 We're here to look at some more Super Mario Odyssey. I'm Rob here with Teresa and Sam, and we're gonna show you a level that is not on the show floor. This is the Wooded Kingdom, home of the Steam Gardeners. Yes, we are in a beautiful, beautiful Wooded Kingdom. And before we get into gameplay, I just wanna kind of take this all in. This is a really pretty space. I love the little shafts of light that come through. And I hope this is coming through on the stream, but the ambient noise here is really nice. I've got the sound of wind going through the trees. I've got bird song. And I'm gonna get into a lot of trouble here, but it's a nice place to get started. So I will kick it off and start running around here. So I can't say too much about how this kingdom fits into the rest of the game and the other kingdoms we've shown so far. But yeah, this is Treehouse of Light exclusive content. We are not making this playable on the show floor. So this is just for you guys who are checking us out on stream. And I'm gonna head down and chat to these fellas. So yeah, these are the Steam Gardeners. They're the natives. Every kingdom has its own strange native creatures and they're robot watering cans that take care of the flowers. And I love their dialogue. Rotating out of control, doing to anxiety. It seems like a good way to handle stress. And it's all because of Bowser. Yeah, he has taken their flowers. It's very sad. They worked very, very hard on them. Rotten guy. What's good to know though is even though Bowser is causing lots of havoc, commerce is still alive and well. I've got a nice little crazy cap spot here. And I know we did a little bit of shopping in the first segment, but I just want to visit these guys and see what they've got going on. Yeah. And as we explained in that previous segment, there are two coins he's explaining again. There's yellow coins which are good everywhere and purple coins that are unique to the individual kingdom. So we got some goodies there. I like how direct they are to spend money. Do it. They look so cute with their little hats. Subtlety is not their strong suit. And these caught my eye. I think that since so much of this game is all about travel and exploration, having an explorer's outfit feels like a good way to go as we're back in here. And I'm going to need 15 of a local currency coins. Yeah, especially with all the green and stuff. You need an explorer outfit to track it. But I'm going to mess around with these guys a little bit first. Oh, look at Mario Jam. You'll see I can change the music. And yeah, I've got to get a look at this dude. So happy. He's just so, so happy. I love his dance. But all right, we'll get up some more trouble here. Leave that alone. Nope. I'm over trouble looking at him. I'm sorry. Guy worked hard to stack those. He really did. Maybe his stock was there. You just ruined the shop. Where'd he go, Sam? I'm a monster. Trying to smash and grab your explorer clothes as that was happening here. I guess I'll earn them properly. I'll get the currency. So I got two there. And you see the regal currency here, these cute old gears. Hi, buddy. All right, I'm not leaving me. And this is just intriguing. Naturally, there's Egyptian sphinx in the middle of the woods. There's a lot of variety. Why not? Oh, yeah. That unusual stuff in this forest. Specuous at all in the middle of the woods. It's a strange place. There's a few more coins over here. Oh, yeah. There we go. And now, over by this water. So you'll notice that there's prog noises. Prog noises? Yeah, oh, you're right. The ambient noise in this kingdom is just incredible. As you move around, you're going to start hearing different kinds of wildlife. I love that. It's so relaxing. It's just so fitting in the setting. I was just going to comment that every time you get one of those regional coins, it comes up with X of 100. And that's because there are exactly 100 in this kingdom. And they're all in specific places. So this is an additional collectible along with power moons and a few other things that you can find throughout the game to keep you busy almost forever. This game is huge. And that is a suspicious rock. That is super suspicious. So I love that this game is really taking so much of inspiration and so much of its DNA from Super Mario 64 and Sunshine. And 64 is, I think, straight up my favorite game in the Mario series. And any other folks watching who are also 64 fans, you'll remember the rabbit in the basement and how much that rabbit drove you nuts. So we have a bunny here. And if I can get close enough to take a peek, he is also wearing an adorable little hat. Are you going to steal it? I'm going to try to catch him. Come here, bud. The important thing is that if you're wearing a hat, he can't be captured. Yes. Oh, nice. That went a lot better than I was expecting it to, frankly. That actually worked well. Pretty fast, yeah. It's really a nice way to, I think, practice your targeting as you're dealing with Cappy, because his trajectory as he comes back to you shifts as you're running around. You'll notice here, if I throw it out and then head this way, he's going to come back to me that way. So you can be pretty strategic about how you deal with his trajectory to get with some of those targets that are fast-moving. And there's