 You will be in small groups to explore in practices. We will be six or seven groups and In those small groups, obviously you will first start by introducing yourselves to your to the other group members And then you will be given some links To go and explore some practices links to examples of public engagement and you will explore those links They are you will be given several links for each group. For example, one group will explore Games in public engagement and you will have links towards several games And sometimes the link will be a link to an article and the article will have links inside to other examples of games So you are free to explore as much as you want That's for as far as you want You can even Google some things if you'd like to find more examples or have some doubts or whatever or if you want to explore further so Starting with the links. I'm going to give to you. You are going to explore all those All this practice and you will be given a fairly large amount of time You will have 25 minutes, which is rather long But please don't be fooled by this long to apparently long time Because during this time you will have to explore you will have a lot of matter for example in some in many of the links You will see simply a website presenting an activity happening But sometimes you will see an academic article Detailing or evaluating an article a practice and that is much longer So don't think you have to read everything in detail. You may also just browse quickly Have a look have a glance here and there the the important You can also organize your group as you wish you can either all see together the same link and discuss about it Or everyone can go into a different link and then you come back And discuss them together for this you are free to organize yourself as you wish But basically you are a small working group devoted to one practice Having some links and resources to explore them and what you have to do is first of all discuss to understand what is this practice What does it cover? What different variety of things does it cover? What do you think is the value to the public for this? What are the assets of this practice? Why does it work? Well, what are the is the value to the researcher? Why should a researcher do this? What does may it bring to the researcher? But also what are the main constraints the issues the challenges the difficulties of this practice and last of course Are there some types of research what which are suitable or unsuitable for this practice? Maybe it's a practice that's great for social chances. So that's great for Controversial issues, but that's not great to talk about something that is maybe particle physics. So you'll have to To discuss that among you. What are the strengths? What are the weaknesses of this practice? What are the best context for this practice and what are the challenges? So very shortly, I'll ask each group one after the other to take Three minutes to present The practice that we have explored. What is it? What seems interesting about it or what is striking about it? What is the value of it to the participants to the public to the researchers? What are the constraints that rollbacks and what is a favorable context of favorable research to apply it? And what is seems less favorable then after this few minutes of presentation of the we if there are some questions from the rest Of us we can have a very quick one or two minutes of discussion and then we'll move to the next group group one You had to explore the topic of showing your research in various ways by telling by dancing by drawing So can you tell us quickly what you found and how you analyzed it? Okay, we research those examples Which are really interesting examples of ways of presenting the research And as for the first question, what it is we we were discussing that it's a it's a matter of transposition of research into different types of medians For different types of audiences that can relate with with certain topics The value to the public We find value for the to the public in terms of supporting the public to be better educated Um to get to know the the research team It also came up the the answer of entertainment factor So this this performative but also really artistic element was was something that was really interesting within those examples that were presented and in terms of widening the the target group that the research is not just reserved for the academics but also for for a wider audience So they can relate with the research The value to the researcher Is was to build the bridge between academics and wider public In terms of exploring also new topics And developing new methods of translation of the research for the target audience Um The okay the main constraints issues or challenges. We actually didn't find any Any particular uh constraints With regards to those three examples We thought also about other ways of presenting for example, because all all of them are very very performative. So we can also think about Um lecture performance, which is also a kind of merging of The theory and practice this performativity part. Maybe also audio books But again, it depends of how to uh, what kind of audience you have. So if you have, for example people who have, I don't know blindness then What kind of what kind of uh medium would be appropriate to present the research Team to them. Just first of all, thank you very much for that for for this very relevant Look on this practice And indeed you had as you can see already by telling your phd in three minutes by dancing your phd drawing your phd it's a matter of translation with very strong constraints such as You have only three minutes to explain your whole topic and why it's important to you and to the world or Make it a dance even if you don't know how to dance or make it a comic book And uh, this is the the nice I I agree with you that for I think any research topic can fit into this category The nice thing is that it's very open to anyone Because any research topic can be transformed into it can be told by a media And for researchers is a quite it's a quite comfortable way to do public engagement because you are telling about your research And you're knowledgeable with the research so you are Transforming your research into something else, but we're still speaking about Mainly your research and your research only and its value So it's less let's say maybe destabilizing than other practices. We're going to see later The difficulty is of course, you need some either Oral skill being able to speak in front of an audience in three minutes being catchy and and energetic or to Be able to even if you're not a dancer to show your body If you are not a drawer to find a drawer and work with a drawer who can make a comic book Or draw them yourself. So there are some specific skills you'd have to either work on or Accept to practice at amateur level With the with the audience