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Sky and Cloud Rendering Technologies of Crysis 3

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Published on May 16, 2013

This session covers the visually acclaimed Crysis 3 videogame, powered by the CryENGINE 3, both from a technology and art perspective. Readers will learn about the key techniques from this project such as the rendering pipeline, lighting and materials, high dynamic range usage, anti-aliasing and post processing.

http://www.crytek.com/download/fmx201...

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