another look at my Odyssey ship. It's beautiful, but I need more coins. I need to get going on this. And rolling is, I think, one of my favorite ways to get around in this game. I really enjoy this. It's so fun. It's a quick way to grab around places. It's not something I can do in real life without getting super dizzy, so I might as well take advantage here. Totally. Where Mario's got the skill. Ooh. Little tunnel. Oh, yeah. Little bit of purple there. All right. You're almost there. Eight. I'm getting there. But I do love how much these spaces encourage. Just kind of free exploration. So if I wanted to, there is sort of an overarching mission that I could do here to progress the story and move along. And we'll be getting to that a little bit later. But if you just run A to B and try to focus on completing goals and you don't really dig into these spaces, you're missing so much of what this game has to offer. There's so much more. I'm sure I can't say the numbers on the number of moons you need to complete the game. And then on our moons, there are altogether. But it's a very large difference. I'll leave it at that. Definitely a significant volume of collectibles, which is great for me because I'm a complete collectible junkie. Yeah, same for me. And can we? Sam, can you show us the sky a little bit there? I would love to show you the sky. Let me grab these coins. Oh, no. Are you stuck down there now? No, I'm not stuck. I'm just short. I can do this. I know that feeling. It's true. This is kind of like life. Just accepting the background is short. So yeah, the sky here is very interesting. You'll notice. It's a sci-fi like a holographic dome or something. I'm apparently built by the robots. I want to know more. I think this is something we're going to have to ping the devs about next time they're back on a second because it is very curious. And if you look, it's very faint off there in the distance. But we've got these larger seams and also these little triangular panels. Yeah. It looks like a biosphere. It's Mario in his own TV show. Mountains. It could be. This is like the Mario show. For us, it's a super pretty kingdom. And all of the kingdom in this game are just so diverse as far as what you're going to see and find there. It really blew my mind the first time I played through different kingdoms and found out what they were doing stylistically. We're going to take a little slow wander here. Seems a little precarious, Sam. Just a touch, but you can hear little footsteps in the grass. I've got some points. Some points to just tap. I regret my decision that I made a mistake. Or did I? There's a world of the underground. So if you want to find everything that's in this game and really dig into all the interesting little corners, you're going to have to be a bit of a daredevil at certain points and take some leaps of faith and try some stuff that maybe in a Mario game, you would not think is terribly wise. But this is the deepwood. And it is creepy. I love this space. Mario's terrified. He does not want to be here at all. Oh, look at him. Buddy. Oh, I'm sorry, buddy. Even Cappy looks startled. But that's OK. We won't leave him down here forever. But I just want to appreciate how this space looks. And here are the ambient noise. We're hearing a lot more insect calls, little crickety kind of noises as well. And there are a lot of goodies to be found down here. I don't want to show off too many of them because we want to hang out some surprises. But there are some very cool things here. And I feel bad for these guys. I feel like they got the short end of the stick when it came to job assignments with the steam gardeners. Who did this guy annoy to get stuck with this job? And you will be in the deepwood. Especially down here where everybody else is up there. Yeah, it's dark and cold. I also wanted to mention this level is not playable on the show floor. But there is another area kind of like this in that you have to do something. It seems to be lethal to get to the area in question. And I didn't actually know about it until Sam showed it to me while we were preparing for Treehouse Live. Because Sam is more of a daredevil than I am. I do a lot of very foolish things when I'm playing games, just to see what will happen. Works out well in this game, though. It definitely encourages experimentation. And this is actually kind of a neat spot here. So we've got super creepy, creepy, dark forest. Everything's terrifying. And then we have a weirdly cartoony tree. This is a very happy little tree. That tree definitely seems out of place from the rest of the trees. If it's what this game has taught me, as soon as something's out of place. You throw your hat at it. Mightiest capture. Mario in the tree. I am the most mighty of trees. And I can't do much, but I can do this. It's a little hopping motion gets me every time. So I'm the noise, too. Just doing my own tree dance. Basically, what a tree would sound like if it was hopping. I'm pretty sure. But what's nice is now I was able to uncover a leather moon. So definitely when you're playing the game. And if you happen to be here at E3 and you're playing our levels on the show floor, just try throwing happy at everything. It's so worthwhile. You never know what you're going to find. There's a lot of just fun