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Map Editor in Ogre3D

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Uploaded on Aug 13, 2011

This is a basic map editor to help my BSc graduation project (Yeditepe University Computer Science Engineering - Istanbul 2008 summer), which is a multiplayer turn based strategy game.

Programming is done in C++. The complete game includes Ogre3D as the rendering engine, RakNet as the network engine, OpenAl as the audio API, CEGUI as the GUI library and some additional methods like game states and seperating the game loop from the rendering. Check http://despaircontinuum-game.blogspot... for more details.

In this video, I create a simple environment with a post-war atmosphere. This is a side project so the GUI is text-based. Enjoy...

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