you have to release release release in order and it'd be like one two it would take a long time to release dinosaurs now you can actually get them in a clutch almost and you can select how many you want to um gestate from those eggs i think that is or grow you know words the scientific words uh and so you can have one dinosaur or you can have four dinosaurs if that allows now depending on the eggs uh especially when i made the nozuta seratops they had certain traits one of them which was really cool uh was that it showed zero aggressor aggression to guests and jeep vehicles so you know you want to scan your dinosaurs that dinosaur will not attack it and if it breaks out it's not a threat to guests either which also leads to an interesting thing that can you have dinosaurs in like a sort of park area a bit like you have a j-pod you know if guests felt they were secure enough then they could have dinosaurs walk across that path that they were a little herbivores that's something really cool to think about frontier if you want to do that yeah it's really good do do that the other ones you know like 30 more aggressive or less social stuff like that but the fact that you can release multiple uh dinosaurs so in one hatchery you can have 20 dinosaurs released within all the slots is brilliant and just allows you know instead of making multiple hatcheries you can kind of just have one and then transport them there on after now speaking of dinosaurs and looking after them let's talk about the ranger teams the ranger teams have completely changed they've actually made it a lot easier uh so the jeeps go in they're the ones that check on the dinosaurs now you have a specific building it's like a ranger sentinel thing it's like a you know it sort of surveys the dinosaurs um and it's how you actually keep tabs on your dinosaurs uh something that wouldn't happen in Jurassic World evolution is that your dinosaurs needs change depending on what dinosaurs they're sort of bunking with um or they live with or uh if certain things more environment or environmental changes happen and the way to keep on top of this is by putting like a tower inside the enclosure or near the enclosure i think it doesn't have to be inside as long as it's covered um that the jeeps can now make you can make a route so they go to one to the other to the other uh so they're constantly be moved around the park which is great then you're sad idling waiting for you to go oh does something need to be vaccinated all right i'll go they're actually doing jobs which is really cool so you know you might be thinking oh i need a vaccinate like i oh the jeeps already there brilliant that's great instead of just going i'll send a flare there because i'll need him in a second however now the helicopter or the sort of ranger team i guess you could call it uh is how you dart dinosaurs and sedate them um and what you would have to do is normally you would especially to transport them you have to go into the ranger thing click transport then click a move now it's a button on the left of the main screen so moving dinosaurs is a lot more easier and i can't be more grateful for that they've really sped up that process however speaking of speeding up processes p is still not packed in Jurassic World evolution 2 and i don't know what their version is to it it'd be so easy to have a hotkey just to go path and i don't know whether this is just because that you know they're making for consoles as well and p isn't something that's on the xbox control even though you have all the letters but p isn't one of them um so i can kind of understand that but it'd be really nice just you know to have that ability to easy do that now on to the biggest change again i'm pretty sure he said that about five times already everything in the game is affected by this researchers oh what a interesting and also headache inducing update this is so in order to do pretty much anything you need to have researchers you have researchers to research research you have researchers to make dinosaurs you have researchers go to dig sites and dig up dinosaurs anything you can think of that you want to do in this park except for anything the rangers and stuff do uh researchers need to do now this isn't too bad it's all right researchers on a base level have a salary and experience um at a perk so maybe they they're cheaper to you know the salaries down or they work longer on projects or they're better at doing genetic things they also have stat bars so they have a logistic stat they have a genetic stack uh stat and they have a welfare stat um now all of these things come into play depending on what the scientist or researcher is doing so they might be a generalist and they're kind of good at everything but really you just kind of want a balance depending on what you're researching you might need to assign multiple researchers to a job which means that they're kind of hanging back and you can't really do anything else because all your researchers are preoccupied so there is this kind of juggle in your head of how to use your researchers the best way possible which is interesting but at the same time it's just it feels like another headache in Jurassic World evolution you know even in this one just with evolution too you're making dinosaurs you're doing fossil sites