capture targets, fun secrets. And they've really built the challenge here, where I think whatever kind of player you are, you're going to find some stuff that really feels like it's in your wheelhouse. It's the kind of stuff that you're comfortable doing. And then a lot of stuff that's going to take you out of your comfort zone. So maybe you're a persistent jumper or the kind of person who likes more of the scavenger hunt style, or just finding these weird little spots in the world. It's very cool. And actually, before we head back up to the surface, there's one little friend I would like to introduce people to. I'm going to ask him quietly so it'll startle him. Yeah. Is it a little friend or a big friend? He's a pretty big friend. He's pretty fantastic. I see a tail. Hi, buddy. So if you watched the video during the spotlight, you certainly saw the T-Rex. And here he is wearing a fantastic hat. He's super depper. He's just taking a nap. That's a cowboy hat. You didn't know you wanted to see a T-Rex sleeping in a cowboy hat until today, did you? The old friend of Mario, I'm doing this to him like, get a little closer. See the T-Rex. That's too close. Too close. You could fit like three of Mario in his mouth. And the T-Rex is actually snoring. He's got the cutest little snore as he's sleeping. So I'm not going to bug him and wake him up. I'm actually going to leave him in peace. But I did want to give folks a chance to actually see him in person because he's pretty fantastic. I also love, though, I don't know if the people in the home noticed, but there was a little regular lizard, not a dinosaur, just a small. Maybe the size of Mario's hand. Just running around. It has no game function. It's just there because it adds this wonderful atmosphere to this place. He's a little companion to the T-Rex. It's just a skip right off. Sidekick. Yeah, he might just skip it. And there's rats in the New Donk City and all these little atmospheric animals. The pigeons in New Donk City are amazing, too. They have a lot of personality, as pigeons do. They're kind of fun to hang out within the game. All right, so I've definitely got enough of these coins because I'm going to grab some maracas. He doesn't want to grab coins. And we've got a nice little river to splash through down here. And the work that's been done on the water effects, I think, is just fantastic. It's gorgeous. And it sounds very pretty as well, actually, particularly here, playing with my headphones on, getting like, oh. Oh, there's a lizard. Oh, there he is. Oh, another one, too. A lizard. There's a couple lizards. I'm in the lizard kingdom. Come here. Why won't you let me play with you? Oh, wow. You're not wearing hats. How are you immune to this? That's OK. They're really fast. I probably have to sneak up on them and take my time. Too agile from Mario. I've got to blend and be more like a lizard, earn their trust. But that's all right. Let me find one of our little buddies who had a seed. Oh, yeah, there's the poor unfortunate robot. Hi. That's OK. That's a big seed to go inside that robot. That's like, where was he storing that? Robot places. I think it was actually in his head. So now he doesn't have the little piece on his head there, I think it just kind of popped out of his skull. Are you saying you took his brain? He's not talking anymore. Oh, boy. No judgments. I needed a seed to get home. So I'm going to toodle my way back over here. This is a, there we go. So this is one of the spots. And we passed by a few of these, but I'm going to try this one out and see what happens. Oh, not quite close enough. There we go. Up we go. So that's my pathway back up to the sunlit surface. And there's a lot of stuff here that I'm not going to show, but there's stuff down here. So when folks have a chance to get their hands on the final game, I highly recommend visiting the Deepwood. It's a really cool spot. Poke around in every nook and cranny, folks. You'll find something more often than not. For sure. And so here we actually popped up on the other side of that ridge. So that is where I was coming down. And one of my favorite capture targets is over here. So I would like to introduce our viewers to this wonderful little critter. This is an uproot. As I suppose you can tell, he's got little planty legs. And he goes up, and this brings back down. And let's actually take a better look at him. And his flower pot counts as a hat. So he is all kinds of adorable, all by himself. But all right. Better with a mustache. He's trying so hard to get to you. He's glorious. And now you've become one. And his little hand leaves. I love the way he waves his little hand leaves around. And he's polished himself to a nice shine. He takes care of himself. I think he waxes. Yeah, with that little mustache. He is pretty shiny. And his noise. Wait, listen to him walk. He's got that cute little squishy feet. So all right. Now I'll show off his ability. So one of the things that's really cool in this game is all the different capture targets you get are going to give you access to different abilities. So here I've got this nice springy jump. I can actually shake my joy con to give myself a bit of extra boost. So I can reach things that normally I wouldn't be able to. And a good chunk of the puzzle solving in this game is