 All right, we're here with evocative effect, which I want you to think establishing operation So the evocative effect is the occurrences of the behaviors because of the establishing operation. Hold on a second so You've been deprived established of water the behaviors Are going to increase looking for water. That's the evocative effect is the certain behaviors That are required to get the now increased value of reinforcement I do have a question Just does this only with things like water and food or can it would be other like other operant type behaviors? No, you can have tangibles and activities and So I could deprive you of say an activity. Yeah, and I would make it more valuable and you would seek out that activity That's exactly it. Yep, and the evocative effect would be my behaviors to get to said reinforcement because it's been Disapplished fucking awesome. All right