 Okay. All right. Well, I involved both first. My name is Roland Taylor, as you can tell. I was one of the outreach interns for the summer 2023 internship, working alongside Chris. Our mentors were Marie and Smira, and we worked off the Gora badges and then going to be giving you a short presentation on what we do. So, as you can see, the title of this presentation is Building Badges for the Future, because what we are doing basically is we are upgrading badges in a sense, visually, and also there are some other grades being done, but not like us. That would be the development team. I believe Chris is also joining the development team with that, but he will share more about that in a bit. So, that's a bit about me, who's this day. If you've never seen me before, I'm a web and graphic designer. I'm recently following late on in the year company after reaching an internship, and also an office source advocate note for quite a long time. It will not give you a hold on. If not, you would get sold out, but it's been over 15 years or so, but I won't tell you the full list of that. As I said, it was an outreach intern for the summer 2023 core. I already told you who I was with, but along with those who I mentioned, there would have been other members of the Gora badges in 2019, and what did we get up to? It certainly wasn't world domination as yet, but we hope to accomplish that visually with Gora and office source in general. We were moving badges to new templates, and we were also updating existing artwork. You can read the details or you want to omit this presentation available for you if you need to see it in full, but it won't go through all of those details just to save us some time. We also were filling the gaps because some of the badges did not have the artwork that they needed, so some of them we would create new artwork, and others we would try to preserve the original, but we would update it as needed, and we're also preparing for the future. In this example, you will see that I have Gora 76, which I will not try to predict when that will happen, but we were preparing of course for future badges that possibly will let us this. Also, we were setting the tone for what badges will look like in general, what the theme will be in terms of digital design, or the future style at CERIS, so as you can see there are some styles here that were not in badges before. For instance, this gradient style background is a decision that I actually contributed, and thankfully Maria Spirit approved of this, so this is one of the new bad girls that badges have. Typically, badges don't have gradients with background, but I managed to sleep this morning. But yes, we are working on consistency and finding ways to make all of the badges not only improved, a new and improved theme that we're going with, but to keep them in lane with what we would have had before, well-safe in this whole future. What are some of the goals that we had in this project? Some of the goals that we had were to improve complaints, because as I mentioned earlier, some of these badges did not match the style date, and that's one of the things that we really wanted to make consistent, to have everything matching up with the style date. We wanted to maintain a consistent style, so while we were producing new artwork, we also wanted to maintain consistency with what already existed, so you will know that Fedora is of course a community, and many people across the years have worked on this project, on badges especially, so basically we wanted to respect and honor what they have done, and not basically erase their work, so we tried to maintain consistency in that way, but we also wanted to identify issues and solutions. We learned from our mistakes so we could set a course for better methods way forward, so one of the things that Chris and I did is that we would have actually listed any issues that we discovered while we were working on the badges, and then we used those to help to date what would go in the style date in the future, so that anyone who joins us after will be able to avoid those issues in the future. Also, we worked on, this is a pretty big deal, we worked on over 600 badges, and you are probably going to wonder how did we stay organized with all of that since we are not using the Venerable badge CPT, so how we were able to stay organized is that in the previous internship before us, I personally forgot her name, forgive me, but our previous intern who was not partnering with her, Makiha, right, I don't know why I forgot her name just now, but anyway, Makiha would have worked on this spreadsheet, and basically she would have listed most of the badges that already exist, there were a few that that were missing, but we had to have those known because some of them are old repos, etc, and what we did is we added all of the badges that were added since our internship, then we added some that were no longer in use, but are still some whole listed in the system, and we added then onto that all of their pejorary for repos, well the repo lakes, we added sources, we added various review status, we added categories, we added the status of their fedora branding and whether improvements were needed, so this spreadsheet is still available, and I believe that anyone who would need access to it can get access if they want to contribute and they want to see what has not been completed, while we were working on this, or if you wanted to see any badges that have been added since then, I believe you can go there as well, you can get that information. So, we also collected and shared our work, we caused both assertions about collaboration, so we collected the finished SVG files into a little drain to allow for reuse of new artwork elements, wherever possible we reuse existing assets or assets generated in the course of the project, so for instance Chris would have designed some new artwork at different points in the project, and then able to reuse what he did, or able to design new artwork, and then he reuse what I did, or we both would have used what already existed in designing new badges, or in updating the existing artwork, so in the true spirit of open source community, Chris and myself continue to contribute to the team wherever possible as door mentors in other class interns. And I'm going to go through now a short selection of some of the badges what may enter their designs, and I'm going to do this very quickly, so with the vendor razor that you can see the old one and the new, and the incentive for redesign here was that the fedora logo was the old fedora logo, also we needed to fill some more space because the new template of course is a different size and it has different spacing, there's no way out line, so we have to fill the space more appropriately, and then