 Alrighty, let's watch this here. I'm gonna sound a tiny bit tiny bit higher. It's a lot of work Watch out There's something weird about those eyes right there. Hey, they're also a bit high Generally, I would kind of look at maybe you can have a bit more focus on Like you know at this point looking off looking off. He doesn't really feel super engaged. It's based out So maybe that could be something you kind of adjust The darts to really follow that a bit more Feels nice, though. Yeah, that's the only thing. I don't like it. It's it's it's super complex It's a lot of work getting these guys in there You get a nice little offset. Maybe feels a bit cyclical or maybe maybe offsetting legs a bit more I don't know. I think that's super picky. My main thing is probably this as watching this and then as your eyes go over They just feel Where is it here? There's another one hold on hold on that It just tricky when you have eyes go up over so many frames and then just go straight down with that a hold and focus I will keep that a bit sharper over one or two frames and just kind of dark Careful here. You'll pop in the corners And there hi there How does corners go in and out they pop a bit see that go out Baman it in watch out if you can bring in any Arcs in the corners would always help also then asymmetry you can draw a line here This face is fairly mirrored Gonna get some asymmetry in there and then don't forget when you have hi there like this is a massive move with the jaw That might hold on should probably just change the colors to sound exactly the best here You would have like a little bit of a rotation in the head just to get so that this doesn't feel like a separate element So whenever you have a jaw movement, it does impact the head for some accents That's cute. Whoa Stops maybe a bit fast. I think I would try Around here ish to start having lean back so that when this happens She's also almost leaning forward a bit and then comes like whoa, this comes like a nice stop without any Like imagine he's going to stop with the body more like this And then he stops and then he gets to this position Maybe a bit more and then goes back a bit just a bit more looseness in this then watch Arms goes up There's a bit of a pause there right the arm goes up stop and then up again. Just watch out against general smoothness So it's not so stop and go This is a bit straight. I know it is extremely complicated I can imagine doing all this but if you could have a bit of a Path so that you can see a bit more of the wheel here bit more wheel here and back just for complexity So it's not so super one axis and then I will probably show that arm higher So that we see the arm go back Which then leads into that turn so it's not just like an isolated turn and then this arm comes up later I mean I get that you're doing that. He's kind of out of control that and the arm drags But then I feel like it's just this Turn here without I think we can just bring the arm more into play to really show more like whoa Trying to balance and going back and forth. I Like the loosest in the head though Ready That is nice here too Here but then you have a whoo and that needs a bit of a up in the head maybe the shell moves a bit and Then you can have almost like a move up and then as he goes forward then the head goes back down again to almost kind of lean into this and Then on that it can go back up into that straight for the laugh. Oh That's nice. It's maybe a bit slow. Hold on right at the end. I'll probably take a couple of frames out Around here is when we one or two maybe this frame. It just feels just we're getting there And then it's almost a bit even in the drop And that too, I could be home. I think we're resting a bit long In here and then I will go up a bit faster. Maybe a bit higher and then plot back down I want to play this at 25% faster. Let's see So ignore the rest just when it drops and let's see That drop at 25% faster was better But then even that drop back this one feels slow so 50% faster on the on the other drop It's hard to kind of understand that there That's what I would do there 25% or yeah, 25% faster 50% faster here So if you hear any laughs, I would have a bit of more chuckle. I get more rotations in the head It just was a bit stiff and I'm just kind of tricky with the shell, but See almost imagine like ha ha ha ha he goes back and almost leans the head back You can see more of the nostrils and then he comes back up For congratulations. So it has a bit more impact of congratulations And imagine a bit more left and right congratulations little left and right head accents I think that that A little bit louder like that is such an exertion in the voice That I would have that a bit more I mean almost like the head back a bit more with a slight rotation over just it feels stronger He just feels very soft compared to the voice watch out you're having some over extension Pops in those arms Or that one arm This was a bit even in timing. I Will go a bit more slow and fast Same thing here. This was really even in timing going back down same thing here just a little bit more like Those nice little bit of a heart stop at the end right there It just was like, you know concrete and like a bowling ball Bung But that's kind of that. This is super cute by the way. I really like those All right, that's it. 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