 So, you made awesome textures for an object, but you want to apply the same materials to the other models. Not a problem. If you have multiple objects and they all share the same texture ID colors, for example, every shield here has green, blue, and yellow color ID maps. Because this is the case, you can actually have the other objects inherit the materials from the main one. To make sure the materials appear in the right order, start with the bottom material and work your way up. Right click, instantiate across texture sets, and select all the objects that you want the materials to be applied to. In my case, I have three objects, and I want to share them from shield A to shield B and C. And now you can see that the material has been applied across all the other objects according to the color ID. Just do this for all the materials that you want to share, and you're done. Hope that helps, and as always, if you have a fantastic day, you now see you around.