 Hey folks, Johnny here with Dan, and welcome to tonight's event where we're going to be talking about some very exciting news in the world of Mantic. We've got lots and lots to talk about, including the biggest news that you may have been seeing some hints of over the week. What could that be, Joe? We'll find out. But first of all, can we talk about resin? Yeah, absolutely. So we thought we'd start off by doing something unusual. We thought we'd take you behind the scenes here at Mantic, show you a little bit of the organised chaos and how we pull our crazy ideas into reality. So you've seen Ronnie's plastics video. If you haven't already, we'll post a link to it, but it's a video where Ronnie went round the factory we're now using for our latest super high quality hard plastics. Beautiful hard plastics. There's going to be an awful lot more coming, and that was one of the most popular videos we've ever done. So today we thought we'd show you how we do the same with resin, which we actually do in-house, hand-cast, here in Nottingham. I'll show you how that process works. So handing over to our special correspondent, Lieutenant Chard. So you've seen from that just how intensive a process it is to do the resin behind the scenes, how many people are involved, how skilled it is, how many people it takes to hand-cast resin. What we end up with though is a fantastic product, really quality control, and we end up with something that is great to work with and hobby with. But we do also like to try and make things quick, easy and give you other ways of getting new models where possible. So we have some massive news. You'll have seen the vault plastered all around social media recently and wondering what earth is that? Well, massive news drumroll over to Ronnie to explain more. Hello everybody, Ronnie here, and we're about to talk about all things vaults. Now I think you might have an idea where we're going, but for the record Clive, what madness have you got us involved in? So Mantic Vault quite simply is our answer to a STL subscription program where you can join up and get a load of cool models monthly for you to print at home on your 3D printer. Right, firstly, you know, all those words he just said, they sounded like gibberish or the night like me. But let's just examine kind of, we'll talk through the next five minutes, what it is, why it makes sense, and what people want to do if they want to get involved in that. So I mean, firstly let's teasing it out. We sent out a newsletter earlier today, which is why you're all here. Hi everybody, saying hi. Come along and hear about the vaults. And there were some links to three vaults. Yeah, which would be these boats. Obviously these are our nicely studio painted ones, but I'm sure you can paint them at home after you've printed them. These are the two models you get free just for registering on the site. So forgive me, I'm in the mud out here. This link will allow me to go down and register on the site. There we are. And then in that folder there will be these boats. And then people take these and print them on their 3D printers. No, talk as old people through it. Right, so at the end of it you've got your boat. So you go on the website, you'll register, write an account. That's the only step you really need to do at the moment to get these free boats. You'll get the files for the hull, the sails. You just slice them in your program at home, stick them whatever printer you may have, and then print those files. They'll then come out as nice resin models that you can glue, paint, play and do everything you would. Do all the normal things you would do. All the normal things. It's worth saying, if you've already registered for the Mantic Companion, I think you've registered, aren't you? Yeah, sure. So it's the same login details. I think you've got one with the other. So you have to fiddle around. There we are. The same details. I've got two different sites, but you can use the same details at recognition. So that's good. Okay, so then I can take my freebie downloadable Armada rules that I've got posed and I can play the game. We can. There we are. So there we are. That's brilliant. If we jump down, there's more, isn't there? Lots more. There is lots more. Lots more. Right. Okay. So people have got their companion, which I think is two ways. There's lots and lots of free. There's two free army lists for every single game we do. There's some ambush rules and getting started rules for every game we do as well. Those that have gone the one step. The tournament players, the more hardcore people can't get stuff to wherever they live, might have a subscription. This is separate to that. This is an STL thing. Yeah. So imagine it's just like a bolt-on. So everything you've just said, now there's an option to buy STL files to complement everything that you've already got in there for free or paid, however you subscribe. So all those lists you make, you can now effectively print the models for those lists. They're available in the program. So these are official models that, you know, tournament legal, as they say, but let's just talk about it. So that's going to be our first release over the coming few months. It's certainly a big part of it, yeah. So how do I, so tell me how it's going to work? I've got, you know, I take out a subscription. What's it allowing me to do and how's it going to unfold in the next three or four months? So I'll take the first month because that will see everyone's going to want to see it and something called a welcome