you're researching but you can't do this all at once because your researchers are kind of preoccupied and it kind of puts a like a a timer but that's one thing that is good about this game is there is a speed up option you can also pause the game you can pause it you can play it you could do twice speed or three times as speed either way there's three hours on that one which is really nice because it negates a lot of the waiting that can happen in Jurassic World evolution sometimes it's nice to just speed through things and it would be interesting to see uh how a speed run uh if you can even do a speed run uh works and you know maybe implementing the speed of time is a lot better in certain areas or you know it'll be interesting to see how that goes one thing however and I didn't really think this was going to be an issue is the faces now I mentioned this in my playthrough that why do they look so real if we just put like a blue filter on all of that it would look way better on the faces but hey ho the people we've had in the past they looked real as well you know Jeff Goldblum um you had Bryce Dallas Howard but they were all like blue and the thing is this from a stylistic point of view for me everything's blue and it's still blue in Jurassic World evolution too so why are the faces blue I don't know it just feels weird and I don't think there's anything wrong with inclusivity or anything like that just from my perspective me choosing a researcher has nothing to do with how they look but Frontier wants it to have something to do with who I choose it's just something that from an aesthetic perspective I think they should all just be blue because it just looks nicer Frontier I thank you I think anyway but I touched upon of course if you have researchers they need to do jobs and if they do too many jobs and they have a little experience bar that eventually fills up on the fatigue bar if they get so far they may sabotage you and in the last game sabotage was just this random thing that was basically for campaigns and if you you know you neglected security enough for you know entertainment or science the three building blocks you had then one of them might sabotage you um whereas now it kind of feels more earned it feels more organic but you know maybe it's your fault because you've been overworking this specific researcher um now they're reacting against you um whereas before it was like well I'm just trying to juggle them maybe you don't want to put Spinosaurus fighting a T-Rex because that thing cost millions you're being sabotaged for something that really isn't your fault whereas now if you're sabotage it's because you've neglected something so it makes for a more earned bad thing to happen to you if that makes sense another thing that happens to you while you play is you have these emergency decisions that appear or at least that's what I'm calling them uh this happened to me when I released three dinosaurs or four streuthymimus and somebody got hurt and it's interesting that this comes into play because this is exactly how Jurassic Park started with their Joffrey being killed by a velociraptor and needing to get you know the approval of paleontologists and k-articians uh to start the park and give it the all clear which you we all know how that ended uh you get to choose whether to cover it up you know basically just own up to your mistakes and each one has their own perks or problems and depending on what you were going for it actually has a bearing on the way you play the game because for me I was wanting to save money oh no I was wanting more rating and money didn't really matter so I wanted to appear you know that I was sorry about that not as you know I was not sorry at all um so I was I went for the rating kind of thing but if I needed money maybe I'd be like ah who cares about rating I need to save money um as well as this contracts have also updated so instead of choosing from three or you know whatever four um randomly that pop up because you always need contracts there monthly you will choose three of them and they're kind of passive so as long as you don't you know lose money or you gain more visitors then you'll get that money and every month it changes which is nice that that feels like you're just kind of looking after your park rather than picking a favorite sort of thing and negates the whole uh you know you need to support this guy more to unlock his perks which apparently doesn't seem to be in the game at the moment and aren't you something that you've probably wanted to talk about this whole time they're dinosaurs themselves yes the dinosaurs behaviors have completely changed or at least for the most part from what I've seen have changed a lot so let's start with the herbivores um herbivores no longer have the feeders uh they feed on the forests and trees that you put down and depending on the dinosaur they might be you know low leaf litter grazing and they might be high grazers and depending on how they eat you might need to put those um those types of trees and stuff in there and really for herbivores it's not an expense I or at least I didn't notice that you know I needed to plant more trees which is always good but it could be an upkeep and a sort of side of things that's quite interesting to handle uh the social interactions have