Obviously, there is also the question of the channel. How will you how will you send these drawings dances speeches? And obviously if you do very often, for example, a three-minute thesis is often done in universities So the the audience that would move and go and sit in a university is not the same one As it is quite specific on the ends, which is Very good and acceptable, but you have to be aware that here you are Target the audience who will come is the one that Is aware of university events and who is ready to come and sit in a university Thank you very much. We move to group two who focused on games Shall I tell something about the game? Yes, please What what were these games and what do you find as value and as constraints? There was a game eye-wire And it is a game Where the citizens can make a 3d puzzle of the neurons in the brain And can help Biology and medical researchers by their research project to find more neurons in the brain And a 3d pistol works from artificial intelligence That was the game I could understand on the website Okay, no way Because you had to sign in so Okay, it was the information I could find that's fine. It was just one example of game, but but yes, did you see other games? um What did you read about other games? You are anyone else from the group too so now we split the task and I had a website in which You could download or create and download a card game And the point was really to have a group discussion and the challenge of the game was to find a richer consensus and The interest for the public is simply to discuss and learn to explore new topics And for scientists to actively involve the public in a certain topic The constraints I found was the time as it takes 90 minutes and well find the right audience and also Well, the challenge of the game that is interesting is to reach a consensus Then Well interest, I think it's really interesting for all type of science as it was really reaching it was really covering many subjects so I didn't find A use for a specific one, but it can be really used by any researcher or else Thank you very much anything else any other games or other considerations related to games from the group too Yeah, I think it was like it's Like they wanted to tell us how games or like virtual reality can be used to Exchange ideas or like to have a plan. I like this idea that you for example want to Have a new neighborhood and then you can like in virtual reality You can go around and see if you like it and then you participate like what you want to change Um, and I think this is good that you can participate But I also think it's bad because there is no Reality feedback. So I would say I wanted this and that And also I think it's very difficult to reach the final Like conclusion to the site like we want to do it like this Um Then I think it's good to use it as a citizen science Especially for kids like they can in virtual reality you can really like then see how things are going on and also for um Yeah public understanding and citizen science What as I wanted to say something more But I forgot Now I think it's interesting for researchers. Uh, but then you are also very much tied to another like Person who knows how to do games. So It's difficult to do it for researcher itself Or herself or himself Thank you very much Yes, there was also nice example of how six phd students show their phd project through video games And in order to that they were also helped by video gamers developers So I think it was also nice, you know example of how you know Video game developers the it people with the researchers that were also working together in these kind of things But as Simona said it was I think it was a really nice example But at the end the public the target public is quite a limit because you cannot With video games you cannot go to all the public just more for teenagers young people or people who really know about technology Thank you very much. Thank you very much. Anything else you'd like to add from the group too No, okay, great. Thank you. I think you you've said most things I would like just to outline first of all You've said the need of a partnership for these types of active interactions Not only for hosting but really just for development of the activity Unless you have some game development skills yourself You will need some support either encoding or even just for a board game in how to develop a board game How a board game work? It's it's it's a specific skill and a specific job So you'll have to work with partners who have this know-how and are happy to collaborate with you That's what one of the From I have been involved in similar projects before and one of the things that researchers loved Was actually working with the game developers and seeing how their research could be translated into the game And it could gamify in a way This is something that the that was has been highly highly enjoyed So this is would be very important You have various types of games some are more entertaining and like can be quick based or can be exploratory and But some can be more deliberative like lady side the one. I think uh, simona you've explored But was no it was not simona. It was isabella, right? I think isabella explore this one lady side, which is a board game with cards, which is not really fun I mean, there is no fun Mechanism it's more a game with the cards You will read some elements of knowledge and you will debate So it's uh, the game is here to frame a debate So as you've said, it needs a lot of you need a lot of time and organization for this So usually for example, the ladies have is often played with schools because the children are captive And they have to stay for half an hour for one hour and a half But you can also play These types of games in other places. For example, there are some shorter discussion games shorter than lady side More easy to start into and that can be done in 30 minutes And those are often done in pubs and in bars And in cafes so you can even print the game materials On the beer coaster or on or on the papers you put on the table usually to keep it clean Uh, so that the material of the bar That you have to drink is already printed for the game And and then engage the people in the in the bar to to the ones who want of course You need to to to do the game But for this once again, you will need not only someone to design the game But in that case also a facilitator because this game is a debate game is highly facilitated And you need someone who has the some facilitating experience Um, all right. Thank you very much for this and we'll move to the next group three Which is focusing on hackathons Nice Malin you want to introduce and Yeah, we could interact. No, go ahead. Go ahead Okay, so no just a few words if you want i'm introducing in the issue wanted to To add did something So to the best of our knowledge hackathon is an activity that we could develop