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Kevin Cloud on Snapmap & The Art of DOOM - Extended Interview

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Published on Dec 31, 2016

In this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating SnapMap, and his work as an artist on Wolfenstein, DOOM, Quake and more.

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Hosted by Danny O'Dwyer
https://twitter.com/dannyodwyer

Produced by Danny O'Dwyer & Jeremy Jayne.
Funded by Gamers.

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