changed I noticed that two nozuta seratops uh went up to each other and one was biting the other horn uh the other one's horn so it kind of felt as though they were more real and breathing rather than just a walking stat bar that I needed to keep happy they have likes and dislikes as well uh which is interesting because we enjoy all the evolution going from that it's just so entrenched in my mind that well triceratops go with pretty much every herbivore in fact all herbivores go with each other but triceratops and other armand herbivores go with small carnivores and you know you know large carnivores and small carnivores can be in the same enclosure except for a dlc which made t-rex and velociraptor not very happy with each other now they have they're very specific with what they like nozuta seratops seem to only like ankylosaur or ankylosauridia whatever you want to call them but then hated pretty much everything else stuff like that so that's interesting and another one is that you couldn't normally have two types of carnivores in the same enclosure so if you had a carnitaurus and anallosaurus it would be inevitable they would just kill each other but now carnitaurus and allosaurus actually really like each other so they're completely fine to be an enclosure as long as that territory is obtained and ain't the biggest or i think i've said everything's a big change but and everything the biggest change but territories um now i didn't get to play with this too much but dinosaurs have territories and even herbivores have their own territories and when a dinosaur is released it kind of takes a while for it to make its territory and you'll notice i noticed that with the the mosasaur as it was swimming along its its territory which seems small starts slowly filling up as it was you know swimming around which is quite nice um and depending on more dinosaurs that get introduced that territory might grow grow bigger or might grow smaller and over time it's going to change and you need to keep an eye on that and that's why you have these ranger stations and that's why you have these ranger jeeps going around just to keep on checking on things otherwise after a certain period of time there's no data on the dinosaur and you don't know how hungry it is uh how it likes forests or mountains or what its territory's like which is the most important part um so you really need to keep up on that which is quite nice because normally you would just be able to select anywhere and see what a dinosaur liked or what it didn't like and speaking of dinosaurs we got to see the full roster which seems to be at the moment nozoo seratops amalgasaur struthymimus allosaur and chylosaur brachysaur conataurus celophysus galimimus uh wozikor zezanosaurus changosaurus i think it was stegosaurus triceratops t-rex and velociraptor not a great deal difference from the original sort of lineup but we're getting 70 odd dinosaurs at this at launch and probably a lot more coming up anyway to touch on buildings um now if you remember you would have clothes shopping malls or you would have arcades and stuff like that that's kind of still here with dresser world evolution too however you have small medium and large facilities and depending on you know what's kind of around them in oh the old money that you'll choose which one you really want um however inside instead of it just being capacity and price you have different configure you have different guests you have like a general guest you have like a thrill seeker and stuff like that um now depending on what's nearby your your shop that will influence and especially the viewing influence of viewing platforms i mean uh that will influence who goes there and what the what the needs are so when you click on a shop not only can you customize it so you can change the colors to an extent you can also add different um configurations or modules that they call them interior modules into that shop so you could add a fish tank fossil display fountains ice cream machines all these different things and they increase the happiness of the guests they're basically the only downside is it doesn't make a difference aesthetically you can add all these things you can add a fish tank you can add a selfie spot if you wanted to add that aesthetically and visually it makes no difference which is a bit of a shame because i think that could have been a miss trick there however you can configure the way the actual building looks by changing it from drastic world aesthetic to drastic park aesthetic and a few little other things here and there which is quite nice decorations for instance although it was kind of grayed out i couldn't click on decorations so they're probably going to add more but things as far as rocks are still in the game and they're improved so a bit like planet zoo or any kind of park builder simulator recently within the recent few years you can rotate them you can rotate them in different axes and stuff like that you however can't scale them up it's it's such a shame to see a company like frontier who makes games like planet zoo and you can scale them up and you can clip things inside each other however in this game yes you can rotate them but you cannot scale and they still have a certain vicinity that they need they can't be within another thing so you can't