pack. So the first thing you notice when you subscribe, regardless of what month we may be releasing, is the welcome pack. Okay. So in there will be a selection of models that grows over time. You'll get elements from our sci-fi games, elements from fantasy games, some boat stuff, some terrain stuff. It's like a snapshot of what makes Mantik cool for you to print at home. And for example, these, the terrain pieces are they from our terrain crate or are these unique pieces that are? Some of unique pieces. Okay. That we just couldn't get away with tooling and putting out. I think the traps were one we looked at when there's a few interesting new dungeon traps that aren't on the tool. That's right. Here we go. And there's a massive fauna buggy implant thing that you could use as a monster and all sorts of things. Okay. So we've just had a bit of fun here. It runs the gamut of all of our ranges. No matter when you subscribe, you get that welcome pack. You do. And it grows over time. As we keep adding more things in, here's a new unique model or something special we'll whack it in and okay, you'll get that. If you've got a subscription after six months, we add something you'd get it. Yeah. The welcome pack is just always going to grow and improve in value and show off what we do. Great. Month one. Month one is mainly focused around a couple of kind of images. You've got the boats, which is giving you what constitutes the starter and a booster set for the bacillons and the orcs. Okay. So from month one, day one, minute one you subscribe, you can potentially get a whole orc fleet printing, a whole bacillon fleet. So I'm not just getting one boat. I'm getting the, you know, all the rest of the boats in that bacillon. Everything except for an Excel model or the flyers. Okay. So you're going to start set and booster set. What we launched, where we launched our Marder in that first month. Yes. That's now there for print. Yep. In month one, day one, ready to go. And so if you've got your companion app and that, you can now play the game, print the ships and you play. You can. Done. Done and done. Almost done. There's more to it than that. You also get some scenery upgrades. So you, you know, in the Armada box set, you've got cardboard, scenery islands and things like that. Yep. So we, we've actually made some 3D versions of those. Okay. So you can replace those cardboard with the exact same size and shape, 3D printed islands and the rocks. So even if you've got a Armada fleet, it's all painted, everything else, this thing's in there that you can go, Oh, you know what? I'm going to print myself a little bit. So if you're a Armada fanatic, if you like. Yeah. There's something in there that's never been released before. That's quite good fun. Exactly. Or enough like me. I want six bomb boats. I just print six bomb boats in a row. And now I've got six ready for my fleet. Okay. Yeah. Okay. And then I'll send all those things where I need one of these to complete my fleet out. So you can personalize it. You can tweak up. And they'll be the same scale and the same. They are. This one's 3D printed. Okay. And it's right there next to our normal stuff. So it's just the standard boats and the fleets that you want. Now I do notice they're a slightly different size down there. So this is another marvel of 3D printing in the maybe say you want to do a diorama. This is the size of a normal Armada ship. But the camera might be that up. So me being a bit crazy, I decided to shrink it to about 40% of its correct size. And so I've got small ones so I can create little dioramas or small tiny ships. Or maybe 20 years ago you played an alternative. Time travel and go back. Yes. You know what I'm just saying, a fantasy boat game. There was a different scale that I'm on. And while you're composing. Man, that would be so much fun wouldn't it. Okay. So if the people out there that want to do those types of things. Yes. You can do that. I mean, yeah. That one was a monolith. That's the proper size. That's the little ditty size. For an alternative game system down there. You can shrink them. You can make them work for yourselves and so on and so on. But you can truly nut cases. I've done this. You can blow them up too. Do you make ships that are like for? I don't want to bring that in. Because it was fairly impressive. Act of lunacy but fairly impressive. Okay. But you're not just getting Armada. No. The first month will also include the first big kind of 3D move for our Kings of War IP. So we're going to take the Storm in the Shires. Right. Really good star set. Yes. Cool models. Carflings and Riftboard Jorges I think. Lots. Yes. One of the things we hear from our customers and fans is wanting to run hordes and hordes of things that are resin. Yep. And you know. This is a classic. So you know, just about this. We didn't have room on the tool to add the two handy weapons on the arm and heads. And so we make those in resin. And I think you've just seen a video about our resin process. And just how complicated it is. One thing we've taken a lot of early pain on a plastic sprue from that point onwards. It just keeps coming. We put it in a box. We ship it anywhere to you. Wonderful. But making resin always hand cast niche cottage industry. And if you're building some stalwarts, you probably need 40 of them to make a horde. And that means you need to buy four boxes of this. And although they're very reasonable at 35 quid even when you buy four of them. 50 bucks. That's only 200 bucks for a horde regiment. Now anymore. Not