actually finding something weird, something maybe that you can't get to or you can't interact with. And then figuring out what in the world is going to let you interact with it. And a lot of times it'll be a capture target. And you have to find maybe the right item, the right enemy, and get it to where you need to be. And a lot of times trial and error, you just kind of mess around. You make some new friends, take over their bodies. And a lot of times the challenge will be, oh, I see I need to bring this kind of enemy to the spot. But how on earth can I get an enemy that can't jump, for example, to this place to use it? And different capture targets. They'll have different advantages, but also some different weaknesses. So a lot of it's going to be kind of getting experience with these different enemies and finding out how they work to your advantage and also how you have to be careful with them so you look after them if you're trying to get them A to B. And yeah, he's just adorable. Look at his little legs. OK, that's enough. I've appreciated my little friend and his cuteness. And I'm going to actually head back down this way because we have enough coins. We can actually go get that outfit. I'm going to leave you here, bud. Hi. And actually, this is kind of interesting. So I'm just going to hang out with him. He's a dizzy. He's dizzy. He feels a little funky. Oh, and his poor eyes. Had him bouncing around for a while. But if I hang out long enough, so what I can do, grab him again. So if I had to finish something up, maybe there was a task I had to complete as Mario, I could let go of my capture target. And while it's sitting there dizzy, I can get something else done and then recapture it. But if I leave him long enough, he's actually going to work back to where he started. So he's OK. He's another worse for wear. He's going to go home. Oh, coins. Wait. Coins. Oh. Come here. Oh, that's a big stack of coins. Ah, come here. I didn't see where that came from. Where did that come from? Oh, it went down somewhere. I don't want to go. Shoot. I missed it. No, it bounced out of one of the bushes. But that is not something I want to show folks just yet. So I'm going to let that go. Whee. Splash. Oh, and he's wet. Yeah, his water texture looks so cool. And the detail. That's so amazing. I love it. Drips for a little bit as he's splashing around. That's OK. The detail work in this game is just insane. Hey, I'll tell you, every time I see a new ROM at this game, they've hit the textures up again and brushed them up. And it's always interesting firing up the new ROM and seeing what they've done. Spend money. I will spend money. I will spend money on that. Thank you. And we showed changing in Crazy Cap in our last segment. So I'm actually going to hang on to these because there's another place that we can go to change. And I'd like to show that off. All right, buddy. Thank you as well. Maybe later. Why thank you. All right, so I have got my. And you'll notice there's souvenirs for sale there as well that are specific. These are the Steam Gardens souvenirs that you can decorate the Odyssey with. Oh, actually. And I'll put those out as well because we're actually going to take a peek inside. So here I've got a sticker that would actually go on the outside. Kind of like a bumper sticker for your car. I decorate my Odyssey. And then some souvenirs there. I won't scroll any farther, but there's goodies to be had in each of these kingdoms. I love that customization. You could just pick and choose how you want your Odyssey to look. I totally did this kingdom. So I'm going to get all of its stuff first. Yeah. And rolling because Mario has a very strong stomach and he does not get dizzy. And so this is the Odyssey. And we're going to take a look inside so we can show off what's going on in our ship. So this is the interior of the Odyssey. And you can see I've got some really interesting shelves up here. So I've got some spots I can put some things as I collect some new stuff that I still seat. I can just chill out and have a relax here by my coffee table if I want to. But I've also got this closet here. And I can change to my new outfit pieces here. So hit the Explorer outfit. And there's even a mirror. Yes, I can actually get myself positioned right to get the angle. Where am I? Over here. Close. There's my hat. OK, so over here. There we go. Yeah, it's pointed toward the center of the room here. So I'm thinking, Mario's looking good. I'm feeling Explorer appropriate now. So this might actually be a good time to visit that sphinx. Let's say hi. Maybe throw a couple rocks around for good measure. Hi, buddy. I'm going to leave him alone for now. So let's head over here and pay this fellow a visit. OK, so what did Bowser steal from this kingdom? Water, wood, flowers, or soil? Now, based on the conversation that we had with those steam grinders earlier, I'm thinking flowers are what got taken. Yeah. All right, so now I'm going to head a little bit further into this area. Got some more local currency to grab. Always good to catch those. And these are actually fun, too. We've got these little signposts. As you're playing through the game, you'll learn how to do different moves, get some different tips and tricks. So as you see these signposts, it's really worthwhile