we want to set a tool for new badges, because it's important for this badge to basically set the tool for others, and also the new blue fedora logo is a pretty bright blue, so it did not fit with the back drawers easily, and we had to change that. Also, this is one of my favorites, and they believe the rest of the team would agree, this is the cap here back, this one if you saw ownership of the previously open package, basically this one was redesigned almost from scratch, the package is the same, so we kept that consistent, but the cap spot is new, and they would have designed this one because we had missing artwork, basically the original artwork couldn't be found, they could find some of the assets that were used to make it, and not the actual original art, and also some improvements were possible, and the processes of the team was that the original design was not good, and it was not consistent with the sale of other badges, so consistency was needed, and there were some additional considerations, which was that we decided to maintain the classic package across the entire effort, but also for nostalgia, and we needed to improve the cartoonishness of the badge art, and also this design took several iterations, which I'll just show you quickly in the interest of time, not on a read all of this to you, but as you can see it took me quite a number of tries at this one to get it right, and this happened to be the case with many of these eyes, so it's still a wonder that we got through over 600 in the internship. So let me just run through some quick examples, I'm not actually going to give you a break all of these, so we have Bonafide, this is one that I worked on, and the badge artwork is new, we tried to keep the original style obviously, but it's completely new, then there is the 3D Print 8 SAG member, which is also new in terms of that, I did have to redesign a few things, a few elements, but I tried to keep it as close to the original as possible, then there's the Oslo Attendee badge, supposed to be 17 Attendee badge, this one was just changed with the colours, Mirror Mirror on the wall, this is another favourite of mine, this is one where I basically kept the original design changed the logos and changed the background, and then finally one of my personal favourites again, which is the Senior Badger 2, and that's if you got 50 fedora badges, but they mean you had to really be working pretty hard to get those, and as you can see we tried to preserve the original theme while still adding some new styles to this one, and finally if you want me to hop in on the design, feel free to ping me on Peugeot or Matrix or elsewhere at Orland X, and I'll hand it over to Chris. Hello, let me share my screen, hello everyone, so I will be making a follow-up presentation through Orland's presentation, so my name is Chris, some people must have met me yesterday, I hope I'm audible, I'm audible Orland, okay thank you, so my name is Chris, I was a past R23 intern under the Fedora Badges design team at the last concluded May 2023 cohort, so I'll be speaking more on some concepts that Roland discussed earlier, so with the badges revamp, we had a target of enhancing contributory experience, we wanted contributors to take pride in their badges, so for contributors to love and take care of their badge and put in effort into ending the badge, the badge has to be rewarding and appealing, so under the mentorship of Semira and Marie, which Roland mentioned earlier, we were able to do this, they helped us to develop our initial ideas and we responded with the feedback they gave us to create a lot of more visual appealing badges, so what does a typical revamp look like? I sneak this badge in, it's not public for now, so this is the common boss contributory badge, the original badge was a classic of this time, but it needed some improvement, it was made 10 years ago, so if we look here at the revamp badge, we can already notice that the badge is already more prominent because of this introduction of the new template, the new template allows the art to be more prominent with new colors and brighter appeal to the eye, we have a lot of new concept that we adopted using this style to make more visual appealing badges, so when we created badges, there was an importance to always preserve the meaning, we could change several things like the concepts and the illustrations, but everybody needs to be able to recognize badges that they end before, that they end before to what they have now, so if we look here, this is the upstream badge, if we notice the packages, just a flow of like a stream, yeah like a flow of packages, if we notice the new badge, the concept remains the same, there is retention in the meaning and the idea and it's recognizable, so I believe anyone who has a badge like this and sees the next one should recognize this badge, we don't want people to like have an old badge and when the revamp is complete and the showcase is done, you can't recognize the badges you end, so the next badge under is a senior editorial badge, it's, they originally use a concept of the typewriter to that shows that the user or contributor has edited up to 1000 wiki pages, we illustrated this well with a book this time around, the concept is more modern, it looks modern, it's fresh and visually balanced, but it still, it trains the same meaning, behind the scenes, how did we work, what tools did we use, typically like Roland explained earlier, we made use of Google spreadsheet, we used that to keep track of all our work and taking an update, taking feedback and updates to more recent badges, it also helps for anyone coming in and that is not under our team, could look into it and understand what the process has been and be able to track in badges from the old to the new badge, our primary tool for design was InScape, as we all know, we had several exciting meetings on GC and Elementals are primary communications for chart checking, as we all know, I know almost everybody uses Element here, but we use that serverly to take in feedback and respond to feedback, so let's look at some showcase of revamped work, if we look at this badge, this is, it's a new day new cake badge, it's, if we look at the revamped badge, we can notice that originally the old badge had some muted colors, it's not so bright, it was a wonderful badge, but at this time, we looked forward to having a badge with a better visual quality, which improved art and brighter colors, this is, if we look at this, I would just want to, it was running out of time, so we can have a question section, if we look at this badge too, we notice a change in the background, the stroke patterns on the badger were inconsistent, and now we have a bright stroke in the new badge, the background is brighter, which