In terms of a researcher i'm supposing To interact directly with the people's clustered in small groups Starting from broader challenges or specific issues to discuss in order to acquire Values from the public in Collecting ideas suggestions that are more practical Supporting decision-making in policymaking or managerial Environment So this is to the best of our knowledge what we learned in our brainstorming minutes ago so from the point of view of we what is the value to the public is Just like to interact with them and Co-creating something that could be also useful to improve their lifestyles and in general giving suggestions to the Public institutions or private companies in order to support the development In the eco society environment. This is what what i'm thinking about And summarizing our brainstorming that we did What is the value to the researcher? Developing an hackathon's activity. The value is to collect some ideas information data in order to improve and remodeling our for example research questions and uh remodulating also the research activities in finding in terms of theoretical and practical points Something that is concretely a social value at the end because it's completely linked to the to the real Economy or real society troubles That the public engaged in the hackathons gave us You have one last minute One last minute challenges the targeting of the people that we have The budget that we have to allocate the resources to develop this activity And also targeting issues objectives to give the small groups activities in In engaging and use of all open on Multiple choices open question on multiple choices issues. So maybe this is my point of thank you Thank you very much. Is there a quick addition from anyone else from this group? A quick one No, I think we just uh, we we um had a bit of a hard time wrapping our heads around what does the concept actually entail practically And is it useful when within social science for instance, if you don't have skills for coding And using it based solutions. So actually we discussed the challenges the most Um, so yes, uh, thank you very much for this Indeed hackathons are things that are quite heavy to organize and to build Because do you need a venue you need a very strong organization unit facilitation as well and a very Structured day with activities. You need to recruit people from with various skills The interest of hackathon is having participants having a wide variety of skills Whether it is coding whether it is just knowledge of the city if you're designing something about the city So it's quite a heavy work And it's usually not a huge number of participants that you will involve It's you will not have thousands of people in the hackathon. So It's intensive for a small number of people However, it's very qualitative meaning that these these few people will spend a lot of time together Create their own ideas build on your research. So you may have some great insight and ideas It's a very qualitative Type of methodology. Thank you very much. We'll move to the next group with group four Which has focused I think initially on art and science collaborations Okay, yeah, thank you the question is What happens when you put an artist and a scientist in a room together? And the answer is that The result will be an installation Or an artwork that probably will be very interesting in order to Transmit something about communicate something about science and and research and This public this is a in our opinion. This is a good public engagement sample that tries to build that tries to build a relationship between scientists and an artist And and try us and tries to discuss their findings with the public in an easy and Understandable way. We have seen a lot of examples in our links about About neuroscience, physiology, immunology, genetics and even about health and health curation and pain and in in all these cases, there was a The the the idea the idea basically was to transmit that science Can be Very easy easy in this can be the we can disseminate science in a very easy way What what is the value for the public? Basically is that they get awareness about some very important questions And about how art can contribute to the in in some cases even to heal people With dancing drawing and painting activities While for the researcher they can transmit Simplified scientific concepts and and it also became more now In our opinion, what are the main constraints or challenges? we We saw that it is not direct interaction Of the public in most of the cases but because we we saw a lot of films and examples of portraits And in we think that there is the risk that there is no interaction on in some cases. There is not There is no participation of the of the public about the question of If there are particular types of research suitable or unsuitable The conclusion that we arrived is that Any kind of scientific fields can be disseminated with with art With art with artworks or other kind of installations Thank you very much. Anything else you'd like to add about group four? from group four I also wanted just to say that He explained everything quite Good, so I do not have anything to add Thank you and I fully agree with both of you. Thanks Xavier for the but it's very clear presentation. So to Indeed as you said just coming back to one element, which is with which kind of field of research field. Is it More interesting and for example, we saw that in games you can almost make games from any topic However, if you want to make a discussion game or a debate game Then probably it's more interesting and it it will be much more easy and efficient If your research topic is a controversial one or is linked to science and society questions and to people's lives Because there there is something to debate about and then people will have their own Expertise of their life or their own values to put on in the to put in the debate whereas if you're studying astrophysics You can find some debate questions, but it would be less easy than if you're speaking about genetic disease for example or about smoking in the city or transport in the city Now Coming coming back to art and science I would say once again everything is is possible. It's very open But there are some topics where it's more easy and once again if it has a link with People's lives either because it's in the organization like the city But also in terms of body one of example that you had was a festival which tackled a lot about things about breathlessness And about pain. So obviously if you're tackling the topic like pain for an artist It's a wonderful topic to explore in various ways And for the audience that is something where they can identify or understand Look at their own life in new ways. So it's once again here A wonderful wonderful topic to to work on Art and science collaborations are also great for topics where they are ethical issues Where they