put rocks inside of other rocks in order to make something look unique and stuff like that you can't stack them either so you're still having the constraints of drastic world evolution but get to rotate them at y axes i think it is you can rotate them round not much of a difference it makes if i'm gonna be honest but it's there and the most anticipated change that came to drastic world evolution two was the introduction to aquatics and if playing these games or playing dinosaur games for my whole youtube career has taught me anything it is that people have an insatiable appetite to see aquatic creatures in any dinosaur game and that's why most of them have a dlc or end up updating their game to include aquatics drastic power builder dross will the game dross will live eventually maybe who knows um have this sort of thing eventually happen it's a big push so with drastic world evolution it was thought for a while that aquatics would be in the game seeing that mosasaur was kind of the show stealer in the movie but it never materialized unfortunately however in dross world evolution two you do get aquatics and that's precisely what i went to do so let's talk about aquatics i didn't spend too much time on avarice because pretty much everything i'm going to say to uh lagoons and aquatics applies to tyrannodons and avarice so they all have their unique viewing platforms a bit like in dross world the movie where the platform can go up and down to see the uh aquatic creatures underwater you can do the same in here however you can have to do it yourself and from what i've seen it makes no difference whether it's up or down if i was just to lower the stand like let's have a look so 35 21 33 i'll lower the stand no doesn't seem to make much of a difference you also can add fish to your lagoon as well as a shark feeder with the appropriate research which which the mosasaur can go up and eat just like in the movie um however it's kind of like a glorified fish tank if i can say it because you put these dinosaurs or these aquatic reptiles i should say into the enclosure and the two that we could make at the moment was of course mosasaur and a plesiosaur they look gorgeous um a lot of the lighting is a bit unfortunate and unfavorable when it comes to the lagoon um unless it's broad daylight and you know with the you have the night and day cycles um you don't really get a good view of them if i'm gonna be honest but when you get that sun streaming in there they light them up and they look so nice um but they just kind of swim around yes they have the same wants and needs as regular dinosaurs but they just swim and they don't really do anything they can't break out that i've noticed and one thing i was thinking that frontier could do and could make them a little bit more interesting is that maybe if the lagoon gets damaged or something like that happens and you've got paths going around maybe they could sort of snap up guests that are walking around so a plesiosaur could just put out its head and grab a guest or you know it's more of a danger that way and something to upkeep at the moment the way they are to me um as far as if i was to rank dinosaurs flyers and aquatics aquatics are quite low on the list of things that um are gonna be interesting long term because with dinosaurs they can break out they can do all this stuff and to a point and i haven't really tested or seen it avarice of course can break out of trandons can break out of the avarice and there are especially with the main menu there does seem to be something about trandons not just flying off into the distance like they're used to but actually attacking guests or even attacking dinosaurs meaning that you might have to dart and maybe they'll attack your helicopters and stuff which would be so cool i mean you know helicopter for the most part is invulnerable to all the dinosaurs because either they had a hitbox around them so you couldn't go into a brachiosaur's neck or it can't just reach them maybe a tx would be able to if you flew flew low enough and i don't know whether that's something they're gonna implement but a trandon is in the sky so it would make sense that a trandon would be able to attack the helicopter right another thing for a day he's just i'm just giving you all these ideas please use them please do it would be so cool to see that and something i wanted to mention about challenge mode when i loaded it up cabot finch said that they take a close look around this area there might be something they could draw in the guests so depending on what you mode you play um especially with challenge mode there might be a case of you having to take out a range of vehicle and find the you know the breadcrumbs in order to see a dinosaur that you might need to heal and tranquilize and transport to an enclosure you make and therefore save you a lot of money researching it and that way it kind of makes that dinosaur more important because you've got it and you can't fix it or you can't make it again so you don't have the dig sites you haven't researched the fossils and stuff like that so this thing if it goes if it dies it's gone so that's a really cool unique idea that i didn't even think about but when i was you know told that you might be able to go out and collect dinosaurs and stuff i was like uh just a bit