anymore. Not anymore. No. You just have to subscribe. And in month one, day one, ready to go. We've got an upgrade to this box that essentially gives you all of the resin arms and head options for the half limbs. So you can run poachers, stalwarts, anything you want on the cab. All you need is the plastic sprue. And now you can 3D print all the unit options. So you've got the plastic sprues in here. You can buy an ambush set. So spending out your army, spending a sensible amount of money. And I think it works romantic too. Hand casting this resin is difficult. The same bits we love to do that make sense. The certain bits that just don't. And why we're sending 10 heads around the world out for every retailer. Let's just keep the plastics in stock. Fill out on those. And away you go and add the tweaks and the unique bits to your army from your printer. And so I think for everybody on the planet, we're not shipping resin around the world. You just can take it out and print it. So there's things that are, you know, you just need tons off. Yes. There's a few other things as well that we put into resin. For the kings of war as you're building these armies out. You know, sometimes you want a nice, smash face, riff forage door climbing with lots of really cool flyers that hit like a ton of bricks. And buying hordes and hordes of those, again, kind of feels like a barrier to entry. Yeah. And Mantik has never really had barriers to entry. So we want to try and fix that too. So they're a little bit smaller than you would normally have them printed. Well, you can print these at 28 mil. They come to print at 28 mil. You shrunk them because you're in that case. I have shrunk them. Yes. Because, you know, I like changing sizes and doing big and small. So that would be one rift. What are they called now? Or manticles? Yeah. I can't remember the unit name. And this is a unit on. Here you go. You can haul it in there so you can print them off. And you can start adding these big chunky things to your army, which are paid for us to print and paid for us to casting resin because of the multiple parts. And you need to buy lots of them. Now, I do have three STL printers that are in work. But I certainly don't know how to use them. That's my room. I would go out and still buy these. And I'd just buy the army deals. But for those that want to do it this way, here it is. So you've got a game, the game itself, the Armada game. And we're releasing fleet after fleet after fleet? It's a little bit of a surprise. So we've fleshed out enough there, I think. There's three, four, maybe five fleets that will appear to start with. Over the next five, six months. Yeah. It's quite front-loaded. There's a lot to start with. This is two years with you lots of drivers. It's not one of those Angostini partworks that you're going to finish your Baselian fleet in 2020. You'll be seeing things like 24 in dust and some dwarves. Okay. So you're going to similarly roll out like our retail launch rolled out. Simultaneously, yeah. You know, as in, stuff's coming front-loaded to get you going because we don't want to have a go at it. And all the toys are in there. And all these, one a month. Halflings and Rift 4 short, this one. But we're still doing Kings of War coming along. Some months we'll have Kings of War content. Some will have Armada. Some will have both. Some will have Firefight, Dead Zone. There's a whole war in of everything. Okay. So there's themes running through it. Something for everyone. And if I'm, you know, say, thank you, Simon. I want the halfling army. You just got to pick the month that was in. Super reasonable. And we have, I'd say six months time. I start collecting halfling army. I go back and I can go click out. So you'll be able to buy missed packs, missed months at a later date. So you could come on board six months down the line and go, wow, I missed that on loads. Or I fancy building a halfling army now. All I've got to do is go through the app, go back to month one and buy that pack because I missed it. And now I've got all those files I can carry on. Okay, great. So it's not once and gone forever. Obviously when you subscribe because then you just keep getting new things. But if you are doing a halfling army four months from now, it's not gone forever. It's forever. Once you've bought that pack, it's yours. It stays in your vault. Maybe as you've been the cavalry one, have you? Okay, good. I mean, it all sounds terribly exciting. Now, I think we just want to talk briefly about cost. Yeah. So what does it cost you monthly if you're just a normal, what are these STL? That's one of me. Yeah, correct. One of those people who do this STL is kind of like a hobby, but just different. So the crazier their STL, launch them out there and we're hoping that this will open up magic to a whole new audience. You know, we're doing really great recruiting people at the moment. More people to play Armada, more play Kings of War. We're hoping this will unlock that for them. How much of those chaps are going to have to pay? I think we settled on 10 pounds a month for non-companion subscribers. Okay. So that's been very reasonable for all of the models we've ever made for an Armada game. So that's kind of spanning planning. Almost all. Let's set the expectation. Almost. Okay. Almost all, but lots and lots of both for a very reasonable amount of money. And they might even discount on that for the first months or how long it is or whatever it is. No. Intro promo. There is an early bird. Okay. So whereby you'll get it at