are possible controversy political issues at stake because art is quite great to strike people and and force them to face Uncomfortable questions or have these uncomfortable question rise And we will go immediately to the next group, which is a group focusing on something quite specific Which have been trending a lot in the very recent years in in the science Communication community which are escape rooms. So group five your turn Yes, maybe it's up to me to present our our work As maybe most of you know an escape room is a game in which a team So a group of people is locked in a room and this group must Try a way to escape from this room by figuring out puzzles So due to the characteristics of this of this practice The value for the public could be the fact that they can engage and having fun Without necessarily having the tool to have a wider motivation behind that So behind the fact that they will have fun While from the point of view of the researcher Maybe it could be an opportunity to have a wider audience as they this audience will have fun by participating in this kind of research As for the The research fields that we think Would be more suitable for this kind of practice Without that maybe Research fields like technology archaeology or in general The natural sciences so biology or geology could be suitable for this kind of research While it could it could be much more harder for blue sky research. So more theoretical Fields such as theoretical mathematics Or also maybe the social the social sciences research fields and the challenges that a researcher could Could find could be the fact that it could be potentially costly especially if The escape room is organized in a physical space Even if as we we saw we can have also a digital escape room So we have also a very nice example online Or also another problem could be the fact that All the the game should be based on Understandable problems for common citizens. So it could it should be Studied very well before its implementation And that's all Thank you very much anything to add from group file Maybe I lost all my group mates All right, you were extremely clear so Thank you very much for this And we'll move immediately to the last I don't know and that was the last group. I actually wonderful So we are right on time wonderful So thank you very much for these escape rooms have been trending a lot They are great because first of all because as with any game or any new activity that is trending Science communication immediately thinks oh teenagers are all and the students are all doing escape rooms Maybe we can do one about science and especially our escape rooms are about Investigating solving puzzles for engagement in science and research. It's great. So you even had an example related to law research Where even if you don't have the puzzle related to the research the whole universe and the finding of the stories behind the Escape room can be linked to your research, but I agree with you in terms of topics your analysis I think is very relevant If you have some time now I in the following weeks I invite all of you first of all to come back to the This mural but also to the google link. I did write it in In on the mural in us in a yellow post it's close to my big orange post it The link to the google doc where you have all the links So you can explore the other kinds of practices and have a look at the variety of them There are two groups that we haven't used one is actually close to art and science It's a part of let's say art and science collaboration, which is immersive theater And one very good example for example is this invincible play Which was a a theater play where you were inside the situation with a family arguing about something that is related to Enhancing your brain changing your DNA to to enhance your body or your brain and who you are It was done by the University of Bristol And you even had some moments where the audience could vote or give their views on this with smileys To see if they would agree. They were happy about this this outcome or this decision or unhappy about it Or with dead in berg for example, which was done in scotland in edinburgh And that dead in bra was Was a zombie night In edinburgh let you discover this with a very specific humor But it was a very very interesting one. They won the play it was I think Seven years ago or something like this and they won the award from the nccp for this action And the last thing is the seventh group is about meeting researchers. So it's just Actions that are less focused on your research But it could be on the researcher and meeting who is the researcher What is the life of the researcher and in that we have science cafes where you can meet a researcher You will speak about the research, of course But you are here to meet and chat with a researcher in an informal way You have the action meet the researcher online From the imperial college the speed dating event. I did put you one here But for the european researchers night, we have we use this a lot in all countries in europe speed datings where People were coming and have Used to have only a few minutes like four or seven minutes with a researcher Ask all the questions they want chat as much as they want about whatever they want But four minutes and then change tables and they discover another researcher. So in one hour in half an hour They will meet a lot of researchers And human library I mentioned already so it's something a bit different But that can be a great inspiration And I am a scientist as well, which is led led by a person but by more by boards and information But still the same idea behind So I will invite you to have a glance explore these practices See which one strike you if you are a researcher, which one could apply to your research If you are a supporter of research, which ones do you think has the most value to the public's? And to the researchers, which one would you like to Foster to encourage researchers doing if you were launching a call for tender Would you launch a call and try to ask for games? Would you launch a call and try to ask for debate oriented activities? Whether they are games or others or as the artistic collaborations What do you think has the most value for your researchers or from? Or for for the for the public so that you just instead of just doing public engagement at large You can focus a little bit more and and push one type of impact I'll leave you for the week with these questions. What practices strike you the strike you which practices strike you the most Which ones would you like to foster among researchers? Which one would like to try yourself and are there opportunities for specific practices in your research topic? Thank you very much. I Wish you an excellent day, and I will see you Next week for the next session which where we tackle impact and evaluation Thanks, and have a great day Thank you. Thank you. Thank you