 Alrighty, let's play this first, reference, and then turn, alright. The main impression that I have is that it feels a little bit long. This is cool, if you transfer all of that right, you got to do all that cool reference you might even deviate from the reference that have a potential bit more interesting stuff there. This is cool to have with the face for the reference, and that will be cool. Close up to show off details, and then that's cool, there's a huge feet, holy moly, alright. And then the cool thing is that with that turn it's definitely interesting, but then once we hear, interesting model too, I'm just massively distracted by the size of these. So as you turn, that's interesting mechanics, cool to show, and then you take a couple steps, but then it's step, step, step, step, and here it gets a bit more interesting again. Personally I would deviate from the reference and just do turn, step, and then the next step goes into this for the turn, and then the sit down. But then the sit down feels like we need to finish it, it's like you're starting an idea and it doesn't have a payoff, then cut. So you might as well either get to here where he turns and then just kind of stop before this turn, get kind of there, shuffles again, oh the silhouette sounds so nice, probably, yeah probably the turn. It's almost like you want, yeah you need to finish this, I was going to say find a moment where you can just stay put and just stop the shot where it just kind of looks around and thinks, but then this is a better silhouette, but yeah then you would have to finish it. So to me it feels like this whole section is just too long, just in terms of showing off your skills, it's not that much interest because it is repetitive. This would work if you had a little youngling baby there, and during this long period of walking the youngling is going around and around on top or doing other things, but that's just a bit too long. So for me personally I would go here, step, and then the next step is this guy turning around and then finish it off. I know there's no reference but find a way or just make it up a bit where you finish this, and it could even be something where you know add a piece of like a trunk or something of a tree if you want, and that's right there, it might go behind it, and that's where it looks at it here, oh I like just what this is here right, and then it sits down to then kind of lean on it, scratch its back type of thing, for interesting you know mechanics effect of this pang hitting this static object there for a lean, I mean that could be interesting, also kind of going away from the reference, but that's what I would do, just give it a bit more interest, but other than that cool mechanics on that turn, it's all in rough form I would say keep going, there's already cool stuff in the compression in this, that's definitely already cool, I think it's going to be well, every now and then I feel like there's a bit of a lean back, especially compared to this I would bring his butt just a bit more over, there's just some moments where it just feels weirdly off balance where everything has that lean, that backwards lean look, that feels better, watch out some intersections, but that's all cool, yeah it's definitely, definitely workable, that's a good start, just keep going with your details, there's some hiccupy bits in the chest and the head through here, bup bup bup bup, that's going to be tricky ones to supply and it's going to be a bit poppy, but yeah as I said, for me the main things that the middle feels too long, it's too repetitive and we need an ending, give this a bit of a breather, I mean he's kind of just squatting, could also just roll over, but like it's a bit too cartoony there, so I would just take this ID and that trunk and put it here and have him lean, again like I said so that there's, this is a cool moment of looking at it, or not, or just put some other object that he could look at, the scoopy at the end of Plan of the Apes, you got dead humans here, and it looks around and then there's a guy here, anyway that's that, any questions of course let me know in the email, thank you, all right there's an email, you can sign up, you can start whenever you want, you can submit whatever you want, you get 16 submissions, either way a like and subscribe would be awesome, all right thank you