a reduced price. Okay. So if you are interested, go grab it. Sooner or rather later, if you lock in that price, you'll have that price forever. You will. If you're locked in as an early bird, you'll get that discounted price for the lifetime of your subscriptions. Perfect. Okay. That sounds good. And now we've done a special super mega deal for our companion. I think it's like half price if you're already on the companion. Okay. So we've really seriously worked on discounting for those loyal customers that are with us on the companion. You've got the rules. Have the boats. Have your army deals. And it's kind of a, you know, a monthly stipend to mantic, which we're very thankful for. Thank you. Everyone that currently subscribes and those that will, who really does help us keep supporting our games and keep us growing the community. So thank you. And half price for those chats. I think it's even less than half price if you're an early bird. It's okay. So if you're an early bird, thing is, I think we're thinking £10 a month always and it's something like that. That's all in, yeah. So you're going to get all the rules, all of what we do and every month's release is coming out. So those of you that do this kind of thing, firstly, you know, wow. And secondly, come join us on Bantic Companion. Don't leave just yet. We're going to go back to Dan and Johnny in the studio who have loads more cool things. What else is coming out from Armada? And very, very cool show-offs with all of the exciting other things that are coming. So please stay tuned. When you're ready and after this video, pop along to the Bantic vaults. Go get your free boats and see if you want to subscribe. Thank you. So as you can see, there has never been a better time to get into Armada with the vault helping out with that as well. But we have had lots of fantastic new releases recently too, haven't we? Such has. It has. It's been a brilliant year for Armada so far. So we started off with the Triumph realm, bringing Leviathans and all sorts of brilliant sea beasties into the game. Fantastic looking models as well, something a bit more fun and unusual to add into the fleets of boats as well. And of course, it's on the companion now, so all the rules are there. You can go build your fleets and there's some fantastic new abilities on there as well in terms of actually playing the game with the companion to be able to mark your damage and things like that. It's really fantastic. So our next move was to launch Armada on War Ball and it set sail on the digital ocean so now you can battle against your friends even on those days when you can't get together or if you've got friends internationally to play it. So that's been really interesting. That's launched with Bacillians and Orcs to start with but there's more coming as well. We're going to pass over to Hugo in a bit to talk a little more about war. Yeah, definitely. It's a really good way of learning how you want maybe player fleets as well and then learning those tactics and stuff. And try out new boats to work out what you want out next. Yeah, really exciting addition. Which now you can do in either resin or very soon in STLs. Yeah, STLs, yeah, exactly. And then we've also got the Seize of Dread book which has so many new ways of playing the game as well. There we go, our beautiful assistant showing that off. So you've got new ways to play multiplayer games. We've got ghost fleets and pirate fleets rules now which means everyone's been crying out for pirates for a while now and we've done that and it's super exciting to be able to see those rules. Well, the other thing as well is ghosts. Everyone's jumped on ghosts because they're the easiest things to paint. It's nice with base coat, a bit of wash, a bit of dry brushing. Yeah. Pretty much done. Can't move for ghost fleets in the middle office at the moment. Of course, you can use other boats. If you've got leftover boats from other armoured projects. Yes, yeah. You're already part way there. So it's a really, it's a really good one even just to have a quick go at. Yeah, fantastic. And with the Seize of Dread supplement as well there are scenery, interactive scenery and sea pens, volcanoes, these are all great. Just if you just want them as nice resin scenery packs for your games of Armada but also have interactive rules within the book as well. So things like the volcano, it's going to explode. It's going to cause untold chaos when you're trying to manoeuvre around the enemy let alone forces of nature as well in that respect. And then finally we've got different ways to play. So more scenarios for those of you who've had the Seize of Flame book previously, you know that came with loads of extra scenarios added in new rules, fortifications. This time lots of new scenery, lots of new interactive scenery but we also have a whole new boatload of scenarios or boatload of scenarios. Make a splash. Oh dear. So next up we're going to pass over to Hugo from Warhall who's going to introduce the platform for those of you who haven't been on it yet show you how it works, give you a demonstration as a game demo and then after that stay tuned and come back because we're going to show you the next fleets that's coming to Armada. Hello everyone I'm Hugo from the Warhall team and today we're going to have a hands-on practice on Warhall Armada. First of all you need to download Warhall install it put in your Warhall credentials from your Warhall account and log in. You will access the lobby when you can see the different games going on. All