to take a look at those and see what they have to offer. Some of those are returning moves, like the backward somersault, but others are brand new or hat specific and that sort of thing. So this is a very different spot. Got some really cool stuff going over here in the corner. But first, I've got this purple stuff. Now, you see I can splash it around with Kathy, which is good, because if I actually come in contact, and I'll do it because I'm a foolish, foolish person. Ow! Yeah, that hurts. So I have to be very careful of this purple business. And thankfully, Kathy's able to splash it away. And you'll see that there are actually some coins hidden under it. So I've run into this obstacle, but it's actually really in my best interest to try to deal with it. So I'm gonna find some more coins. And as I think about the rest of this game, you just never really know what's waiting for you in spots, so it's really worth checking every little corner. I got some nice views over here, some more off into the woods and some other activity over there. But I'm gonna head back this way. I'm gonna narrow that out here. I love the surf guitar music here. Yeah, the contrast from the very environment ambient noise that we just came from, it kind of matches, yeah, it kind of matches like the girders that kind of off-stand from the rest of the environment. It just comes hand in hand, I guess. Oh, sure. All right, so let's hit the checkpoint flag first, and then we've got the binoculars. So these are returning from previous Mario games. So I'm gonna grab this guy. I can get a really nice look at what's coming up. So I can see the Brutals, it looks like, are hanging out up there. And then there's a lot of terrain up here. There's a lot of space, yeah. And a lot of stuff I can see already that I'm not even close to touching on in this segment. But this is a really big kingdom, and there's a lot of interesting surprises there. We got another rocket ship, like we saw in, or first segment, back in New Donk City. So just to give you a little bit of a sense of what's out here, and I can zoom in and out a little bit, get a closer look. Here's another one of my little buddies. Hi, uproot. Just putting around doing his thing. All right, so there, I will pop out. Got some piranha plants up here. They're spitting that same purple goo, so I know I have to be careful with these guys. And this is actually a good chance to talk about the camera control as well. So just as I'm kind of getting the lay of the land before I head forward, this is all just really smooth movement that I'm able to do with my right stick. So I can get a really nice view. You'll notice there Mario goes a little translucent when I'm really close, so I'm not blocked as far as my view goes with what he's doing. And I can get a really nice view, and his idle animations are actually fantastic too. So it's kind of nice just to let Mario hang out for a minute as you're figuring out where you want to go next, and just kind of watch what he gets to do. You might as well take a nap here, see if you will. Maybe gonna get comfortable. Step one, gonna sleep. So Mario talks in his sleep, and it is adorable, so. If you have an opportunity, if you happen to be here, and you are messing around with the show for a while, if you have a couple seconds to let Mario take a little nap, it's really cute. Oh, you're all purple. I am so purple, and I actually stayed messy. All right, Cappy is taking one for the team there, and actually, Pranipans are eating him, so here, no more spitting purple goo, and I can just give him a little punt. I like that tag teamwork there. Yeah, it's nice that Cappy is invincible. He takes a fair amount of punishment in this game. So. It's a hard life for a hat. There we go. Very conic question mark boxes. So, I can hop up there, but I'm actually gonna take a little stroll this way. Yeah. Be very careful again at these. It's grossness. Boom. Feels good to just be able to kick over a piranha plant. Yeah, take that piranha plant. I'm not that skinny kid from the beach anymore. Come here. I'll take this one out too. I'm gonna get a little bit lower so I can get the right angle hunting though, because Cappy is gonna go kind of in a straight line. He's not gonna go up or down when I'm using him this way. So I need to be very careful. I can certainly throw him. So, if I swing my arms up with the motion controls, I get a nice forward throw. If I swing them down, I actually get a nice forward roll. That's pretty good. But when I toss him, it's really tossing on a level plane. So I need to be very careful of where I am in relation to where I'm throwing him to make sure that I'm actually making contact with what I'm gonna make contact with. Sneak over here. I don't wanna leave any question blocks unsmashed. I'm just curious, really, kind of nice and jazzy. I wanna say I really like this girder environment. It's bringing me back to the DK stages. Totally, yeah. And I absolutely love DK, so this is very nostalgic for me. And I love the color contrast with, you know, you've got the red metal and the green plants and everything. It's both a texture and a color contrast. It really looks fantastic. Yeah. And you could tell this has been here a while because it has this growth on it. Yeah, there's some interesting