like drossel will evolution went all of a sudden it was like you've got a diplodocus coming in 15 minutes make an enclosure but this way especially in a challenge mode that you want to get to five stars as quickly as possible or something like that it has quite a big bearing and you want to keep that thing alive because it's saving money and money that could go towards something else so let's talk about the animations they can either look really good or they can look weird you can have the carnotaurus doing some weird crab walk towards you as i've been looking at you and it's going towards you or the same with the nosu de seratops and you get some weird animations and i can understand why this is happening because it's trying to go somewhere and it's sort of fading into different animations to do so but it's all its body's already moving its head doesn't even start but its legs are already off 100 miles in that direction so the rest is playing catch up and it's quite interesting to see the contours and the allosaurus have to chase a goat and kind of line that up but i think myself i would prefer that kind of animation rather than the regular you know sort of pivoting and they sort of do like a couple of steps on the spot to line themselves up while they slowly turn around and then the animation starts it kind of just makes it more alive and again this is a development build they're probably going to change some things things are still being worked on and you never know we might see a more polished version of that but as far as animation goes with the social interaction i saw two contourses sort of battling each other and that's another thing dinosaurs have a lot of stats i mean we used to have the attack and defense stats that were used to but now you've got base dominance you got stamina which i'm assuming has to do with battles so maybe one dinosaur has more stamina than the other and if it you know if it's able to last longer it'll be able to defeat that other dinosaur and stuff like that you've got diet you've got metabolism they're going to say that world resilience which we've come to expect expect a lifespan age status check which is the new thing that the jeeps do and health recovery which is always something we speculated i'd always felt like in the other game just with evolution interrupter healed faster than most dinosaurs or acrocanthosaurus healed faster than other dinosaurs so now we actually have a start for that so that seems like something that in the genetics in the health category would be able to change not only do you have kills and fights recorded but you also have fence broken and scars which is the new thing i think we always had fences broken or breakouts or something like that but scars could be quite interesting so i think when i played the campaign the allosaur had some scars and some fractures so if it gets to full health would those heal over and that way not only is it just you know an allosaur it's the scarred allosaur you know it has a story to tell behind it you know we all the kids love blue because it's a velociraptor yes but it's got a blue stripe there's a personality and is there something we're going to see with other dinosaurs there's been a lot of battles oh that's that's scarred t-rex you know like old one i although that's a warhammer reference but you get what i mean but it's safe to say that after playing drossler with evolution 2 a lot of my worries and apprehension is kind of put at bay i think it's filled with a few more a few new ones a bit like the researchers um again it's it's something that i personally didn't see take too much effect when i was playing the game and let's not even talk about that you needed to research the rest area so you might have you might have scientists that are absolutely knackered and are about to sabotage and need to rest but you can't rest them because they need to research a bed to sleep in apparently which is a little bit weird if it comes to think of it but apart from a few qualms that i have especially the lagoons because i think avarice i mean i didn't get to see the toranodon or demorphodon but you know i've seen them in plenty of other games um and especially that we've had avarice in the past with drossler world evolution it was nice to play around with the lagoons get to see that like how that works a little bit more um a lot of creatures may not be able to mix with each other please just cut mix with mosasaur for instance they were panicking the whole time however i didn't see any get eaten so maybe the mosasaur's fed it works but they're just not happy i don't know maybe people won't like that but it has been a lovely experience to play this um and i'm even more excited to see just what happens in the future with the environment damage stuff the snow storms and things like that and all these different things that can happen but if you enjoyed this video leave a like tell me what your thoughts are and drossler world evolution too what are you most hyped for what are your concerns maybe grievances that you've had with maybe my footage or you know somebody else who's played the game who showed different stuff uh leave that all down in the comments below i'd love to see your thoughts and maybe respond to a few of them and until next time i'll see you cuties later oh bye