you have to do to start a new game is to create here in the new room Armada button and then create a room. You can either make it public or private and if you're looking for an opponent if you want somebody to join and play you just select this button your room will have a green halo around it and that will show the players that you're waiting for an opponent. So Hugo ahead here and create a room and we'll welcome to the open seas of the world of Panitha. To summoner fleet the first thing we can do is we go create import army and here we connect our account to Mantik's companion and we have access to all our companion lists here so we have all our factions and all the lists for each faction. You can just select one list and deploy it. You can choose a different color for the basis of our army just to be able to differentiate it from our opponent if he would have to have the same fleet. Here we see our Vasilean summon beautiful ships here in Warhol we have a wide set of tools and different ways you can do measurement to move a unit you just have to select it and drag it as easy as that. If you want to drag it on a straight line you select it and you can hold shift to move it on a straight line or to the sides and you will see in the chat that it shows you in blue instead in black it was on a straight move. Another way to move the boat in Armada is you can click this straight move button here and the ship will move directly forward its amount of movement here. You can undo any kind of action with this undo button here or we do it as well. You can also use Ctrl C to turn around the ship over the center you use this little handle here Pivot the ship is limited to the ship's movement so in this case 30 degrees a ship that has a bigger turning angle would have limited to 45 there. So you can just take your ship do your pivot move it forward pivot again move it forward you can measure distances from between ships by using this button over here the vision tool this shows different arcs the different distances for the different weapons so in this case the indirect has a range of 22 we also mark 2 3 and 8 inches that I use for other things you can shoot at an enemy ship just by firing your guns here so say our abyss here is going to shoot the gore panther over here so you can just indicate I'm shooting you select your abyss and click on your cannons you see that is those cannons automatically fired on the chat there you see that this will be marked as fired and the boat the ships gets set as activated you can at any moment change the activation of a ship by clicking this button over here and also when you pass your turn over here all fired and activation from all the ships you have let's add some action in here and then when we click the pass turn in turn it will tell you if you want to pass the turn you cannot undo it when you click yes everything gets clear in armada you can also change this line here it's used for the winds so if you want to have a north wind you just click this token over here you get the north wind you select this ruler and you move it forward and then you would you have your activation line right there click it on one of these corners you see your activation line gets just like this in warhol it's also very easy to see the ships speed you can just look at the wake over here to get a hint of what their speed is so you can change the speed with the button over here go to battle speed to full speed back to grounded you can always if you want use a token and play the exact same way you do on the table side so when you have fired your guns at your opponent or you're doing a boarding action you can just click here on the cruise strength to perform your attacks and if you want to add damage on a boat you just select it and click this part here you add or remove wounds from it this gets added here on top of the boat for more easy visual purposes but also on its playing car we have another tool that's called the radius tool if you want to mark some distance from any can of element either a terrain piece a token or a ship you can just select it press this radio button over here say which is the amount of inches you want to show around that element and it will just show you like this on the map you can here for terrain for example it's very useful to mark the two inch radius around it so you can maneuver your ship to collect them if you want to see your ship's trajectory this is also a good tool here so you can figure out how much you need to pivot for example in order to use barely collide with it you can choose a vision at the same time instead of going one by one clicking them off you could just click this button over here to remove the lines in the top here you also have a drawing tool where you can with a pen draw some lines you can also press P for easier reference and they raise to just beside it that would raise all those lines that you painted in warhold you can also pressing this button over here so then you go ahead and move um a ship a bunch of times then say you want to take this guy's movement back you don't have to undo everything but you can instead just click on its marker and just that ship would take its movement back in warhold we also have some um recording functions where you can take screenshots of your game you get saved to this location over here on your computer so you can take automatically a screenshot every x minutes or if you press shift plus P for example you will take a screenshot and it will be saved to your your folder automatically named