 so i think this works really well i think have only minimal notes you don't have any honor do you you so there are two things there are three things a there are some some technical things there's a little slight feel we will feel a weird feeling as these arms go to the left and then the wrists rotate there's something that feels like the rotation is too much it feels very very separate and then you got those very separate finger moves see like i can feels like like a claw or something moving while this is not moving this supposed to technically is a little bit weird you know i would just keep this like that it's very minimal thing like that all feels better careful throughout throughout this here there's a lot of movement but then the wrists are very still that feels a little bit too i k this feels a bit weird because this move out here feels like it's a straight line going forward instead of an arc that feels better that feels better you speed on these are good it's just the beginning from a technical point of view this is a bit funky i think the don't is better you don't have any honor do you i think the do you do you could be a fair more too sharper but the main thing there are two main things that i have is on at the end if you could start to on the head i know he's already moving the body a lot but right now like keep all this but right now the head still feels very very attached to the body if there's anything you can do at this point to keep the head a bit more towards us so that when you really hit that c for coward that you snap the head over with two three frames it's i still don't quite feel the cower like how saying that really snaps the head over it's all kind of buried inside the body move and the other thing is i wise it's all cool and once you open it here it's funky because you're suddenly looking all the way up and then you suddenly look all the way down over there and then you aren't suddenly over a bit more to his left and then then you suddenly going back up here and then he seems a bit more correct and then that seems better so i'm not quite sure if you're doing your eyes you know if you move the head eyes go with it or if you have a locator and the eye control box is constrained to it and it eyes always look here so if you could stabilize his eyes so that the one it's here it's actually looking at the guy looking at the guy looking at the guy looking at the guy you know like this is like a standoff you gotta look at his eyes because then even here again it looks like he's looking at someone that's standing whereas this feels more i guess it feels okay like that's the height i guess using all this so this feels a bit all over the place through here and this was now he's like a bit more to his left further away compared to what's going on here just or so slightly i can kind of buy that but i would just stabilize what's going on through here all right all that that stuff super close super close i'm still super picky because it's super awesome thank you all right there's an email you can sign up you can start whenever you want you can submit whatever you want you get 16 submissions either way like and subscribe would be awesome all right thank you