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Published on Sep 6, 2008
From the readme file:
"Description: A cyberdemon has escaped from a lab, where they are trying to find his weakness. He was injured by a marine,which was made short work of, and he was trapped inside a illusio-pit. Your job is to find it, and kill it.
Additional Credits to: Ice59, for sitting patiently, watching me make this level."
Created by Paul Thrussell on 1999
My review on Doomworld: "What the hell was this? Even MY first map had a fucking exit!, some doors, stairs, windows, secrets and a hall! And I was 9 when I did it! I played it recently and I was feeling ashamed of making something so bad! Now that I played this... I feel proud... Go kill yourself for uploading this shit... and was Ice59 sleeping while you did this? ZERO stars! VOMIT! PUKE! CRAP! VAGINAL FLUID! DIARRHEATIC LIQUID SHIT!"
And it's true... On all the years I've been playing Doom and hundreds and maybe thousands of custom wads I've never seen in my whole life any wad worst than this one... NEVER.
Yeah... The exit is so hidden that even in an editor you can't find it! Pathetic POS... You know... it should include something in the readme like:
"Doors: No Windows: No Exit: No Stairs: No Lifts: No Powerups: No"
All the things mentioned above are absent in the map!!
The good side: It makes you laugh, that fucking readme hahahaha, that fucking wad must be a joke! hahahaha!
NOTE: The "illusio-pit" (ROFL) effect seems to dissapear when using some source ports, maybe with Chocolate Doom you can get it work if you don't want to deal with DOS Doom on Windows XP or Vista or you don't want to use a DOS emulator like DOSBox.