 All right, check this guy out This looks like it's just oh, I love you. I love you. I love you. Um, it's a good question This is working well. It's cool It's all cool It's a little bit floaty and swimmy there there right kind of wringling and then slow rotation The ending is good, but just that stuff like this is a very isolated rotation. It's kind of spliny and computery So, you know a bit more Within this region like those type of movements you have are good on the hand That's cool. What's missing here is that? Your camera stops at the end see this I keep going with your move or potentially reframe But keep that energy going where there's a little handheld So then everything just kind of stops and then cutting to this he's also completely still and then I will cut on those frames here. So when he moves here, that's where you cut in Otherwise you just cut to nothing moving and that's kind of boring. Let's see this here. He does this And he goes holy shit. Oh, holy shit. All right. See there you go. So much better That's cool. It's all cool I think what's a bit funky is that If you're doing this here Oh framing wise I would start just a bit more like that As if it's almost like center frame and then center frame Which might be a bit weird, but this feels weirdly Too much of the left, you know Still a little bit now at the end of the ending and see what you mean. We have kind of this turn Like I don't mind Like you could actually be closer. How about your this right that way to cut is a bit more pronounced and it makes more sense and then by the time you're here You're actually this close in terms of the framing, right? So the overall pull away you have Is okay, but you would start in closer What I would do is with this like when you're on a frame like this It's really framed. What you can do is imagine his arm Is up like that And this guy's arm, you know, it's maybe up here like he's trying to pull his arm away and so you have Bigger arm poses on on the big guy, you know, that makes sense And then it will come and re-grab this arm But then even then like the framing will be a bit more like that, you know, not so empty here And I think the headbutt doesn't quite really know what you're already doing and if that's a headbutt You'd also do with this arm, you know, swing out from here to here punch him in the side Or you could do is take the other hands and you're more like going to pose like this And his guy's left hand is here and grabs his hair And then pulls him down so that at the end you have More of a pose where um this guy's That just holds him here a little bit and then the head is like that Back and then this guy's hand is on him Which is probably too far away, I'm sure that kind of works still wet-wise But you know the idea is that the hand is here and then pulls him back And then with the framing it would be You know some more something where you end up with him here and then the other guy being back here You can pull him back and then and then leave that hand down or something You know what I mean? Like I feel like you want to have a Interesting frame where this guy goes out and is yelling or he bites And this guy's not doing anything and he just bites and on his way out imagine That this guy's leaning back Uh and just howling Mouth open and on his way back. There's you know, like blood streaks Like he almost bit the chunk out right chunk is here and his hair or whatever And he just leans back and does his howl if that makes sense like that could be something It's right now it feels a bit eh, but I know it's just bare bones, but I think it's an ending It's not as strong and I think it'd be it's okay to have him win You know, I don't know and then looking at this guy People who aren't alive anymore because of me Yeah, I think the idea is there I mean it would be like only going this far I think For fun enough compared to the previous version this feels almost rougher in terms of Animation like there's a lot of intersection stuff and especially at the end here um You know there's a lot of repeats here with our movements and his eyes and I know it feels like this is a step back compared to before Maybe I'm missing What is he saying Jerry? People who aren't alive anymore because of me Oh my god Yeah, I know I feel terrible about it And I really need your help But I like the idea and I like that, you know, you're doing this with the hand here and It's gotta work out the poses. It doesn't go through the table But to me like because it seems rougher than before it's almost like you're going into like really rough blocking layout um But I would say it's approved now say now, you know Go and chunks and work on this section then on this section and on this section that go one by one And start really polishing it because these are, you know, obvious intersections and there's some crazy stuff going on here so i'm not quite sure What this submission is representing compared to last time Um, but I would say as a whole I think this is this is totally working And I like the ideas and the change of the posing No, it needs to be more like that at the end of the elbow on the side Maybe you've got next to the table So it doesn't feel like this is so broken like that Like the wrist and the arm would actually come out this way and And be then here, you know type of thing um But yeah, I mean again, I'm not quite sure it's very feels to me at least rougher than before lots of intersections And lots of twinning and especially this ending being crazier um But I would say overall I think I like all the beats and the time and the performances I would just go in there and I really polish the stuff and you know work on your IK arms and chest and head accents that are synced to the audio And all that stuff and you know get away from crazy IK head stuff here You know kink out ticket all the kinks in the technical realm, right? Okay, thanks All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you