allows us to notice more emphasis on the graphics, the shadows we're taking out, and we have a more clearer badge, I think just looking at it, we can notice that we can recognize the characters and the text here better, and the concept. This is a badge in the quality category, we can notice here that the art is maintained in templates compared to the old badge, so this was a design concept that was used, this is not wrong, but with our new star guide, we decided to have a new star guide and new templates, we decided to have all our artwork maintained inside the template, so this is an example of a badge that had this dowel transfer, and we maintained all the artwork in the badge template, this is a hard bleed badge, so many people might know this badge, the concept here was to also maintain the art in the templates with revised stroke and more clarity and emphasis on the graphics. This is clickbait, we can notice here, just like Roland mentioned earlier, a change in the logo, a lot of the old badges were used in the old federal logo, with the new concept and with the river, we had to put all the new logos in to have a more modern badge and recognize everybody, we shouldn't have badges in the old logo, we already have a new logo. This is my last, this is the last one that we showcasing, this is also a revamp, we can notice here the badge looks more modern, the illustration looks better, and we have revised stroke, on it the stroke separates the elements in the badge from the background, and I originally I know everybody will prefer this to the old one. Thank you, so any, we have time, I think we have about four minutes for questions and answer, so any question and answer, any question? I can see some comments anyway, thank you, the badges are gorgeous, absolutely, thank you. So does anybody have a question for us? Oh, so we have a favorite badge, Chris, would you want to go first on this one? You said, sorry, I didn't get you. Oh, we do have questions in the Q&A tab, on the right hand side, so I was asking if you wanted to go first on this one, do you have? Yeah, I have a series of favorite badges, but some stand out more than the other. I think a common boss contributor badge, my favorite badge, I sneaked it in because I liked it so much. I would have to say I also have a favorite badge, but I actually have multiple favorites, and one of those people who never has one, and they did showcase them in the presentations, so the one with the snit, or if you have 50 badges, I personally really love that one, and it was fun to work on. Okay, I'm going to actually scroll to the bottom because I see there are a number of questions here, the bottom. So how did we find out about Fedora? Oh, this one, I guess you can say in this Chris, are there many other Fedora users in the jury? I think that question, I think maybe it was for precious, but as for now, yes, but if I will answer that as for now, there's no way we can track the amount of users we have, but I know that the name Fedora is not new, so several people are informed of it, but how many people in particular can't track it, because I only know, let's say, I don't know a lot of people that use Fedora, but I know, I'm sure that there will be people in Nigeria that use it. Well, I'll answer for myself. I know that, I just noticed a lot of questions in the previous session, I think it's pretty relevant. I don't know many people who use Fedora in Barbados personally. I know there are a number of us here, I actually helped with some advocacy in terms of getting people aware of open source software in Barbados for a number of years now, but it is a little bit of a difficult market to penetrate at this point in time, so I'm hoping to promote that a little more. Another question here is, have you used 8Skip before starting this project? I'll take that first. Yes, I have been using 8Skip pretty much since 8Skip existed, so yeah, I think that answers that one. For me, I actually started using 8Skip in my integration into this project. I must have heard about it, but I wasn't really involved with it, but using it, I have not been able to use something else. It's very easy and I think I was able to pick up just a bit very fast with it, so I think that's a very good part of 8Skip. So there's another question about the BTIRS batch, I'm not sure the budget particular we are talking about, but there is a way we have tracked all of these badges and we are still improving, because our internship has ended, but we are still working from time to time to see how we can catch up to speed with badges, so we should be able to get the batch of our money sooner or later. By the time the revamp is completed, I think you should have a very modern batch coming up. I'll answer that question. I actually was to work on that one. That would be a category that one of the categories I was working on. We did have some discussions between myself and Marie over whether that would be a big hit or not, so we did come to a decision, I believe on that one, I would have to chat back our chats on that. I think we are planning to mostly keep the original artwork and just transfer it to the new template, but if you would like for that batch to be updated visually, that is also possible. There's another question here that we didn't cover. Are there any plans to get the BTIRS badges to be transferable in the future at BTIRS website? I am not certain if we would be able to answer that. I know that a few of the badges do have different languages included in them. It was one that I worked on that has at least three symbols from different alphabets, but I don't think most of the badges use different languages, but I guess the development team can transfer it in the chat on that one. The next question I can see here is, do any of you plan on giving a workshop on escape the next creative freedom from it? About that, I think we can look forward to it. We can plan towards it. It's something that will be nice enough for us to do. It says with all our experiences and what we have done with Watt and Sof, I think one of the best options to do that, we have a lot of experiences. Since we had a very projectile good from being a beginner and to maybe becoming a pro now, I would say. I think our mentors should judge us more on that. I think we should be able to teach better since we started it from the early stages to now. I think it's something we can look forward to. What do you think, Roland? Actually, I'm glad that question came up because it's a reminder to me that I have a second session to submit to the creative freedom summit. I did do a short course on escape about two years ago or so and I'm planning to do a follow-up to that in the summit if possible. It's called the Humanality Project. I want any more details for you.