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Zbrush models using normal maps inside iClone

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Published on Apr 1, 2008

http://www.reallusion.com/iclone/
An excellent demostration about using ZBrush for iClone. The high quality video can be real-time animated in iClone 2. 3D models are sculptured in ZBrush2; the normal map is projected from 1,000,000 high polygon model and mapped onto 2,000 low polygon models in iClone 2 to deliver the high detailed surface effects.

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