or you can name it yourself of course you can save and load the games in warhold we also have a camera menu here that lets you play your games in a strategic top view if you would like to here in this you can zoom in with a mouse wheel and if you want to go back to 3D just hold the right mouse button and drag it down by holding right mouse button you turn around the camera and with the wheel you zoom in and out if you press C or camera 2D here you can 2D on an air position that's very useful if you set the boat and you don't know if it's colliding with the other ship or not you can press C and then you zoom in and you see exactly the exact measurement the exact thing that's happening there in warhold we can give an opponent joining the room we see here the amount of people in the room we just click here and right click on the name allow to play to allow the other person to play as well he asks if we want to set up a new game and here we can select our deployment to start playing straight away in warhold you can also roll dice by adding the amount of dice you want over here you can roll these sixes but you can change here to D10s for example you can also have a random direction generator here when you roll it you will see a roll coming up here and if you roll again you just turn around in a random direction in warhold you can also roll any kind of dive by just typing here on the chat you press enter and you go like 34 D 53 for example and you roll 43 D53 so if you want to roll 1D3 or 1D4 or something like this it's as easy as that we also bring to you today a sneak peek of what's coming this week in Armada the very new fleet of the dwarfs they will be available completely for free in warhold Armada this week for the end of the month we will also launch another army and for our grand finale today we wanted to announce the very first Armada warhold online tournament take the opportunity now to join in a tournament with all the Armada players of the world anyone can register just by registering you get automatically two months of free warhold is full of prices both prices in warhold time and price support coming from Mantic this tournament starts the 5th of June so next month be sure to register before the 4th of June four armies will be available and 200.3 rounds two rounds per week join now so there you go that was a fantastic video from Hugo showing how warhold works now what's the future hold for Armada well you've got ghosts you've got pirates now got lots and lots more new ways to play this guy in Armada but what if I like dwarves Johnny if you like dwarves and you want to be the bad guy I suppose we better give you some abyssal dwarves haven't we abyssal dwarves are the next fleet in Armada and they're coming out very very soon and we'll throw up some images for you just now so you can see just how lovely these are going to look so abyssal dwarves are already massive in kings of war got lots of very dedicated players there the models like hellfane that show just what can be done in resin but also we know they're coming to dungeon saga origins as seen on Kickstarter so they're going to be becoming bigger and more important across different game systems so it's only right really that they take to the high seas and wreak terror on everybody else of course when you say bigger there's still dwarves there's still quite some so here you can see some of the first concept art images of the abyssal dwarf fleet and what you can see in here is the same kind of design language the same kind of shapes and textures and things you'll be familiar with from kings of war and how they look in that game if you look at some of the big spectacular models like hellfane and things like that you can start to see a little bit of that coming across here you can see the kind of the arcane technology the experiment the slight grungy steampunky founding cogs and pistons all of that is here on full show and these are shaping up to be really really lovely sculpts so we'll be back soon I imagine to show off how these ended up but it's what we've seen so far from the tiny ships on our desks at the office are looking very very cool yeah really excited about them absolutely fantastic don't they absolutely so there we have it guys that's the end of tonight's fantastic show if you have any more questions we're still going to be around on the comments for a little while afterwards so pop them down there and we will try our best to answer them unless of course it's you trying to get any more sneaky reveals but talking off what we've got coming up next week yeah so where do we go next from here so now you know a little bit about what we're doing what we're up to where we're going big news straight away night stalkers are out on Monday super popular as always get your orders in especially for the armies and mega armies they're always a big hit so those are coming out on Monday and they're a very popular faction after that we're going on to talk about the Northern Alliance none of that now but that's coming very soon and that's going to be very exciting but right now most important thing biggest priority go and check out the vault the link's down below absolutely that's the newest shiniest thing we have to talk about and it's very cool it's going to make the hobby more accessible it's going to open it up to loads of new people and therefore new players use play against absolutely yeah oh it's a goodbye from me it's goodbye from Dan it's goodbye from Ronnie and Clive and from Hugo Warholz we will see you all again soon