stuff going on here with what looks like maybe steam coming out of those pipes as well. And I guess, being the steam gardens, they may be using that to some why. Hi. Oh, hello. Yay. I'm just so happy. So good. Okay, enough of that. I swear the first time I captured one of these guys, I just ran around getting with an idiot for five minutes. I'm gonna be talking about your uprooted problem. You call it a problem, it's not a problem. It's a way of life. It's magic. And they make a cute little noise when they hit that top. You guys are trying to one up each other? Is that what's happening? We're dancing. This is how they communicate maybe. We're just kind of hanging out, but I don't want them to hurt me. It's like how bees are going to get the location of flowers. Oh, buddy. So this is an interesting, almost really a side scrolling section where I need to use my uprooted abilities. It's worth clearing out some other stuff here too just to see what's maybe hidden away. Oh, hello. Oh, there you go. There we go. Your fourth moon. Yeah, there's that little counter on the upper left to tell you how many moons you've gotten. And the first time you arrive in a kingdom, there's a number of moons you need in order to get to the next kingdom. And it'll show up as little outlines this particular round because it's for Treehouse Lab only. It doesn't show that because we're not trying to get to the next kingdom. But yeah, it helps you keep going. I'm gonna show little bits and pieces here, but there's certainly a lot more going on in these kingdoms that we've got here. Yeah. And the beautiful reflection texture on these urters too. Steam gardeners look after their place. They really do. They're hard workers. All right, so I've got some coins there. And here, I'm actually gonna pop this up to the top and try to pop over this guy. Come here. Come on, come over this way. There we go. I'll lure you away. You're going for your pacifist run, Sam. There we go. I don't want to hurt these little guys. They're too precious. They just want to do their thing. Maybe have some sun and some fertilizer. All right, so we've got some coins up here. Certainly don't want to miss those. They're very close to our objective, so this is the next spot. And these little checkpoint flags, I mean, you can warp there in the future. I'll actually let my little buddy close to it. Super handy when you're going back later for completion goals and stuff. So he's doing it. And just looking back, so it's worth it, I think, as you're progressing through these kingdoms, every once in a while to stop and take a look backwards because you're gonna see some things that you maybe didn't notice, didn't realize were there. So there, for example, I've got some regional coins that I didn't hit on this run, but looking at them from this direction, I can see, oh, there's something there. There's some other interesting stuff going on in that corner, too. So it's certainly worthwhile, you know, backtracking and taking a look at spaces and there's a whole bunch of stuff over here. Sure, especially when you're a completionist, and you want to get every single moon and every single item that the world has to offer. Oh, yeah, and this game will keep a completionist busy for a good long, long, long. There's so much stuff to find here. Oh, so here we go. That little prod-a-pot actually made the mistake of chomping onto that rock I threw over. Oh. Oh. Oh. Oh. But I will leave him to rest now. All right, I'm ready. Boom. Nicely done. I've got to clear out some more of this because I want to make sure there's any goodies under here, any hidden coins. I want to find these, and there we go. That capspin is really handy in that spot. Yeah. That looks really good, too, when you execute it. Yeah, the capspin's a great move for clearing territory around you. If you've got a lot of enemies nearby or maybe you have, like in this case, a lot of this toxic liquid nearby as well, it gives you a really good kind of circle of protection around you. And it could be actually helpful for some boss fights as well, just to give yourself a little bit of a perimeter of safety. Your turn, buddy. I'm sorry. You got to go. And here, we've got an impressive big piranha plant going on. I'm going to take a look closer up here. I might actually see. Oh. There's the brutal ship. You're going to close to them. They're our friends. The HMS Brutal. Beautiful, beautiful wedding planners. They live up to their name. Yeah, they're brutal. They're pretty brutal. They are brutal as well as being, you know, bridal. Oh, it's a hard job. You know, it's a cut through business. Got to make yourself stand out and maybe being willing to take on all challenges and fight people is how they make their wedding planning for each day of the night. If you have enemies intent on stopping your wedding, these are the folks to hire. Yes. Good to note. So there. Oh, the rock. It's not tasty. Sorry, buddy. Oh, I know that didn't taste good at all. Okay. I want to get you though. All right. Sam, we're just out of time here. Sam's perfect timing. Done. Well done. So that was the Wooded Kingdom, which is our Treehouse Live exclusive area for E3. Hope folks enjoyed taking a look at it. Yeah, thanks for showing us. No worries, Sam. So up next, there's the Splatoon 2 World Inc.